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(btw, you seem to be able to change the base by just pouring the mug out again, or close and open the scroll, then pouring out the mug)
There's also a bit of an expectation problem. I expect an actual recipe during a potion exam, and instead I have to glare at cabinets and bone flasks and solve word games to open the prof's suitcase and to unlock ingredients, and THEN maybe I get hints for what I'm actually trying to accomplish. It seems backwards to how alchemy/chemistry/cooking tests should go.
Also, is there a way to empty the mug? Why does turning the wheel change both the liquid and fill the mug? Do I get the liquid pictured, or the one I change to??? Apparently if you fill the mug with both while trying to figure out what to do, you have no control over what goes in the pot, and you can't empty the pot. You can't reset the brewing as far as I can see.
Perhaps I'm just daft. That can be a secondary goal for the room: judge if Attaboy is just daft! Hopefully that turns out to be the case. If so, I appear to be in good company based on other comments.
...then I recommend immediately looking at the walkthrough and deciding for yourself whether the "solutions" seem "hard" because they're clever and logical or "hard" because they defy coherent reasoning.
For instance: When you see North, East, South, West... do you think of chemistry? If somehow you do, then do any chemical elements conjure a leonine updo in your minds eye? If the answer to either question is no, then you have your answer. Congratulations on your sound mind.
But I had a major issue with the map... the puzzles aren't very clearly telegraphed. For example, the word-box made no sense because there was nothing indicating I had to match syllables to their respective words.
Otherwise, this map is fantastic! I've never seen puzzles that I've found so cool!
Played the map, not completely because we were struggling too much to do it, as non english native, the puzzles around wordplay can get pretty though to get, especially the little boxes :(