Victoria 3

Victoria 3

Cold War Era (1950)
884 Comments
Danief133 20 hours ago 
how i do bombs
Danief133 21 hours ago 
please change the economy a have -500K
codeee82 22 hours ago 
crazy good mod :)
Chatastroph Jun 14 @ 3:27pm 
Improvement suggestion for automatic expansion of development buildings:
currently these check if the product price is 50% over base price. This should be lower, because this will only expand the building long after you reached a deficit. Currently if your buy orders are twice your sell order the price is 33% over base price. Therefore I suggest to reduce the auto expansion to at least 25% over base price (which is also the vanilla logic if I remember correctly)
Chatastroph Jun 14 @ 2:58pm 
Correction. You don't loos your whole space program progress. It just vanishes from your journal and you have to reselect it via decision. But I think i still had to restart the current stage, which was currently in progress. Not sure on that one. It may already had finished and I just waited on more research. Was preoccupied with a world war.
Chatastroph Jun 14 @ 1:58pm 
Bug: if you reunify germany as GDR, you loose your existing space program progress.
Chatastroph Jun 13 @ 9:34am 
partially planned economy doesn't work well with companies. You can only establish a company by purchasing the building levels. Levels you own yourself do not count. Since privatization is disabled, you have to hope the construction pool builds the buildings you want.
I would suggest removing the option "establish companies by purchase"
호날두가 좋음 Jun 12 @ 6:01pm 
If you go to war with a country that has nuclear weapons, I agree to making an unconditional peace treaty by threatening to launch nuclear weapons, but it's too strange that you don't make a treaty when you can and instead make peace unconditionally. Is this an AI issue or a mod issue? (Ex. If you play as the Republic of China, an American protectorate, and go to war with the Soviet Union and the People's Republic of China, both the US and the Soviet Union will agree to all conditions, but they won't make the treaty and the one at the disadvantage will threaten to launch nuclear weapons or threaten to launch nuclear weapons, so the one that can make the treaty will make peace unconditionally.) This may not be accurate because it's a translation.
Dili Jun 2 @ 1:42pm 
very bugging. many buildings refuse to hire no matter the qualifications or culture differences. i also had multiple crashes
Hello. I don't know much about the reality, but

The national treasury and the country's revenue from dividend tax is enormous, so is it possible to create a system or a project that can utilize this for welfare?

And is there a way to bring in the resource production ratio of buildings with overseas investment?
The Lizerd King  [author] Jun 1 @ 5:03am 
@Gururuua Sure i will look into this.
Fowad May 30 @ 6:30pm 
Thank you for the great work on this mod, it's amazing. I agree that Auto PMs would be a great addition to the mod.
Gururuua May 30 @ 4:03pm 
First of all, thank you for making this mod.
Can you make a Greater Austrian Union?
I want to see a United Austria where all nations are united as planned by Franz Ferdinand.
Of course, there is a formable nation called Danube in the game, but it looks so ugly.
And if you could make a Greater Yugoslavia, I would be very grateful.
Hasboob May 30 @ 12:46am 
WOw great job :O
Sculy May 29 @ 5:07am 
It would be much more enjoyable to support the socialists or right-wingers within the country and start a civil war, but I can't do that.
Sculy May 29 @ 5:06am 
Sabotage 7 and 10 do not cause any action and movements within countries are very limited
UnlimitedDiddyWorks May 28 @ 11:30am 
The multiplayer is not working well desync each week
Unable to create air and artillery units with korea.
kavo May 27 @ 2:12pm 
Paradox launcher wont find this mod... any idea how to fix this?
The Lizerd King  [author] May 24 @ 8:37pm 
@NSArthor It is updated on my end though
The Lizerd King  [author] May 24 @ 8:36pm 
@Zaren will look into your suggestion, thanks!
The Lizerd King  [author] May 24 @ 8:34pm 
@시아츠 Hi, you can submit the translations through the discord link below (translations channel), thank you!

https://discord.gg/BPJcMuN
The Lizerd King  [author] May 24 @ 8:31pm 
@jmarchek78 thanks! will look into the loyalist balance
The Lizerd King  [author] May 24 @ 8:31pm 
@Winged Storm I think 1.9 would be able to solve this issue
Zaren May 24 @ 2:19am 
Love the mod, i have been playing it on and off for over a year now. Would it be possible to add in some automatation for PMs, etc? I know Trade is getting a update in a couple of days but juggeling the PMs is crazy and the mods out there does not have a compatability for this mod yet xd

Keep up the good work, You are basiclly the big reason i play this game! :D
시아츠 May 24 @ 1:08am 
@The Lizerd King Hi! I've recently finished updating the Korean translation for this mod to the latest version, and I'd like to apply it to the main mod. Where should I send the files?
Jezus Chytrus May 22 @ 5:17am 
good work!
jmarchek78 May 21 @ 6:18pm 
I really like it- I love the complexity! I just have one criticism, the loyalists are very easy to get stupid high, I think it makes things a bit too easy.
Winged Storm May 12 @ 12:39pm 
@The Lizerd King
Unfortunately, for some reason, without capitalists the investment pool used by companies under planned economy doesn't seem to grow ever.
Oh, well. Would wait to see if 1.9 would give the ability to assign the government owned buildings to companies then.
NSArthor May 12 @ 10:04am 
I think manifest file wasn't updated to support 1.8.7 and not 1.8.6
The Lizerd King  [author] May 12 @ 2:00am 
@Sheep Hater thanks!
Eskenandr May 11 @ 8:53am 
This might be the best Victoria 3 mod out there. GJ Gentlemen!!
The Lizerd King  [author] May 11 @ 5:41am 
@Gammalfil illegal services represent corrupt dealings between the private and public sectors.
The Lizerd King  [author] May 11 @ 5:39am 
@Winged Storm Thanks for letting me know, it should be fixed in the latest steam version.
The Lizerd King  [author] May 11 @ 5:37am 
@R3D_InFyNiTy It is not possible afaik
The Lizerd King  [author] May 11 @ 5:36am 
@MightyMagyar98 I'm not keen to edit any states for this mod because it can potentially create a lot of game crashing bugs that are not easy to track down and fix. I've however fixed the hungarian flag issue.
Strängelöve May 10 @ 6:43am 
https://www.youtube.com/watch?v=w_d7wa0cxDU You should add this as a war track.
Gammalfil May 10 @ 1:43am 
What does illegal services mean? Its in alot and I cant understand what its supposed to be.
Winged Storm May 3 @ 1:43pm 
Uh...is there a point of companies under "Fully Planned Economy" since it doesn't have even a tiny private construction allocation AND have ZERO investment pool since everything is divinded fully?
In vanilla, the companies still able to work under Planned Economy
zaijian May 3 @ 4:34am 
Has the thing where private construction builds an absurd amount of certain buildings been fixed?
R3D_InFyNiTy Apr 23 @ 9:49am 
is it possible making the Financial district able to only construct one building at a time, in my game when one building is making profit they build like 20 of it
B r u h Apr 21 @ 10:57am 
Poland is not playable. People from my army keep running away, and I can't get a veterancy level on divisions. And those events that just don't take into account the current situation, but give debuffs if you select a non-historical path. (I have 24 SOL #11 in the world,(and I have better laws at the start of the game) and I'm supposed to give power to Jaruzelski because people are rebelling? And when I just demand that the soviet union gives me independence (it does), I later need to free myself again through an event, and suddenly, because laws changed, I lost millions of dollars in revenue.) If theres a way to disable this, idk how. And when I united with Czechoslovakia, I couldn't invest in it because it was a colony? Idk if that`s just Poland, but ye it's broken.
aruui Apr 20 @ 8:18am 
Oh, sorry, I just realized it was my mod compatibility issue. Anyway, very great work:steamthumbsup:
MightyMagyar98 Apr 20 @ 7:52am 
Hi can you fix the Hungarian flag at the start of the game within the flag on the coat of arms in the middle is a small flag but it is upside down. Its a very small issue and not really a big problem just a quality of life/cosmetic fix really. Also a major change I don't know if you will do but can you fix the states and add more states so we can recreate countries with their historical border. If you look at my name then you know I'm talking about pre-trianon Hungarian borders (:. Love the mod by the way can't play Victoria 3 without it. Please keep up the good work.
The Lizerd King  [author] Apr 20 @ 4:45am 
@416chan May I know which are the affected character types? AFAIK the politicians and generals use modern clothes.
The Lizerd King  [author] Apr 20 @ 4:44am 
@Zoë I have increased the number of starting gov admin buildings for indonesia in the latest steam update to fix this issue.
The Lizerd King  [author] Apr 20 @ 4:43am 
@Entbuchselt Thanks for letting me know of this, i have fixed these issues in the latest steam version.
aruui Apr 19 @ 10:57pm 
great mod, but why is Japan still using traditional uniforms, will it change in the future?
Zoë Apr 16 @ 7:27am 
Hi, wanted to let you know Indonesia is currently not really playable. as it it only get the starting buildings from "effect_starting_buildings_1" and this only includes 1 government admin building. which results in a massive -2k+ government capacity deficit and 100% tax waste. I tried 3 buildings per state which seems manageable with only a small deficit in government capacity (-380, 10% waste). Anyway thanks for this mod its a fun time :3
Entbuchselt Apr 14 @ 4:11am 
Hey I really love this mod! Two things I noticed which seem unintentional: The "Automation" PM of the general services sector has absolutely no effect on employment.
"Mobile & GPS Network" for the Communications Network jumps to 5000 professionals/ building from the previous 1000 for Colour Television while only providing ten more Communication Services.