Rain World

Rain World

Expeditions Enhanced
202 Comments
SageisNIce Jul 14 @ 1:33am 
We still think about you :karmafriend::karmafriend::karmafriend:
"imagine the actual image under here, trust"
Archer6676 Jun 27 @ 4:50pm 
volatile crashes my game, and the friend does not work :(
AviY2K Jun 1 @ 11:55am 
mod loads, but burdens and perks are completely broken
samwasabi May 17 @ 5:14pm 
I not get it to work q.q
samwasabi May 17 @ 11:30am 
I know a bit of coding tho Ill see if maybe I can bring it back up but unlikely if its a coding language I dont kno
samwasabi May 17 @ 11:29am 
I dont have watcher dlc yet which may be why @B.L.U.S.
B.L.U.S. May 17 @ 3:29am 
@samwasabi im suprised the mod is even working for you, for most of us it is not even loading because the watcher broke it

your "bug reports" aren't doing much right now due to that

futhermore the mod seems abandoned wich is sad, i really hope the dev comes back
samwasabi May 16 @ 4:43pm 
Volatile causes crashing
samwasabi May 16 @ 11:01am 
Separate bug, make a wish caused freezing of game, I was hunter in chimney if that helps
samwasabi May 16 @ 10:50am 
Found a bug, but I like it; I did an expedition as Rivulet and while in shoreline rested. I have the lost burden on and I awoke in a shelter inaccessible in present day shoreline, but it still existed. I was unable to get to the rest of shoreline as the connections did not exist in present shoreline, but I was able to go to the gate to get into the Silent Construct from Saint campaign and even had the cold effects. Basically if you get lost and put near a gate that is inaccessible in present time you can time travel lol. To avoid going to Silent construct since rivulet + cold sounds awful I just starved that cycle.
Nacu  [author] Apr 22 @ 2:19am 
@cmbarrows82 Thanks for the kind words :))
The only update I will do for this mod is to fix it for the Watcher dlc, no more content updates will happen ever.

Feel free to make your own mods with perks tho! The github repository contains a tutorial and lots of examples
B.L.U.S. Apr 21 @ 9:30pm 
@cmbarrows82 i disagree with all your perk ideas

i feel like each character should only have one of their abilities be available for all as to still give em a use

thats a problem i have with the base game where artificer has her explosion res be a perk instead of just the jump and parry

and rivulet's agility also give you extended breath
cmbarrows82 Apr 21 @ 3:48pm 
and also this is an absolutely phenomenal and amazing mod so I hope it does not get lost to time and is never updated again because it works so well with base and should be an existing feature for it.
cmbarrows82 Apr 21 @ 3:45pm 
I have 3 ideas plus bonus functions for one of the possible new perks and a question.
Perks
1: Spearmaster Spear Growth for all
Ideas have a config for the spear grown to be explosive, firebug, electrical, and poisonous
spears to be grown instead.
2: Gourmands body slamming for all
3: Saints Ascension for all
Question
when will it be updated to the watcher and if you cant do it right now i'm fine with that i just want my ability to use it again.
B.L.U.S. Apr 9 @ 12:08pm 
yay
Nacu  [author] Apr 9 @ 11:04am 
bingo will be the first to get updated for sure as i said id do that, just no clue when
B.L.U.S. Apr 9 @ 10:03am 
@Nacu aww well that sucks

specially bingo wich looked very fun and i wanted to try it out with a friend
Nacu  [author] Apr 9 @ 2:50am 
Thanks for the kind words, but currently i have no plans of updating my mods
B.L.U.S. Apr 9 @ 12:37am 
@Nacu oh please do update it withing the next month it's a very cool mod and I like how it complements the original game

It would be a shame to be lost to time
Nacu  [author] Apr 9 @ 12:32am 
not sure
AviY2K Apr 8 @ 3:36pm 
will you ever update this mod?
B.L.U.S. Apr 3 @ 8:36pm 
@Franaletorres dude i think you slept on a time machine
EphainKartur Apr 3 @ 2:26pm 
with the new Watcher DLC release, i am unable to load this great great mod. unfortunately, expedition wont load either because my expedition savedata has stuff from this mod. now i dont have my expedition savedata at ALL and im not sure how to cheat any of it back. please advise?
AxoTheAxolotl Jan 19 @ 8:36am 
and tunnels. nice
AxoTheAxolotl Jan 19 @ 8:35am 
marked makes gates a nightmare and honestly its really fun
Nacu  [author] Jan 16 @ 7:50am 
thats funny
Franaletorres Jan 15 @ 1:46pm 
with the lost burden you can get trapped by waking up in shelters from other world states (was in shoreline as rivulet and woke up in the sain exclusive shelter near the silent construct gate, and the pipes to go to shoreline didnt work)
B.L.U.S. Jan 7 @ 11:49am 
hey can you make an standalone version of the changed bombs, they look so cool and i would love to use em everywhere, i enable volatile(+explosive res) every expedition just for em
The Pacifist Nov 24, 2024 @ 11:51am 
Where does it say? is it like a button i gotta press or smth? does it happen when i die?
Nacu  [author] Nov 24, 2024 @ 2:20am 
can you read
The Pacifist Nov 23, 2024 @ 11:23pm 
how do the everything work
The Pacifist Nov 23, 2024 @ 10:51pm 
how do you even use ground spikes, or anything for that matter
Nacu  [author] Oct 1, 2024 @ 2:03am 
haha sorry oops, gonna push a fix in a few minutes. I misremembered from the old expedition mod where you could have 6 ones i think
Noche Sep 30, 2024 @ 8:49pm 
How is one meant to do the two final quests with a challenge requirement of 6?? As far as I can find, it's impossible to go above 5.
Nacu  [author] Sep 7, 2024 @ 3:15am 
lets call that a feature
carpsexer69 Sep 6, 2024 @ 11:31am 
with the lost burden, you can sometimes wake up in broken shelters. (i woke up in the first shelter of industrial despite being in saints campaign)
Nacu  [author] Sep 5, 2024 @ 1:45am 
Yeah me neither lol, must be from some mod
carpsexer69 Sep 4, 2024 @ 4:00pm 
ive done like seven cycles in outskirts and i havent found the test room you were talking about. bruh.mp3
carpsexer69 Sep 4, 2024 @ 3:35pm 
immediately going to outskirts with the lost burden i wanna see this
Nacu  [author] Aug 30, 2024 @ 11:26pm 
Ooh thats a problem
User_CXD Aug 29, 2024 @ 4:28pm 
Fun Fact! There is a few test rooms in outskirts that are inaccessible during normal gameplay, but it has a shelter as part of it, with no food in ANY of the rooms, meaning with the lost burden if you shelter with no extra food, you can get softlocked! (this happened to me mid run)
Nacu  [author] Aug 29, 2024 @ 6:25am 
hell yeah
PoisonedMaple Aug 29, 2024 @ 6:24am 
CRIPPLED IS OVER PARTY!!1!
Nacu  [author] Aug 29, 2024 @ 6:23am 
Guys mod works now this is so epic (i ficksed it and other changes, check changelog)
Polyphemus Aug 8, 2024 @ 11:25am 
I've noticed that when using explosive damage, Artificer parry doesn't work. :(
Sloan Aug 3, 2024 @ 5:02pm 
I know Rain World mods are on a bit of a slowdown since DP release but I wanna ask if anyone else gets crashed upon hovering on the Descension monk custom expedition or no?
The box that describes the challenge seems to bug out and then the entire game locks up and I have to altf4.
I know troubleshooting in comments sucks but I'm just curious if anyone else's had this. Every other expedition is fine.
georgieg84848 Aug 3, 2024 @ 10:43am 
Burdens:
Burdened: spawns child in first shelter, you die if the child dies
Weakened: can't use spears (no Saint, no wall pinning)
Malnourished: the scug starves every cycle
Wanted: stuck at bottom reputation with scavs (no Arti, no chieftain)
Lightened: no gravity
Trapped: unable to pass karma gates more than once
Trapped: all karma gates require survivor karma
Rushed: decrease cycle time

Perks:
bonus rep with Scavs (like Monk)
tamed lizard buddy
Arti's acid reflux (explosion crafting)
ability to turn gravity on/off
turn off karma requirements for karma gates
choose spawn region/shelter
increased cycle time
start at higher kamra
start with higher max karma
always survive lizard bites
georgieg84848 Aug 3, 2024 @ 10:43am 
survive x cycles with at least y karma / survive x cycles in a row
die (or kill creatures) in x different ways (e.g. death pit, zapper, explosion)
tame specific type of lizard (e.g. red, train, cyan)
store x different items in one shelter
fall at least x tiles
increase global reputation with creature to x (jetfish, scav, squidcada, rain deer, and a few others have reputation)
lineage x creature from y
(gourmand) craft x times
(gourmand) eat a total of at least x pips in one cycle (using regurgitation to lose pips)
(gourmand) craft x item
survive x seconds into the rain
sleep in x different shelters
sleep in the same shelter x times
eat x of [food]
visit echo without entering region (probably a bad idea b.c. failure is possible)
travel x tiles (±in tunnel/on pole, ±in one cycle, ±while holding object/corpse)
earn x different passages
bring x different items to Looks to the Moon (not specified; no Spearmaster, no Arti)
throw (x different items) / (x of item) into a death pit
Alem Jul 28, 2024 @ 7:11am 
Ok, I love the idea but it doesn't work. I've only been able to see what "make a wish" is, I love it. Very op, so might need a nerf like only one item. I got a vulture mask and a bomb which is to my opinion too much but it's fine compared to rivulet's speed buff. ALso, i tried the other perks, but they don't work. I also triedd the crippled which works. Idk why i can't wall jump nor fast-pole-climb but idk if it's part of the thing. I hope it will get fixed but i love the concept !:steamhappy:
AxoTheAxolotl Jul 16, 2024 @ 4:36pm 
i think killing a black lizard counts as killing a lizard while it is blinded :)