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only the Host can Open the Mug to change the Strength because its only Serverside defined.
in Line 215 you try to read thet value "clientside" and it crashes client the script because its a "nil" error call.
you have to send the value with "self.network:sendToClients..." to all clients too. then it will work for them too.
I hope that helps you ;)
{
"allow_add_mods" : true,
"custom_icons" : false,
"dependencies" : [
{
"fileId" : Dependency ID,
"localId" : "Dependency UUID",
"name" : "Dependency name"
}
],
"description" : "rabble rabble some text here",
"fileId" : Mod ID,
"localId" : "Mod UUID",
"name" : "Mod name",
"type" : "Blocks and Parts",
"version" : 1
}
to remove the worm you want to delete this partif the ID matches the one from before:
{
"fileId" : Dependency ID,
"localId" : "Dependency UUID",
"name" : "Dependency name"
}
PS: steam has a 1000 character limit on their comments lol
the description.json for your own mods are located in your appdata folder.
%AppData%\Roaming\Axolot Games\Scrap Mechanic\User\User_76561199390182899\Mods
I made this because I don't like how stiff suspension glitch is, but I still want to keep my creations upright if I need to.
As for the dice, that is supposed to show how you can manipulate the angle of a creation using this mod.