Barony
Ranged Tweaks
7 Comments
Ясень Пень Sep 14, 2023 @ 2:26am 
Still, a heavy crossbow is too bad. Heavy reloading, low rate of fire and recoil - and all this only gives double damage compared to a regular crossbow. As a result, it is inferior to a regular crossbow in terms of efficiency, and a regular crossbow is inferior to it only in terms of firing range (about 25%).
I think you need to do two things:
1.Give it the longest firing range among the others (after all, it’s almost a manual ballista)
2. By default, his attacks are given a knockback effect.
I will say right away that this will not create an imbalance, since it has the lowest rate of fire among all. Any bow with repellent arrows will be stronger in this regard.:pumped:
Ясень Пень Sep 12, 2023 @ 3:03pm 
I also found the idea of ​​stealth interesting.
I don’t understand why the developers didn’t provide for the possibility of delivering hidden attacks from a bow, because the enemy in any case will immediately turn around and go in your direction, excluding a second sneaking shot. Moreover, while the enemy is looking for you, stealth strikes do not work.
It's stupid when, playing as a hunter class, you have to improve your stealth with melee attacks, when this class has a 27% strength bonus, as a result of which you kill a rat in 4-5 hits):deadrat:
Ясень Пень Sep 12, 2023 @ 3:03pm 
If you think about it, I was doing something in the inventory and immediately closing it, essentially doing 2 actions at the same time. This is hard to achieve, so I'm not sure if your mod caused this (as I said before), but I can't be sure.
Ясень Пень Sep 12, 2023 @ 3:03pm 
And thank you!
Your mod is literally the only one in the entire workshop at the moment that makes any changes to the game. And in my opinion, this is very good! Therefore, I will be happy to help you find errors if there are any!:cherrypie:
Vulphi  [author] Sep 9, 2023 @ 5:44pm 
Hello and thank you for the feedback.

I may change the Chryselakatos in the future, but as for now I think the other options in the game suffice as the artifact bow is both hard to attain and able to be attained early in the game; if I change it too drastically then it's really good to rush for all the time.

I am not certain I could change how stealth mechanics work because they are outside the scope of what I wanted to change with this mod specifically, but it's a cool idea.

I tired to replicate the glitch you listed in your comment and I could not get it to happen myself so I feel like there something more causing the glitch. Were you using swift ammo perchance and were mid-reload when it happened?

Kudos.
Ясень Пень Sep 6, 2023 @ 9:50am 
There is also one bug. I suspect it's because of your mod, but I can't be sure (it's either because of your mod, or it's also in vanilla, since I don't have any other mods that change anything in the game).
What is the bug - when I had a crossbow in my hands, I quickly changed items in the inventory, after which I closed it just as quickly. After that, my inventory stopped working. I couldn't take anything off or put on. I couldn't drop anything from inventory or use it. The first time I managed to get rid of this by placing a Lich Orb in the active slot. The second time (the conditions were almost the same, only this time I threw the item out of the inventory), I did not take risks and re-entered the game.
Ясень Пень Sep 6, 2023 @ 9:49am 
Well what can I say
The mod was amazing. It would be nice to add hidden damage when shot in the back.
Of the minuses - the shortbow turned out to be a degraded version of the longbow (as for me, it should shoot much faster). Also, Chryselakatos (it used to have such a name), as for me, should also have a higher rate of fire. It would also be nice to add the ability to shoot from it with the selected type of arrows, since by default it replaces them with random ones.