Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Unfortunate casualties by using this approach:
Half of the natives tags die RIP,
Gotland tag dies and the island is in danish hands again (Easy danish day one missions),
and Australia, Aotearoa and the Pacific Islands suffer a mass extinction event
Knowing the native gameplay in this game, I would deem this a major success and nothing was lost in the end! (sry aussies and kiwis)
Thank you! :))
How does the mod handle mission that need x dev in a province?
Completely breaks any mod other mod compatibility as well.