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1. The Gathering : Core Object 1.2.2
2. MTU/TUP Unique Models for Unique Characters
3. 190 Expanded's Extra Regions
4. 190 Expanded [Factions & Characters]
5. 190 Expanded [Overhaul]
6. WDG [Models Only]
7. Drunken Panda's Model Pack
8. Panda's Reskin Mod ALL IN ONE
9. Make Them Unique 3.3 (Wu Anguo)
10. Puzzle illustration (1.7.0)
11. 1.7.2 BUG FIX
12. Puzzle3D (v1.7.1)
13. Improved Campaign Map Performance
We also resubscribed these mods and that didnt help either.
And the armor that characters have are unique, they just have the same icon to save on space otherwise this mod would be double in size due to the amount of armor. They have an armor value that represents what their portrait is wearing, and one or two effects on their armor.
the Units through levels are suppose to be like otherwise the AI would not be able to keep up with the player, as they don't minmax their reforms.
is there a limitation to how many diff units you want on the campaign map to reduce lag is that how the different options what some units can recruit is done?
I feel there very few options for some clans to build their roster. I think an equipable ancillary like in trop would be good in this scenario so you have actual xilang units on dong zhuo for example. instea dof only buqu
factions / Political situation and diplomacy: is where this mod outshines other mods. There is a better balance maintained throughout which i think atm is doing better then even TROM / TUP and MTU.
There also some things i wanted to mentioned both good and bad
Items: Some good items some bad. what i think its good there some extra uniques that spice up the game. 1st thing i dont like is that some items are fixed like xilang to ji jue, guo si etc who are able to recreuit xilang commander but all other generals cant and i also cant put another ancillary on those generals. Having Ji Jue as a prime minister for the minus retine cost is not an viable option because you cant switch ancillary anymore. Most generals have this unique armour that aint even unique and i cnat swap it for another armour combination set
@Kia02 Will be investigating that.
@Tiki Mickey If you mean YTs joining Han, that is intended. Some events are getting clogged in the system, I am investigating why this is happening.
@NTluck i give you an example on why morale is trash. I play dong Zhuo
I got jian type medium units routing for while 90% of the unit is intact while having a larger force size.
I had 1 fight vs ma Teng who had like 9 horse units or 10 vs my almost full spear army. and it was a Pyrrhic victory because the mod is bad on morale. I litterly had to set my spear units in the corner of the battle map in a square to cheez my way to a Pyrrhic victory. because a 90% strength spear units morale "" feature"" are routing. all im doing now is just sandboxing my way through it cuz it dont make sense at all.
@NTLUCK feature? so being brain dead and throwing in units in 1 blob to an enemy is a feature why thank you for your strategic insight. i feel enlightened.
Thanks man. Is there a discord link for this mod? It would make communication better imo
I can say that most of the unique items that are "not-so-unique" (like, idk, the Sworn Brothers dual swords or the Book of Documents) will be able to spawn more than once in the next update.
@quanquan : I am investigating and trying to fix this as I go. AI modding isn't my forte (and it shows), so please bear with me.
THIS IS TOTAL WAR! is the best way to play the game.
@Rewan on a side note, any plans for new items or item sets? I always thought the unique items were meh, coupled with the fact there could only be one instance of the item. I do like how some of the weapons and armor come with skills, though I'm not sure if that is MTU or this mod doing it
By the way, I'm playing on the highest difficulty level.
So in the end it's mostly down to player appreciation, I have no issue slotting some Conscriptions offices in my breadbaskets for exemple. :p
Also for the Patreon, I believe Ironic has one but he doesn't really uses it. (And I don't have one and don't plan on getting one
That is without mentioning the extra faction unique buildings that take up yet another slot if I want to bother building them like Sun Jian's merc outpost.
Anyway, I'm really liking this mod and wish you continue working on it. Do you have a patreon link that I can support? I don't mind paying for quality mods, especially when CA abandoned their potential cash cow so arbitrarily.
Any chance for ten building slot cities in the future?
- Nanman minors potential going wild.
- Trebuchets fireshot accuracy.
- Juggernauts explosion.
A bigger update is in the works but I've fiddled with some core mechanics (notably Imperial Favour and some of the factions mechanics). So it'll take a bit more time to release.
After negotiating my freedom and (10 turns later) declaring war to liberate the people of Shu, I've taken all but his capitol city Chengdu, but Liu Zhang has had sub-50 imperial favor for 7-8 turns now without the Emperor fleeing to another faction. I don't want the emperor, and I have been avoiding taking Chengdu now for two turns to avoid taking the emperor while I wait for his escape... Is this an error or a feature of the mod, or is this base game functionality?
2) Nope. I honestly think 8 gives you plenty of leeway on what to build and it was essentially added to make Imperial Cities a lot more appealing. If I just start adding slots, people will just request I add as many slots as there is buildings. Which I'm not doing.
3) Yeah, Korean are very barebones atm. There's a lot of tweaks going into the Han tree for now as it's the most used one. I'll have to tweak the YTR and the 8P (Korean) trees at some point as well.
4 & 5) Unsure why that is, this is not my area of expertise.
1 Some characters in the korean region are not visible when you get the notification people of Merrit
2 Could you make the max amount of slots available 10 instead of 8. The combination of buildings really demands you need 10 sometimes. But if its an issue of spam make it harder to get food so that you can put focus on 1 main region that has 10 slots. This would be a dream come true
3 population growth is a bit slow. I like its not fast in other mods but for korea its really slow
4 With the sandbox mod on i cant add traits to a general.
5 It seems korean generals cant get traits?
@Pitikota : Will also look into that.
@Waddles : I got the Lu Bu reports, not the Cao Cao schemes ones, I'm probably not using the right scope, I'll try to get it fixed.
@paradox : That's by design.