Scrap Mechanic

Scrap Mechanic

Ruins of Progress
49 Comments
Sammy Dec 5, 2024 @ 1:48pm 
In overvall, this is amazing.
The locations and attention to detais is amazing, feels like an actual devlopers of Scrap Mechanic were making this.
I enjoyed the playthrough, the puzzles weren't too difficult as well there was enough epic moments, for example when robots ambush you while you attempting to open the gate. Or the moment when you open the last one garage and farm bot attacks you, it was a bit frustrating that it didn't actually chased me, instead bullying poor wall..
Fights weren't too hard, but still were tough enough, so I didn't felt easy, because of tapebots which could kick my ass, so I had to fastly eliminate them while beeing attacked by regular enemies. I especially felt Half Life vibes due the style and ability to interact with different items. You managed to give two weapons only, and it didn't got boring through all playthrough!
I wish there would be some more such high quality projects as this one..
april ryan Aug 11, 2024 @ 1:10pm 
И да, я прошёл карту с другом, проблем не было
april ryan Aug 11, 2024 @ 1:09pm 
Привет, а будет продолжение? Понравилось
Jack Jul 9, 2024 @ 5:51am 
SinglePlayer's Unfortunate For Me!
Lucifffer  [author] Jun 24, 2024 @ 12:46pm 
Jack, there are several spawns for players
Jack Jun 19, 2024 @ 5:23am 
ya responding?
Jack Jun 16, 2024 @ 4:47am 
Picsile Can ya make Multiplayer ChallengE!
LapuLapu May 17, 2024 @ 10:52am 
"#000000Lapulapu, I haven't seen this work or diorama anywhere, I came up with this idea exclusively on my own as an addition to the map's atmosphere. Therefore, this idea is not attributed anywhere as someone else's." Womp Womp "вау классная карта и рад что тебе пригодилась моя работа"- Mr. Pepeg
Jack Dec 22, 2023 @ 6:44pm 
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Lucifffer  [author] Dec 13, 2023 @ 10:43pm 
#9370DBdatr, насчёт битвы во время проникновения в бункер: я старался сделать наиболее неожиданное их появление, но при этом роботы не должны были просто спавниться, смысл в том что они сбегаются на звук. Спасибо за подробный комментарий.
#A02DA0datr Nov 20, 2023 @ 12:04pm 
плюсы: крайне крутые локации. интересный геймплей. крутые декорации. неплохой для простого челенж пака сюжет.

минусы: во время битвы с ботами во время проникновения в бункер, роботы тупо падали и лежали. иногда я стопорился в некоторых местах(наверное просто я тупой). оно заканчивается :(((

общая оценка: 8/10 роботов, рекомендую
Sifoxx Oct 13, 2023 @ 5:10am 
Good Job!!!
Lucifffer  [author] Sep 3, 2023 @ 4:15am 
Jack, unfortunately, this map is not designed for multiplayer.
Jack Sep 1, 2023 @ 12:26am 
Can Multiplayer?
Lucifffer  [author] Aug 10, 2023 @ 4:58am 
Ashen one, I did it as follows: when you put gasoline in the tank, the engine connected to the tank starts running. This engine starts rotating a beam. When the beam reaches the upper position, a sensor is activated. The sensor triggers a memory cell (if you don't know what it is, you can check YouTube for more information). From there, you can do whatever you want with the activated memory block.
Ashen one Aug 10, 2023 @ 4:24am 
May I ask how you implemented the control switch by detecting whether there is gasoline in the fuel tank
Lucifffer  [author] Aug 9, 2023 @ 6:24pm 
TjSgRf, If you're talking about the hammer and gun, it happens automatically.
Lucifffer  [author] Aug 9, 2023 @ 6:22pm 
Endertron1, The question is not silly, I struggled with it myself. You need to find the files of your map through "AppData" (I can't provide the exact path as I don't have the capability). Then, locate the image file with the label: ..._Large and replace it with your desired image. Just make sure that the image you want to replace matches the resolution and does not exceed 2MB in size!
Niko Aug 9, 2023 @ 1:17pm 
How did you make the player keep everything when they die?
Ronin_ Aug 9, 2023 @ 12:58pm 
This may be a dumb question, but how do you change the thumbnail of each level select
Ashen one Aug 9, 2023 @ 12:40pm 
 Замечательно, очень интересно, с нетерпением жду следующей отличной работы 
i'm the problem Aug 9, 2023 @ 5:05am 
ахахахахаахахахахахах atomic heart 2
Lucifffer  [author] Aug 8, 2023 @ 11:39pm 
#000000Lapulapu, I haven't seen this work or diorama anywhere, I came up with this idea exclusively on my own as an addition to the map's atmosphere. Therefore, this idea is not attributed anywhere as someone else's.
Exlipsis Aug 8, 2023 @ 3:06pm 
Very well made! Hope to see more like this in the future.
MrPepeg Aug 8, 2023 @ 1:13pm 
вау классная карта и рад что тебе пригодилась моя работа
LapuLapu Aug 8, 2023 @ 1:00pm 
Couldn't find credit for it tho
LapuLapu Aug 8, 2023 @ 1:00pm 
After talk to the Creator he doesn't mind
LapuLapu Aug 8, 2023 @ 12:52pm 
One of the junk car's (It's against a tree near the tree inn the last level) that looks very similar to on of "MrPegg's" in Forgotten Diorama. (Sorry if you had permission"
Metelluscimber Aug 8, 2023 @ 11:24am 
Спасибо!
Lucifffer  [author] Aug 8, 2023 @ 11:14am 
$ANYA_0_0, Не уверен, что смогу ещё сильнее оптимизировать 2 часть. В основном там лагает из-за освещения, скорее всего вы не заметили, но при спавне главного босса в предыдущих комнатах ( которые игрок не видит) свет отключается, чтобы меньше нагружать ПК. Если же. Убирать освещение в самой большой комнате, то это может повлиять на атмосферу и нелогичность ( в этой комнате как в главной из всех, должно быть хорошее освещение, а при уменьшении ламп, оно будет слишком тусклым)
Lucifffer  [author] Aug 8, 2023 @ 8:56am 
$ANYA_0_0, очень приятно, спасибо
Lucifffer  [author] Aug 8, 2023 @ 8:55am 
Thank you, next time I'll invite you as my map tester.
Metelluscimber Aug 8, 2023 @ 5:00am 
I watched Scrapman's video. The detail in this pack is awesome! Hit me up if you create something that you'd like play tested in the future.
админ санек Aug 8, 2023 @ 12:27am 
Ещё советую оптимизировать 2 часть!
админ санек Aug 8, 2023 @ 12:19am 
Офигенная карта,детализация просто вау! Я прошёл её всю и мне очень понравилось! Автор этой классной карты удачи тебе и пусть твои следующие работы будут ещё круче!
Lucifffer  [author] Aug 7, 2023 @ 9:48pm 
Thank you, I tried my best to convey the atmosphere of each location by playing with lighting and other details.
Mr.Binks Aug 7, 2023 @ 2:53pm 
Incredible detail, love the atmosphere changes when goin to different places :cozybethesda:
Derpitron Aug 6, 2023 @ 11:43am 
Very detailed map!
The Gunman Aug 6, 2023 @ 7:24am 
cool
Lucifffer  [author] Aug 6, 2023 @ 5:56am 
Спасибо
Mr Penis Aug 6, 2023 @ 4:33am 
шедевр
Stradivarius 10 Aug 5, 2023 @ 1:04pm 
+ у меня очень сильные вайбы со сталкера и Метро 2033:)
Stradivarius 10 Aug 5, 2023 @ 1:02pm 
Ты достоин меттелуса
USM Aug 5, 2023 @ 5:24am 
я обосрался когда играл в это...
Jeau Aug 5, 2023 @ 4:55am 
it looks like fallout LOL
Lucifffer  [author] Aug 5, 2023 @ 3:21am 
It's nice to hear that from someone who also pays great attention to detail.
Horizon25 Aug 5, 2023 @ 12:39am 
Awesome work !
Lucifffer  [author] Aug 4, 2023 @ 10:28pm 
Maikrozilla, спасибо
maikrozilla Aug 4, 2023 @ 1:48pm 
пойду дальше делать скраперчуру...
а то ведь реально хорошо у тебя получилось, давно такого качества не видел