Tabletop Simulator

Tabletop Simulator

Slay the Spire: Board Game - Custom Hexaghost Character
15 Comments
Gordon Freeman's Brother Jun 21 @ 8:14am 
I want to make a printed version of these downfall characters. any chance I can get the files?
Radiggs Apr 21 @ 6:57pm 
@T00nbink I am also looking to make a physical version of the downfall mod for the board game. Is there are way to get said files for that?
Why So Serious Feb 27 @ 4:34am 
@T00nbink Hey I'm also looking to make a physical version of the downfall mod for the board game adaptation. Do you have any plans to make the files available to players that want to make physical versions? Notez and Qooky seem to be interested as well. Thank you!
Qooky Feb 23 @ 10:32am 
@Notez did you produce a physical edition? And if you did, is it for sale? Or could I print it somewhere?
Notez May 1, 2024 @ 8:29am 
@T00nblink Hi, I would like to produce a physical edition of this mod. Can we talk in direct message?
T00nbink  [author] Apr 2, 2024 @ 5:24pm 
@CasterMinion
I send you a friend request, there you can ask me about certain interactions if you're still curious.
CasterMinion Mar 19, 2024 @ 9:10pm 
My group is trying out this custom character, but we aren't very clear on certain interactions. Are you open to helping us out with an explanation?
T00nbink  [author] Sep 29, 2023 @ 5:19am 
@Clolem Yes, after thinking about it I might create my own "Downfall" rulebook to combine all the characters into one rulebook with even some little page about how each character plays like the original rulebook. I will continue adding to it with each character I create and will also start reducing some of the rules on the player boards. I'm not sure what the balance should be as I feel like some rules are just too important and players need to cross reference like how to ignite each ghostflame, but I'll experiment with it. Thank you for the feedback
Clolem Sep 28, 2023 @ 3:08pm 
Any intention of making a rulepage for your characters like how the Marissa mod has? That might help with information overload on the player board.
stormy Sep 18, 2023 @ 1:52pm 
maybe for the dead on it could be dice rolls? like depending on what you get depends if the effect activates or not, though im not a huge expert on making it balanced for the board game ahah
T00nbink  [author] Sep 18, 2023 @ 1:01pm 
Asked by stormy:
"what will be your next downfall character to do? would love to see the automaton or snecko!"

I'm actually currently working on the Guardian (I know he's not the most popular Downfall character but I had a really fun idea how to translate the gem system into the board game).

For the other characters I had a couple of ideas but some are definitely harder to implement than others.

The Champ - Very easy to translate as it's basically just the Watcher Deluxe but not my favourite character so I'm not sure if I would do this one soon.

The Automaton - One of my favourite characters but also the one I would have the most struggle with implementing. The whole function mechanic is extremely unique and very much something that requires a complete overhaul to make work.

...
T00nbink  [author] Sep 18, 2023 @ 1:00pm 
...

The Gremlins - I don't even want to think about how I would translate this character, doable though, probably not as hard as making the Automaton feel authentic.

The Snecko - Would require a complete overhaul as well, I was thinking about making this character all about the die that is thrown each turn of combat, but it would require a whole lot of new mechanics as well, but I have some ideas.

The Collecter - Very doable to translate into the board game and one of my personal favourites, but I will wait until he leaves Beta before considering translating him into the board game version.

The Hermit - Also doable and was thinking about doing this one before the Hexaghost but I had a lot of trouble implementing the Deadshot mechanic as forcing players to hold their cards in the exact order they draw them would be a bit too finicky as this restricts players from rearranging their cards in whatever way they like. But besides that it should be doable.
stormy Sep 18, 2023 @ 10:58am 
what will be your next downfall character to do? would love to see the automaton or snecko!
T00nbink  [author] Sep 17, 2023 @ 3:06pm 
Asked by Perdyk:
"If I advance to a position with a flame already lit (using certain cards), then do I just have to wait, skipping moves, when the track comes to an empty cell?"

If you are currently on a Ghostflame that is already lit you have to wait until the end of your turn to advance it. If you happen to skip the #6 Ghostflame with #1-#5 lit you would have to wait 5 turns for you to be able to Ignite them again via the Ghostflame Criteria as Ghostlfame #6 is the only natural way to reset them, but you can also reset specific Ghostflames via cards.
Perdyk Sep 17, 2023 @ 12:27am 
If I advance to a position with a flame already lit (using certain cards), then do I just have to wait, skipping moves, when the track comes to an empty cell?