Garry's Mod

Garry's Mod

Edited Zippy's Gore Mod
98 Comments
medicgaming2019 Dec 13 @ 7:44am 
@RAVENPOOP just call me raven
You are the type of person that whenever someone makes comission stuff you always ask "DO YOU ACCEPT REQUESTS PLEASE PLEASE"
Xactive Dec 12 @ 8:24am 
@Bilirubin you actually might be braindead:steamhappy:
☭paradoxer☭ Dec 2 @ 10:43am 
homigrad
MISTA999 Nov 30 @ 1:40pm 
i dont even need gorebox atp
dvntgamer Nov 25 @ 10:37am 
w
could you also add limbs
every gore mod just leave glitched thing like the skin just merged into its self so maybe just add wounds for example you shoot the head instead of there being a merged skin glitch maybe there could be a wound
Bilirubin Nov 16 @ 1:39am 
mod keeps throwing up errors every time an npc dies even though nothings wrong, fix your bitchass mod ♥♥♥♥♥
Im an idiot Nov 13 @ 2:11pm 
@Ravenpoop, what you are describing is physically impossible... Why do you think good gore mods need shaders?
Deadly///Bullet.357UA  [author] Oct 10 @ 10:26am 
✡︎
CAN YOU MAKE A GORE MOD THAT LOOKS EXACTLY LIKE REAL LIFE GORE SO EXAMPLE WHEN YOU SHOOT A NPC'S HEAD IT HAS A CHANCE TO EXPLODE OR LEAVE A MASSIVE HOLE THROUGH HIS HEAD THAT'S ONLY IF YOU USE A SHOTGUN AND IF YOU SHOOT THE LEGS OR ARMS IT WILL HAVE A CHANCE TO LEAVE ARM OR LEG DANGLING ON OR COMPLETELY OF AND THE OTHER HALF IS ON THE GROUND AND ALSO MAKE IT SO THAT IT LEAVES A VERY GORY WOUND SO ITS NOT JUST A GLITCHED WOUND SUPER REALISTIC AND NO SHADERS AND LEAVES FLESH
jhon Marston Aug 21 @ 10:19am 
[Edited Zippy's Gore Mod] lua/zippygoremod3/damage.lua:5: Tried to use a NULL CTakeDamageInfo!
1. GetDamage - [C]:-1
2. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:5
3. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
4. v - lua/zippygoremod3/setup.lua:61
5. unknown - lua/includes/modules/hook.lua:102
6. FireBullets - [C]:-1
7. BallisticFirebullet - lua/weapons/tfa_gun_base/common/bullet.lua:33
8. ShootBullet - lua/weapons/tfa_gun_base/common/bullet.lua:306
9. ShootBulletInformation - lua/weapons/tfa_gun_base/common/bullet.lua:73
10. TriggerAttack - lua/weapons/tfa_gun_base/shared.lua:1654
11. unknown - lua/weapons/tfa_gun_base/shared.lua:1699
Pieck Finger Aug 20 @ 10:30pm 
GOAT
Kris Dreemurr Aug 20 @ 12:29pm 
is there a way to restrict gibbing to explosions only?
Memers-123-321-356 Jul 31 @ 8:01pm 
[Edited Zippy's Gore Mod] lua/zippygoremod3/damage.lua:5: Tried to use a NULL CTakeDamageInfo!
1. GetDamage - [C]:-1
2. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:5
3. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
4. v - lua/zippygoremod3/setup.lua:61
5. unknown - lua/includes/modules/hook.lua:102
Pieck Finger Jul 10 @ 1:44am 
[Edited Zippy's Gore Mod] lua/zippygoremod3/gibs.lua:84: Tried to use a NULL physics object!
1. SetVelocity - [C]:-1
2. ZippyGoreMod3_CreateGibs - lua/zippygoremod3/gibs.lua:84
3. gib_bone_recursive - lua/zippygoremod3/dismemberment.lua:234
4. ZippyGoreMod3_BreakPhysBone - lua/zippygoremod3/dismemberment.lua:273
5. ZippyGoreMod3_DamagePhysBone - lua/zippygoremod3/damage.lua:137
6. ZippyGoreMod3_PhysBonesAOEDamage - lua/zippygoremod3/damage.lua:126
7. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:39
8. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
9. v - lua/zippygoremod3/damage.lua:155
10. unknown - lua/includes/modules/hook.lua:102
eystreemminecrft May 26 @ 3:00pm 
[Edited Zippy's Gore Mod] lua/zippygoremod3/damage.lua:5: Tried to use a NULL CTakeDamageInfo!
1. GetDamage - [C]:-1
2. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:5
3. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
4. v - lua/zippygoremod3/setup.lua:61
5. Call - lua/includes/modules/hook.lua:102
6. CreateDeathCorpse - lua/entities/npc_vj_creature_base/init.lua:3475
7. FinishDeath - lua/entities/npc_vj_creature_base/init.lua:3319
8. BeginDeath - lua/entities/npc_vj_creature_base/init.lua:3307
9. unknown - lua/entities/npc_vj_creature_base/init.lua:3177

bug??? Creates a 2nd corpse
connie May 23 @ 5:33am 
The original for some reason makes any ragdoll killed by an explosion fly up in the air and keep flying till it breaks or you clean it up... so I use this now and gotta say, kinda prefer it not updated, so my ragdolls dont turn to helicopters
Nuka Medic Mar 2 @ 6:47am 
o
Unami Fox Jan 13 @ 7:48pm 
wished these supported npcs with custom blood colors
` Oct 31, 2024 @ 8:49am 
DOSENT WORK!!!!!!1111111
Marksmen Oct 15, 2024 @ 9:49pm 
oh ok
Deadly///Bullet.357UA  [author] Oct 15, 2024 @ 9:14pm 
Sometime i will fix that, now i cant
kokdolfn Oct 13, 2024 @ 10:21pm 
npcs will gib on death in the original addon, but not on this one. Its a shame because the original addon uses the ugly default hl2 blood effects for gibs.
VitorHS Sep 29, 2024 @ 2:15am 
ERROR
Marksmen Sep 13, 2024 @ 6:36am 
BRUH THIS CRASHED MY ♥♥♥♥♥♥♥ GAME
deded6750 Aug 31, 2024 @ 7:47am 
the metrocop ragdolls bug out if you gib them, only when you use any custom ragdoll physics mod
HOLY & DIVINE OP-4 Jul 23, 2024 @ 10:29am 
10/10; Definitely useful for testing the lethality, as well as the blast radius, of several~to all different kinds & types of High Explosive Munitions. :ppg_knife: :anomaly7: :friendly:
:csgostar::csgostar::csgostar::csgostar::csgostar:
ChopBooty Jul 8, 2024 @ 7:47pm 
IT HAVE INSDIE BODY IN NECK
Deadly///Bullet.357UA  [author] May 29, 2024 @ 12:48pm 
Setting exist, its in spawn menu
mnicat May 27, 2024 @ 10:43pm 
Can someone please explain to me if the gibbing chance can be modified? When the corpses pop like chewing gum upon minor damage it starts to get a bit stale, is there a possibility to change it to instead gib on more higher damage outputs OR high collision speeds and velocity?
TaYnK May 22, 2024 @ 8:37pm 
gibs don't load, it's all errors and the problems tab says that the files for the gibs are missing/cant be found/ are unknown
Markolokoy Mar 28, 2024 @ 2:37am 
wha
bumby 106 Mar 19, 2024 @ 12:15pm 
The only way I found to make the NPCS dismember on death is to set the bone health to less than 1, so like 0.5. Still a really great mod dude
Deadly///Bullet.357UA  [author] Feb 9, 2024 @ 3:59am 
This is problem with original addon and i cant fix that because of my poor lua coding skills. But i found addons that can help (they should both be enable)
https://steamcommunity.com/sharedfiles/filedetails/?id=2850368157
https://steamcommunity.com/sharedfiles/filedetails/?id=2837128795
Gordon, GORDAN! Feb 9, 2024 @ 12:08am 
The error message is gone, but the Mod still doesn't dismember on death (I.E. Pop heads on decapitation or gib on an explosive kill.)

It's a half-fix, not a full one.

(Also if You have time, could You work on optimizing Gibsplat 2? It along with this one are some of The best gore mods I've seen, Gibsplat 2, despite feeling responsive and impactful, is incredibly laggy on kill and can lag when having multiple dismembered pieces of an NPC.)
Deadly///Bullet.357UA  [author] Feb 8, 2024 @ 4:16pm 
I update required items. Is everything okay now?
Gordon, GORDAN! Feb 7, 2024 @ 7:07pm 
Forgot to say this earlier; without the Damage info fixer, the mod can't dismember on the moment of death, but it can register damage to the ragdoll and produce the gore effect if You shoot the Ragdoll after death of the NPC
Gordon, GORDAN! Feb 7, 2024 @ 7:04pm 
I believe the Mod's own former dependency is now preventing it from working.


when I had it work with the gore mod, it made errors each time damage was supposed to be registered to the ragdoll, the ragdoll did not take any physical "damage" because of that error.

The error in question:

"[Edited Zippy's Gore Mod] lua/zippygoremod3/damage.lua:5: Tried to use a NULL CTakeDamageInfo!
1. GetDamage - [C]:-1
2. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:5
3. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
4. v - lua/zippygoremod3/setup.lua:61
5. Run - lua/includes/modules/hook.lua:96
6. BecomeRagdoll - lua/zbase/npc_base_internal.lua:3561
7. OnDeath - lua/zbase/npc_base_internal.lua:3373
8. v - lua/zbase/sh_hooks.lua:727
9. unknown - lua/includes/modules/hook.lua:96"
Gordon, GORDAN! Feb 7, 2024 @ 7:03pm 
But when I uninstalled it, it worked perfectly fine, but with one issue, it prints this error every time I kill an NPC

"[Edited Zippy's Gore Mod] lua/zippygoremod3/damage.lua:5: Tried to use a NULL CTakeDamageInfo!
1. GetDamage - [C]:-1
2. ZippyGoreMod3_DamageRagdoll_Gibbing - lua/zippygoremod3/damage.lua:5
3. ZippyGoreMod3_DamageRagdoll - lua/zippygoremod3/damage.lua:92
4. v - lua/zippygoremod3/setup.lua:61
5. unknown - lua/includes/modules/hook.lua:96 (x4)"
boo Jan 21, 2024 @ 10:56am 
is this a zippys gore mod remake
*Insert Comedy Here* Jan 9, 2024 @ 5:56pm 
how do i edit the damage multiplier?
sky Jan 7, 2024 @ 9:40am 
:(
sky Jan 7, 2024 @ 9:40am 
bro fix this addon, theres errors
General of Hamsters Jan 3, 2024 @ 4:45pm 
Could just be some random ♥♥♥♥ on my end ♥♥♥♥♥♥♥ with the addon, but doesn't seem like npcs gib when dying from an explosion.

I turned practically all the settings to ridiculous extremes*, as well as having all my addons, save for this, disabled so that I could properly assess the situation, but the only time I had any npc gib from an explosion death was when I set the root bone hp multiplier to exactly 0, and that point I'm pretty sure it was the npc's ragdoll falling over after death that caused it to gib.

Just wanted to let you know in the event that it is a real issue and not just on my end. :steamthumbsup:

*Everything that wasn't explosion dmg mulitplier was set low, while the dmg multiplier itself was set to 3.
Helluva Angel Jan 3, 2024 @ 8:04am 
When it dismembers, instead of seeing body parts all I get is a ton of errors, as if the objects for the organs is trying to spawn but is missing.
thelambdaenjoyer Dec 24, 2023 @ 10:29am 
But how do I make It do Blood effects when I shoot the ragdoll like you did In the video?
thelambdaenjoyer Dec 24, 2023 @ 10:25am 
It works now, thank you
Deadly///Bullet.357UA  [author] Dec 24, 2023 @ 7:56am 
@Paradox unpac to "addons" folder in game root folder