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To either just "Stalker", "Darkstalker" or "Nightshade" something like that would be nice.
For example "Hoplite" or "Psilos". (Both are basicly infantry soldier names from that time)
The cavalry can be called "Hippeis" (Cavarly soldier more or less)
a person with responsibility for protecting or taking care of something or keeping something in good condition, sounds pretty good vs Eques which is Latin something no other units use naming wise.
Forerunner could work but not for a shield unit.
Cohort while i agree it's not perfect, i was flip flopping between Auxiliary and Ancillary before i just picked the one most fitting for its job which was Cohort as the others sounded to passive also Myrmidon is more in line with barb because fury (barb archer) Campion is also in used by barb.
if it isn't fixed verify integrity of game files
1 Open your Game Library on Steam.
2 Right-click on your game.
3 Select Properties from the menu.
4 In the Properties menu, select 'Local Files' from the left-hand panel.
5 On the Local Files page, select 'Verify integrity of game files'
6 Steam will then verify your files. ...
7 Once Steam is finished, a box saying all files successfully validated.
check images above for more info on the new units.
Dlc units require the following mod in order to show up https://steamcommunity.com/sharedfiles/filedetails/?id=3549892950
Quick note i did not forget about extras mod it just isn't finished yet.
This update contains some bug fixes and dark reworks (again)
Cohort have been turned into a shield unit called Bulwark while working on Theo i made a trait called hammer and anvil this trait ended up unused but i realised it could indirectly fix Dark Warriors without having to modify DW directly.
Tormentor i wanted something a bit more intimidating simple as.
Bug fixes and things i don't remember.
I'm not sure if it's connected to the other Primal Fury unit card being blank.
Only that unit's icon is blanked. The vanilla tier III pike unit that comes with the same town level upgrade is working fine.
Not mounted.
Also is it a mounted unit or a unit with opt mounted trait?
Thanks for the quick reply! Looks like I'll have to finish the current game first.
Keep up with the awesome work!
Also did you use any modded tome transformations at the time?
One question: I was part way into my Primal Fury game when I discovered your mod. When I tried to play with the mod from a save, the unit card in the training/recruit list is just a blank square even though I can still see the 3D unit model if I right click on it.
Is there a solution? I don't want to have to restart but I really want to try your unit.
Thanks!
Reworked primal units guardian and hunture as i was not happy with how the primal units turned out i plan on reworking primalist at some point as i'm not too happy with how it turned out.
The greatsword was a bit buggy on some races because the hilt was too small as it was just a scaled-up Reaver sword.
also fixed character creation screen units.
I have changed Noble Knight to be just a knight, it got to keep inheritance and lesser lord trait (Noble Knight is a workaround so i don't have to modify the base game Knight)
finally got around to finishing mystic tier 4 conjurer
added potential sub culture unit tier 4 archivist (the spell book is currently just a copy of the one used by lost wiz)