Garry's Mod

Garry's Mod

ReAgdoll
2,049 Comments
Apo 21 hours ago 
@Bobbare At least you know that you can disable the broken bone mechanic? :DSTskull:
THE SLOTH Nov 29 @ 2:08pm 
no facial expression
Gangstalicious Nov 29 @ 1:55pm 
"ts ♥♥♥♥" 💔
Bobbare Nov 29 @ 1:27am 
ts ♥♥♥♥ is so broken its not even fun
ragdolls are having broken bones, so much that every part of body for some reason can strech 5 ft long.
even if npc is dead others still shoot it for some reason.
salsa_picante Nov 27 @ 9:29am 
There are some issues i've spotted, whenever an ally NPC goes down to it's ragdolled state, the other allies will tend to kill them which doesn't make really sense since they're allies.

Another issue is that when an NPC ragdolls, nearby standing NPCs will try to kill it (of course), but if they're armed with weapons they will miss every shot and will keep shooting and shooting until the ragdoll reaches to it's dietime.

Will these be fixed soon? just asking
sordado Nov 19 @ 2:40pm 
how do i turn the cinematic one on? sorry if i sound stupid but i didnt found it on the configs
man Nov 19 @ 1:47pm 
anyone know how to completely disable balancing animations? i have every cvar set to 0 and they still happen for some reason
TERENCEATBORDEN Nov 17 @ 2:34am 
maybe someday we're just gonna have euphoria in gmod because of the amazing human being working on this
TERENCEATBORDEN Nov 17 @ 2:33am 
peak, please keep updating
Айзек Кляйнер Nov 15 @ 11:07pm 
ragdolls don't dies
best mod
็Hozyain Nov 3 @ 11:34pm 
so peak twin:steamhappy:
Male_02 Oct 31 @ 2:51pm 
every time i use this mod, it gives me ERRORs, is there anything i can do?
Kenny Oct 31 @ 8:10am 
Ragdolls with this addon are much worse than without it. They're always moving in extremely weird way no matter which settings I use. It ends up that I should change physical properties (by using console commands or other addons) to make ragdolls act smoother.
Kirilltdz Oct 31 @ 4:17am 
когда нпс убиваю рэгдолл растягивается и дёргается
Steveskeleton Oct 28 @ 1:25am 
hey chat. chat.. uhm chat
-Slick- Oct 27 @ 7:47pm 
how to make em blance
Snekenjoyer6 Oct 26 @ 8:59pm 
Cat goes moew
TheKiller6YT Oct 26 @ 8:48pm 
why my npcs shoots to the reagdoll ragdolls ?
Jiyū to anzen Oct 26 @ 5:49pm 
This also happens a lot with zombies: [ReAgdoll] lua/responses/output_manager.lua:166: attempt to index a nil value
1. IsRagdollFlying - lua/responses/output_manager.lua:166
2. SoundReaction - lua/responses/output_manager.lua:233
3. Activate - lua/responses/output_manager.lua:352
4. RD_onDeath - lua/autorun/server/reaction_selector.lua:515
5. v - lua/autorun/server/reaction_selector.lua:275
6. unknown - lua/includes/modules/hook.lua:102
Jiyū to anzen Oct 26 @ 4:56pm 
Also this when I gibbed an enemy: [ReAgdoll] lua/physics/ragdoll_master.lua:164: Tried to use a NULL entity!
1. GetModel - [C]:-1
2. unknown - lua/physics/ragdoll_master.lua:164
Jiyū to anzen Oct 25 @ 12:38pm 
Have been getting many errors when killing zombies and zombie torsos. Like:[ReAgdoll] lua/physics/body_stiff.lua:46: attempt to index local 'physobj1' (a nil value)
1. createconstraint - lua/physics/body_stiff.lua:46
2. build_stiff_bones - lua/physics/body_stiff.lua:73
3. Activate_all_body - lua/physics/body_stiff.lua:97
4. Kill - lua/physics/ragdoll_master.lua:416
5. v - lua/physics/ragdoll_master.lua:347
6. unknown - lua/includes/modules/hook.lua:102
7. DispatchTraceAttack - [C]:-1
8. unknown - lua/autorun/server/limbdamagetransfer.lua:28
mrpinknap Oct 23 @ 4:25am 
help it doesnt work
Laesar Oct 23 @ 3:56am 
ragdoll dissapears instantly after being shot
Remenix Oct 22 @ 8:10pm 
The only thing it’s missing is an option to remove a player’s body as soon as they respawn, just like it works in vanilla. Other than that, it has a lot of great features.
iaprel Oct 21 @ 12:24am 
no work:steamthumbsdown:
hko56 Oct 20 @ 1:13pm 
Alfieyonk use zippy's active ragdolls
Zdzichuuu Oct 19 @ 12:26pm 
can i use this with clamp a force
ghost Oct 19 @ 10:18am 
[ReAgdoll] lua/responses/death_faces.lua:279: bad argument #1 to 'band' (number expected, got nil)
1. band - [C]:-1
2. v - lua/responses/death_faces.lua:279
3. unknown - lua/includes/modules/hook.lua:102
coolg4mer_dude_2439 Oct 19 @ 7:21am 
it doesnt work...
Alfieyonk Oct 17 @ 8:07am 
ragmod causes 2 corpses to spawn . atleast in multiplayer
Alfieyonk Oct 17 @ 7:44am 
does ragmod work alright with this
?
Callsign_Ewok Oct 16 @ 9:39am 
bebra -_- Turn off all options relating to "Attack NPC's after their dead. Kill Ragdoll. Ragdoll Health."
Owlbyte Oct 15 @ 5:23pm 
Anyone else suddenly having ragdolls spaghettify?
射命丸Aya Oct 14 @ 9:29am 
why the mod don't work?
Steveskeleton Oct 14 @ 9:19am 
that happens
bebra -_- Oct 14 @ 8:53am 
I have a problem. When I spawn a group of NPCs on vjbase and kill one of them, the survivors start shooting at the one who died.
yuuu Oct 11 @ 4:19am 
When will this be compatible with GalaxyHighMarshal & Zippy's Insane Blood Effects? Installing this on my corpse doesn't work.
Alex Oc Oct 7 @ 10:58pm 
could u add an option for making the ragdoll more or less stiffs :steammocking:?
Grilled Cheese ✞ Oct 6 @ 12:16pm 
you have to keep it on so reagdoll can work
Weerman Oct 6 @ 2:46am 
@Grilled Cheese ✞ Can I turn off leaving corpses later? I noticed that the mod works even after disabling this feature.
Weerman Oct 6 @ 2:32am 
@Grilled Cheese ✞ Leaving corpses?
grub cube Oct 5 @ 4:14pm 
can you add the option to manually choose voice type for playermodels (male, female, mute)
Grilled Cheese ✞ Oct 5 @ 7:00am 
@Weerman hold c, click on npcs at the top left corner, turn on keep corpse, its that simple
Weerman Oct 5 @ 3:56am 
i dont see that
Weerman Oct 5 @ 3:40am 
@Grilled Cheese ✞ where i can it turn on?
Grilled Cheese ✞ Oct 4 @ 2:49pm 
@Weerman you have to turn on keep corpse, don't know that? look it up.
Weerman Oct 4 @ 2:30pm 
wokring only on ragdolls
Weerman Oct 4 @ 2:22pm 
@Grilled Cheese ✞ what
Molochniy zyb Oct 4 @ 9:46am 
not work on npc, but working on ragdolls (spawned by player)