Don't Starve Together

Don't Starve Together

Don't Starve-like Ruins
19 Comments
KvltBear Sep 19 @ 10:38am 
Thank you for continuing to update this. This mod is a must have. Turned the caves from something I loathed to something much more enjoyable. I couldn't stand the old stringy design, the bigger biomes are much nicer.
Pancake Apr 24 @ 2:13pm 
It seems whenever i generate a world using this mods there are significantly fewer rocky biomes in the caves compared to without. I'm just wondering why that seems to be the case
Pandoranoss May 13, 2024 @ 8:58am 
Is it not compatible with uncompromising mode?
Anarch Cassius Feb 14, 2024 @ 9:52am 
Would love to see this work with Uncompromising, seems like it would fit nicely with the other changes.
ShyNuke Dec 9, 2023 @ 10:12am 
@Адская Пуля Based opinion; however, it's probably a thing from our side, we could look with the developer to try making it compatible. Really cool mod regardless!
Адская Пуля Oct 23, 2023 @ 6:40am 
Well. So cool mod. But there is one problem... Uncompromising mode does not work with it quite correctly. Could you fix it?
QOMRADEQUEER Sep 19, 2023 @ 12:01pm 
Going off of @Darian Stephens question, do you think it'd be possible to like... connect the caves and ruins through a wormhole/tentacle hole and skin it to look like the thuleite sinkhole to mimic the idea of a deeper layer (like in DS)?

I know the Cherry Forest mod has an option in its config to allow the creation of an additional wormhole on world generation which leads to the new biome, and I am curious if something similar could be done here.
Nick Aug 19, 2023 @ 4:44am 
the game has a hard coded limit to 2 shards without a dedi server
Kryz Aug 6, 2023 @ 6:44pm 
do it a new shard pls ;-;
Maxil20 Aug 6, 2023 @ 4:11pm 
Very neat mod! I’ve always liked the DS ruins Gen more then the DST one, and I’m happy this mod does a good job of replicating that feel to the best it can.
冰冰羊 Aug 6, 2023 @ 8:19am 
What I want is to add a new shard like Don't Starve :steamsad:
Apollo Aug 6, 2023 @ 6:12am 
Hmmm... The ruins spawns connected to the caves with no cave entrance, but the generation is otherwise similar to DS ruins.
ADM Aug 6, 2023 @ 1:45am 
This is SO much better than the default ruin generation of DST, too small and repetitive :)
Fornax  [author] Aug 4, 2023 @ 10:03pm 
@Darian Stephens The ruins are connected to the rest of the caves, and the entrance to them is located in the spilagmite biome.
Darian Stephens Aug 4, 2023 @ 4:10am 
Does this include the little sinkhole thing to jump through, leading to a separated area, or is this connected to the rest of the caves like normal?
Fornax  [author] Aug 1, 2023 @ 9:13pm 
@Pyro is Shy I definitely prefer this type of generation because they are more 'spicy' (I'm talking about the Sacred biome). I've always wondered why the ruins in DST are so different from those in Singleplayer - the answer is that their code is simply messed up.
Pyro Is Shy Aug 1, 2023 @ 8:23pm 
Very cool that you made this! Just curious, do you prefer this type of generation for some reason?
Fornax  [author] Aug 1, 2023 @ 6:45pm 
@Whyro they're on the same shard
Whyro Aug 1, 2023 @ 9:48am 
does this mod add a new shard or just seperate any connections between caves and ruins and keep them in the same shard