Tabletop Simulator

Tabletop Simulator

Arcs - Imperial Edition
105 Comments
GratefulStreetlight Apr 16 @ 1:14pm 
Is it possible to track negative points / points over 50/100? I don't see a second power cube, and making a copy to place over the (-), +50, or +100 boxes doesn't seem to register on the tile that tracks points.
Slopes Feb 20 @ 11:08am 
When I use the mod the board does not show the picture of the final game board, but looks like a "prototype" version whose map is completely different. Is it something wrong I am doing?
Jimmerzz Feb 4 @ 5:59am 
Is this just broken now? I was testing it in hotseat and it seems to be unable to handle initiative. It just keeps claiming that I need to ensure the initiative marker is near a player board which it is.

The outlaw edition works perfectly but I cannot get initiative to go to the player who wins the hand.
reamonntiu Jan 30 @ 7:54am 
You put too many tags on the cards. Cards don't shuffle together, and they don't snap on to locations. I have to keep changing their tags.
Zothen Jan 28 @ 2:37am 
Can confirm that the mod is broken right now. The fate court cards show their names on mouse-hover when flipped over.
tom.kassel Jan 24 @ 3:33am 
This excellent mod is sadly broken at the moment. It seemed to happen towards the end of ACT campaign. When loading a fresh game the bug is also present. Most of the cards in Fate decks which are intended for the court no longer stack with court deck so shuffle is impossible. Furthermore when face down the card name is displayed on mouse-over when nothing should be displayed at all. I wondered if some TTS update had done harm so checked official ARCS mod but that is working correctly.
PopularBoat Jan 22 @ 5:08pm 
@oNsee - you can view all cards & rules for Leder games on their website
https://ledergames.com/products/arcs

There's rules/errata/card images on that page
Jimmerzz Jan 10 @ 10:57pm 
Yea you can either do manual setup. Or if you want to see what it looks like with a group use hotseat mode which only requires you and set the number you want to see for players setup and you can do whatever you want from there.
Virovore Dec 24, 2024 @ 6:49pm 
Jimmerzz, at the moment selecting the setup card for automated setup isn't supported yet. However, that is something I'd like to add in at some point (various setup scenarios, such as for league play, or non-standard setups.. for example: leaders and lore with 2 lore card draft options. Select mixes of campaign cards into the court deck, etc)
Jimmerzz Dec 19, 2024 @ 10:14am 
When you click start base game is there anyway to pick which version it starts? It seems to randomly pick between frontier, homelands and mixup. Which is cool but can I pick one of them without having to manually set up the whole board?
Kurek Dec 5, 2024 @ 7:19pm 
Almost all of the campaign cards in the bags are weird shaped and with blank cards. Does anyone know how to fix this?
CuddlyZombie Nov 14, 2024 @ 2:45pm 
When playing with Custom Setup, where are the path markers and out-of-play markers located?
뜨아거 Nov 5, 2024 @ 9:07am 
2 blue tokens of conspirator has different backside compared to other 6.
Rowsdower Nov 4, 2024 @ 11:55am 
Quinnsicle, I made models of the 3D miniatures, if you'd like to use them in this to implement an option to use the wooden meeples or the 3D miniatures, you can do that.
https://steamcommunity.com/sharedfiles/filedetails/?id=3353763683
Banished Nov 2, 2024 @ 8:38pm 
Another thing to fix : Many cards in the fate sets must be later added to the court deck and/or the action cards deck. They require the "Guild" and "Action" tags respectively.

Also the back of flagship boards have the wrong image link now.
Banished Nov 1, 2024 @ 4:11pm 
In campaign setup, the Lore cards and the court deck cannot be shuffled together because the decks have different component tags. The lore deck has the "Lore" tag and the court deck has the "Campaign Only" and "Guild" tags. Until this is fixed in scripting, the tags have to be added manually to the Lore deck (tags can be edited by right clicking on a deck).
CrystlMethod Oct 30, 2024 @ 7:37am 
When I start a campaign game and the script adds Lore cards to the Court deck, it doesn't combine the two decks. Is there any way for TTS to do that or can it not be done because they have different card backs and the system thinks they cannot belong together?
ninetailedcats Oct 19, 2024 @ 11:15am 
I'm doing a two player hotseat and it just keeps displaying errors.
Another person in the comments has had the same problem so is it a widespread issue?
ninetailedcats Oct 19, 2024 @ 11:12am 
It's not working for me. Please help D:
Whitemage Oct 13, 2024 @ 10:03am 
Got it, thanks!
gplewright Oct 12, 2024 @ 8:37pm 
You can play Leaders and Lore without the expanded Leaders & Lore content. When the game auto setps up the game, there are two buttons - one for Leaders (which adds base game Leaders and Lore) and one for the expansion Leaders and Lore.
Whitemage Oct 12, 2024 @ 7:35pm 
Can you play Leaders and Lore without the additional mini expansion of leaders and lore cards?
gaetaninofresh Oct 2, 2024 @ 12:59pm 
For everyone having the following error while playing hotseat:

Error in Script (Global) function <getOrderedPlayers>: chunk_4:(4472,4-4473,63): attempt to index a nil value
Error in Script (Setup - 7299d7) function <setup_base_game>: chunk_4:(2298,4-56): attempt to get length of a nil value


Weirdly with 2 players choosing white and red fixes this, I have not tested for 3/4, will update if i do
CobraChickin Sep 13, 2024 @ 5:12am 
iirc, if theres an error in a script, it will be broken until reload (exceptions apply, e.g. its handled in code)
Sigrimus Sep 4, 2024 @ 6:13am 
I experience the same problem as Terah does. Is there perhaps anyone who might be able to help me out with this? Thanks!
Zothen Aug 28, 2024 @ 9:03am 
"custom setup" instantly breaks the mod when you accidently pressed "start campaign" with <2 players online before.
Terah Aug 28, 2024 @ 7:35am 
Playing 2p hotseat.
"Start Base Game" does nothing for me - just displays two errors. I'm a new to Tabletop Simulator. Can't work out how to copy and paste from the console so these might have some typos in them.

Error in Script (Global) function <getOrderedPlayers>: chunk_4:(4472,4-4473,63): attempt to index a nil value
Error in Script (Setup - 7299d7) function <setup_base_game>: chunk_4:(2298,4-56): attempt to get length of a nil value
Angle Smithy Aug 22, 2024 @ 8:10am 
Hi, I can't find the tokens for the path markers and the out-of-play markers. Are they meant to be there, or has my game not loaded something.

Also, I can only launch a game if I select custom setup. I receive an error if I choose any other setup setting. Many errors relating to "nil value"
fnord3125 Aug 21, 2024 @ 5:34am 
@Anzelak - just create a hotseat game
Anzelak🦑 Aug 21, 2024 @ 4:22am 
I can't check it out solo as it just says "this mod only supports 2-4 players" and errors if i try to set up a custom game. I'm not going to get the gang together and then find out this is busted; I want to be able to check it out beforehand.

Can this be sorted?

Cheers :)
lukkas Aug 17, 2024 @ 4:39am 
Lovely mod!

There's a bug where teal pieces don't work with the Return to Supply feature. I'm 95% sure the bug would be fixed if you rename the pieces from "Blue Agent" to "Teal Agent".

The array all_supplies uses the color "Teal" but all the pieces in TTS are named "Blue". So when other functions like SupplyManager.addMenuToObject look for all_supplies["Blue Agent"] the function doesn't find what its looking for.
Adzi Aug 16, 2024 @ 12:53am 
A question about setting up... if the button to include the expansion, or Leaders & Lore, says "Exclude/Play Without", does it mean that the content is right now set to be excluded, or it means that I have to click it, and THEN it will be excluded?
fnord3125 Aug 6, 2024 @ 5:57pm 
@Capra Irata - normally you'd go clockwise. I ended up turning off the "turns" functionality since the starting player can change so frequently it's not super useful. I'm not sure if the scripting could set the active player to be whoever took/seized initiative when the end round button is clicked, if so the turn system would still be handy. As is, manually moving the current player around seems like more trouble than it's worth.
Zothen Aug 2, 2024 @ 3:31am 
QOL: I would love if the "containers" for agents, ships and startports would limit the items that can be put into to their own kind.
Because they are so close, sometimes pieces fall into the wrong container unnoticed, which led to some confusion and dire searches for the missing parts.
Thanks for considering.
Zothen Aug 2, 2024 @ 3:29am 
Bug: Seizing the initive marker via script as blue player slaps the token partially over the power track and probably hitting and flipping point markers.
F0XofLIGHT Aug 2, 2024 @ 1:00am 
Thanks alot Quinnsicle! Map works perfectly now!
Quinnsicle  [author] Aug 1, 2024 @ 6:04pm 
Turn off mod cache in setting and restart. That should fix the old board issue.
F0XofLIGHT Aug 1, 2024 @ 2:45pm 
For some reason I dont get the final map but only the one with six clusters that are spread appart and connected through dotted lines.
Can someone help me and explain, how i can get the final map?
I tried uninstalling the workshop, closing the game and then redownloading the workshop but i got the same old map (but now with fonky colored letters).

Trying to change the image of the map also doesnt work as the menu of the map doesnt allow it.

Thanks in advance for any help!
Roman Rybiczka Jul 30, 2024 @ 6:11am 
I have the same problem as VERMILLION GATES
VERMILLION GATES Jul 24, 2024 @ 4:32pm 
Hey so, some friends and I tried to play this. 2 of us would load the game fine after clicking base game, but the other 2 players loaded an entirely different board. Anyone else having the same problem?
saizai Jul 24, 2024 @ 10:58am 
Could you please update, via Leder Games website [ledergames.com]:

* In PDF objects:
* Arcs base rulebook [cdn.shopify.com] (currently dated 2024-04-11)
* Arcs campaign rulebook [cdn.shopify.com] (currently dated 2023-12-18)

* in card descriptions & as a tablet object:
* Arcs base FAQ & errata [docs.google.com] (currently dated 2024-07-12)
* Arcs campaign FAQ & errata [docs.google.com] (currently dated 2024-07-12)

See also Leder card database search for Arcs cards with errata [cards.ledergames.com]
Carwyn 404 Error Jul 24, 2024 @ 6:41am 
I've been enjoying the mod, well created. Building on what others side, i also get an error when I end turn but I can't figure out why; it doesn't seem to influence my game. It would be great if there was a simple sheet (or note) with the Mod Instrustions. I'm just clicking random things to see if they do anything scripted. I really like how the player board shows information about scoring!
fnord3125 Jul 24, 2024 @ 4:27am 
Oh I should add more positives: I LOVE how it blanks out the out of play clusters. Also really love the automatic counters above the player boards to track how many "points" each player has in the different ambition categories. Super helpful.
fnord3125 Jul 24, 2024 @ 4:25am 
There is an error that is shown every time "end round" is clicked. I didn't see anything actually going wrong, but I'm not sure if there was something that was supposed to happen that wasn't (it just cleaned up the played action cards)
Other than this, the mod worked great for me, though there were some things I wished it did that it didn't (would be nice if it automatically changed the current player to whoever has initiative on clicking end round, would be nice if start chapter automatically moves the chapter marker)
turmoilbyrd Jul 21, 2024 @ 6:07pm 
1. "Play with Leaders" includes the Leaders and Lore module (start with a draft)
2. "Play with Leaders and Lores" refers to adding in the expansion Leaders and Lores (8 new leader cards and 14 new lore cards to randomly choose from)

Pick 1 and start a Base game if you are new and just want to have a taste in the module
Pick 1+2 and start a Base game for the standard asymmetric experience
Pick 2 and start a Campaign game
Galaxy Bird Jul 21, 2024 @ 9:39am 
What's the difference between play with leaders, and play with leaders & lore?
Pee in a bottle Jul 20, 2024 @ 5:11pm 
Doesn't work. trying to start the game gives me an error message that the game is for 1-4 players. tried using the custom setup option and all I got was a blank board with nothing to interact with at all
DrBo6 Jul 20, 2024 @ 9:23am 
Great mod! One note, though: Having to switch a player to teal manually is a bit annoying and unintuitive if you don't know your way around TTS. In hotseat mode I don't even know if you could do it without making a copy of your mod as the console LUA does not allow you to access the Player object.

For people looking for a hotseat 4 player solution, run the following mod first. Set your players to red, green, teal and white, and then load the Arcs mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2057784743
The Wise Wolf Jul 19, 2024 @ 12:18am 
There were issues with steam/TTS, so the loading arrors are probably that.
TTS released an hotfix that should fix it.
teos☭ Jul 18, 2024 @ 12:43pm 
Loading error