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I've disabled all other mods other than this one, and yeah, it's the problem.
I can't prevent discovering 2 free cities within the same turn and then going above 10 heroes.
Ir would make senses why after the second free city reveal i drop to 6 when i reload the save (6+2+2) but when i discover the third i crash.
I think there's still something that causes crashes.
With this mod activated, if i use the console cheat ''barentz'' (Reveal and open map) i always crash with this mod on.
Without using the console command, at some point when i ''reveal'' the third free city, i crash as well. In my game i currently can't reveal a third free city without crashing. Even if i reveal it a turn later.
Removing this mod prevents me to crash when those 2 scenarios above happen and when i remove the mod mid game, my faction generated heroes drop to 6.
Not a specialist, but i i have a feeling the number of heroes generated can't exceed a certain amount, maybe hardcoded at around 14 heroes maximum. (8+2+2+ ''crash'')