Garry's Mod

Garry's Mod

ReAgdoll
2,057 Comments
jackfrond 20 hours ago 
yeah:steamthumbsup:
mingebag Dec 19 @ 6:12pm 
actually looks like irl 10/10
jackfrond Dec 18 @ 2:27pm 
i think so it use to work
soggy cereal Dec 18 @ 2:23pm 
did the new gmod updates break this addon
SorrySnek Dec 15 @ 10:28am 
Is it possible to make it so that corpses don't disappear?
skibidirizzler115 Dec 15 @ 9:52am 
doesnt work, the main menu has nothing on it and it spams errors in the console even without other addons
jackfrond Dec 12 @ 5:01pm 
idk if it is broken but it may be other mods i have
salsa_picante Dec 8 @ 11:33am 
sometimes the ragdolls play 2-3 screams at the same time, i think the screams should interrupt to play another one, no idea if this is intentional either. Also NPCs have trouble killing alive ragdolls (e.g they just keep shooting one inch away from the ragdoll until the ragdoll is dead)
michelegarcia80 Dec 6 @ 3:01am 
best ragdoll mod:steamhappy:
avv11k Dec 5 @ 10:16am 
for some reason i cant even open the main tab in reagdoll menu if i click the main menu button first it shows i selected it and if i choose smth different it shows me i have the main menu and the other tab opened, the settings are all set at 0 for some reason even when i reinstall it btw i ALWAYS had problems with reagdoll and idk if its even good so please someone help me
Stevey Harringtony Dec 4 @ 6:27am 
not working:steamthumbsdown:
Juhopi[FIN] Dec 3 @ 5:24pm 
Alright, thanks in advance!
cat goes meow  [author] Dec 3 @ 5:05pm 
Not particularly, must be something to do with how entities have multiple collision masks or whatever, will see if i can do something about it, ty!
Juhopi[FIN] Dec 3 @ 5:00pm 
I don't know if this is intentional, but ragdolls don't collide with vehicles that use "prop_vehicle_jeep" as the base, when having the "No collide" option enabled. Which says it would disable collision for players and NPCs.
googleton Dec 1 @ 3:34pm 
@SmoukQ try disabling headshot sounds or bone break sounds in reagdoll sounds options
SmoukQ Dec 1 @ 6:44am 
In adoon we have a "juicy gibbing" sound after ragdoll dies, how can i disable it? It just appears from nowhere after ragdoll dies
Apo Nov 30 @ 7:47am 
@Bobbare At least you know that you can disable the broken bone mechanic? :DSTskull:
THE SLOTH Nov 29 @ 2:08pm 
no facial expression
Gangstalicious Nov 29 @ 1:55pm 
"ts ♥♥♥♥" 💔
Bobbare Nov 29 @ 1:27am 
ts ♥♥♥♥ is so broken its not even fun
ragdolls are having broken bones, so much that every part of body for some reason can strech 5 ft long.
even if npc is dead others still shoot it for some reason.
salsa_picante Nov 27 @ 9:29am 
There are some issues i've spotted, whenever an ally NPC goes down to it's ragdolled state, the other allies will tend to kill them which doesn't make really sense since they're allies.

Another issue is that when an NPC ragdolls, nearby standing NPCs will try to kill it (of course), but if they're armed with weapons they will miss every shot and will keep shooting and shooting until the ragdoll reaches to it's dietime.

Will these be fixed soon? just asking
sordado Nov 19 @ 2:40pm 
how do i turn the cinematic one on? sorry if i sound stupid but i didnt found it on the configs
diddy blud Nov 19 @ 1:47pm 
anyone know how to completely disable balancing animations? i have every cvar set to 0 and they still happen for some reason
TERENCEATBORDEN Nov 17 @ 2:34am 
maybe someday we're just gonna have euphoria in gmod because of the amazing human being working on this
TERENCEATBORDEN Nov 17 @ 2:33am 
peak, please keep updating
Рон Уизли Nov 15 @ 11:07pm 
ragdolls don't dies
best mod
็Hozyain Nov 3 @ 11:34pm 
so peak twin:steamhappy:
Male_02 Oct 31 @ 2:51pm 
every time i use this mod, it gives me ERRORs, is there anything i can do?
... Oct 31 @ 8:10am 
Ragdolls with this addon are much worse than without it. They're always moving in extremely weird way no matter which settings I use. It ends up that I should change physical properties (by using console commands or other addons) to make ragdolls act smoother.
Kirilltdz Oct 31 @ 4:17am 
когда нпс убиваю рэгдолл растягивается и дёргается
Steveskeleton Oct 28 @ 1:25am 
hey chat. chat.. uhm chat
-Slick- Oct 27 @ 7:47pm 
how to make em blance
Snekenjoyer6 Oct 26 @ 8:59pm 
Cat goes moew
TheKiller6YT Oct 26 @ 8:48pm 
why my npcs shoots to the reagdoll ragdolls ?
Jiyū to anzen Oct 26 @ 5:49pm 
This also happens a lot with zombies: [ReAgdoll] lua/responses/output_manager.lua:166: attempt to index a nil value
1. IsRagdollFlying - lua/responses/output_manager.lua:166
2. SoundReaction - lua/responses/output_manager.lua:233
3. Activate - lua/responses/output_manager.lua:352
4. RD_onDeath - lua/autorun/server/reaction_selector.lua:515
5. v - lua/autorun/server/reaction_selector.lua:275
6. unknown - lua/includes/modules/hook.lua:102
Jiyū to anzen Oct 26 @ 4:56pm 
Also this when I gibbed an enemy: [ReAgdoll] lua/physics/ragdoll_master.lua:164: Tried to use a NULL entity!
1. GetModel - [C]:-1
2. unknown - lua/physics/ragdoll_master.lua:164
Jiyū to anzen Oct 25 @ 12:38pm 
Have been getting many errors when killing zombies and zombie torsos. Like:[ReAgdoll] lua/physics/body_stiff.lua:46: attempt to index local 'physobj1' (a nil value)
1. createconstraint - lua/physics/body_stiff.lua:46
2. build_stiff_bones - lua/physics/body_stiff.lua:73
3. Activate_all_body - lua/physics/body_stiff.lua:97
4. Kill - lua/physics/ragdoll_master.lua:416
5. v - lua/physics/ragdoll_master.lua:347
6. unknown - lua/includes/modules/hook.lua:102
7. DispatchTraceAttack - [C]:-1
8. unknown - lua/autorun/server/limbdamagetransfer.lua:28
mrpinknap Oct 23 @ 4:25am 
help it doesnt work
Laesar Oct 23 @ 3:56am 
ragdoll dissapears instantly after being shot
Remenix Oct 22 @ 8:10pm 
The only thing it’s missing is an option to remove a player’s body as soon as they respawn, just like it works in vanilla. Other than that, it has a lot of great features.
iaprel Oct 21 @ 12:24am 
no work:steamthumbsdown:
hko56 Oct 20 @ 1:13pm 
Alfieyonk use zippy's active ragdolls
Zdzichuuu Oct 19 @ 12:26pm 
can i use this with clamp a force
ghost Oct 19 @ 10:18am 
[ReAgdoll] lua/responses/death_faces.lua:279: bad argument #1 to 'band' (number expected, got nil)
1. band - [C]:-1
2. v - lua/responses/death_faces.lua:279
3. unknown - lua/includes/modules/hook.lua:102
coolg4mer_dude_2439 Oct 19 @ 7:21am 
it doesnt work...
Alfieyonk Oct 17 @ 8:07am 
ragmod causes 2 corpses to spawn . atleast in multiplayer
Alfieyonk Oct 17 @ 7:44am 
does ragmod work alright with this
?
Callsign_Ewok Oct 16 @ 9:39am 
bebra -_- Turn off all options relating to "Attack NPC's after their dead. Kill Ragdoll. Ragdoll Health."
Owlbyte Oct 15 @ 5:23pm 
Anyone else suddenly having ragdolls spaghettify?