Garry's Mod

Garry's Mod

ReAgdoll
1,990 Comments
Extolord Aug 16 @ 7:52pm 
Hi, I noticed that for some reason the NPCs from VJ Base will target and kill the ragdolls of their allies despite being on the same side (ex: if one of the Combine soldiers from the “Half Life: Resurgence” addon gets killed, then his fellow soldiers will shoot his ragdoll as if he were an enemy). This doesn’t seem to happen with the vanilla NPCs. Do you know if you’ll be able to fix this? Ignoring that issue however, I really love your mod, it’s really fun and cool!
Steveskeleton Aug 16 @ 3:09pm 
what is the other mod that causes those issues?
秋水 Aug 16 @ 8:35am 
Hello, I have encountered some problems when using your mod. When using ReAgdoll and another mod that changes the expression of npc's death, as long as npc is killed by a ranged weapon, the expression will not change. This happened in these two days. Before using these two MODs, there was no conflict, and they all worked normally, and I didn't change the settings or anything, so I wanted to ask what this situation was.
Steveskeleton Aug 16 @ 12:26am 
whenever i die why he ourple:melon:
Chronozor Aug 15 @ 2:39pm 
why are there two ragdolls when i die
Ricky Aug 13 @ 2:55pm 
everytime i die 2 ragdolls of me spawn in
Fantasiado  [author] Aug 13 @ 2:05pm 
Maybe! I gotta get someone who actually knows how to animate so it doesnt look mildly scuffed, we'll see what comes out of it
Fantasiado  [author] Aug 13 @ 2:04pm 
Off by a month.
Daenthio Aug 12 @ 2:11pm 
Yo fantasiado it's been years since you teased that one animation mod PLEASE release it cuz it looks so cool (the one where they hold guns properly and other stuff) also im an og
Bishambop Aug 12 @ 3:22am 
Please make it work on other addon npcs or animation replacements they keep flopping or spinning
Steveskeleton Aug 8 @ 3:36pm 
can you ensure the cvar is set to 45-60 and it's not a bug with the UI
TBgλmer Aug 8 @ 2:34pm 
they die after 5~ seconds, despite the time being set to 45-60 ??
KanbokuShunka Aug 5 @ 10:10am 
can the sound system provide an option to enable or disable vj base npcs?
landoyysz Aug 3 @ 1:52am 
Kinda wish this mod worked with custom models as well as it does with the HL2 models
karkus Aug 2 @ 11:02pm 
what is the map called in the pictures
AURA FARMER Jul 31 @ 4:26pm 
оч хороший аддон
БEБI ⁧⁧ОNGО Jul 31 @ 3:44pm 
And the bodygroups change after killing someone, i am using the simple EFT Scav, PMC with no accesories version, this didnt happen before i dont know why its happening now. Before the bodygroups were saved and played the reagdoll animations
БEБI ⁧⁧ОNGО Jul 31 @ 3:42pm 
Do you know why the ragdolls of players duplicate? i didnt had this error before but it started to happen now, i have the maintain bodies option, i tried deactivating and activating
bubby Jul 31 @ 2:32pm 
i wish there was a tool that made spawned ragdolls take the flailing effects
БEБI ⁧⁧ОNGО Jul 28 @ 4:20pm 
Alright, thanks for answering, that would be a very good addition to the mod
Fantasiado  [author] Jul 28 @ 4:18pm 
deadass i have the code laying for that, was gonna release it as a separate addon but the recent gmod updates somehow broke it, if im in the vibe i might just rework it for release
БEБI ⁧⁧ОNGО Jul 28 @ 2:38pm 
Can you add first person death cam like enhanced death animations?
Steph Chimichurry Jul 26 @ 3:12pm 
what is the footsteps name mod and the body impact or ragdoll sound ? reply pls
GeraldFingerBurger Jul 25 @ 11:01pm 
how do i use cinematic mode
Scooby Jew Jul 24 @ 10:00pm 
Doesn't work for me, npcs die normally. And I do have corpses on so.
Owen Jul 24 @ 12:09pm 
Yeah, I've tried every option both in the comments and in the discussions tab. I think my GMod is just borked :jorji:
Fantasiado  [author] Jul 24 @ 7:30am 
.,,.,.,.is keep corpses on?
Owen Jul 23 @ 9:22pm 
Anyone just unable to get anything to work for NPC's? I have all the correct settings and even with just the ReAgdoll addon enabled it still doesn't work. No errors or nothing either.
Steveskeleton Jul 22 @ 6:25pm 
based codingpilled hotfixpilled fastest fingers in the west dev
leunreadable Jul 22 @ 2:17pm 
lol

just has to be one misstyped character and quarter of the script dies..
anyhow, fix got the addon back to work, 's all good now :steamthumbsup:
Fantasiado  [author] Jul 22 @ 2:04pm 
worst part is that it wasnt even hidden, i just did != instead of == on a invicibility check like a dummy
leunreadable Jul 22 @ 2:02pm 
my update be so fine... then boom, inconspicuous and extremely hidden coding error. :theskull:
Fantasiado  [author] Jul 22 @ 1:57pm 
fixed
leunreadable Jul 22 @ 1:51pm 
yeah just noticing now, uhh.. any sort of gunshot damage on a ragdoll with this addon isn't killing them at all - NOT to confuse with the custom NPC ragdolls, because so far, it's also affecting the base-game half life 2 NPCs, and literally any sort of weapon (including the vanilla guns) aren't killing the NPC ragdolls with ReAgdoll.

there's no error notification from the console either, so there might be a lil' tiny issue lurking with the addon, soo, might wanna check that up- IF you got the time. no pressure homie
Fantasiado  [author] Jul 22 @ 12:52pm 
you mean the "realistic" hs?
Fantasiado  [author] Jul 22 @ 12:51pm 
h u h
7Riot7 Jul 22 @ 12:49pm 
headshots stopped working on ragdolls
Кун-фу падла Jul 22 @ 10:47am 
достаточно хороший регдол мод
DDong GGO PANG Jul 20 @ 8:29pm 
new update?!?!!
bubby Jul 19 @ 8:33pm 
imagine if this mod had "decorticate posturing" and "decerebrate posturing" apon grav-gunning a prop at someones head.
Steveskeleton Jul 19 @ 3:35pm 
fire update
frikromb Jul 19 @ 3:26pm 
yo chat what's the new update adding
Juan Jul 19 @ 1:17pm 
new update 👅👅👅👅
Steveskeleton Jul 19 @ 4:02am 
how should the settings be
Videogamexp Jul 18 @ 10:23pm 
this is good but make it more convinient by fixing default settings which throw people off what this is capable of
strawbrry0907 Jul 16 @ 4:03pm 
this mod is so goofy
Steveskeleton Jul 16 @ 10:46am 
it does not work with lambda players because lambda players dev decided to do some nonsense
Steveskeleton Jul 16 @ 10:44am 
yes they go hand in hand
herron Jul 16 @ 9:34am 
does it work with reasfx?
herron Jul 16 @ 9:34am 
oh