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Honestly, knowing your background I don’t trust you enough (but I’m sure with a little bit of troubleshooting you can get your game up and running) to determine if this mod is causing an issue or not. Would need more reports.
The mod page should be edited so that it doesn't declare these bugs are "high priority" and being worked on if they are not prioritized at all and not being worked on. My save is screwed because of this bug, and it's been a known major issue for 2 years. Either remove the city-wide function entirely or fix it. Leaving it up and broken isn't cool.
You can NOT change your selections in there, they will be re-selected next time you load the save. This deletes ANY buildings placed outside of a district with an applied style, INCLUDING historical buildings, that aren't the selected city-wide style for that type of zoning (i.e. if you apply College Park as city-wide, ANY residential lots that ARENT in a district with a different style applied will be removed.)
This DESTROYS your city unless you district and style every single thing you place. It cannot be undone. It is a known issue, and it has not been addressed in 2 years.
Additionally, I got banned from the "support" discord for pointing out the mod creator has not even sent a single message to the discord and thus I would be surprised if they bothered to fix this mod after two years of silence.
Just want to make everyone aware of these bugs because it has happened multiple times already where I try to remove a theme from a district and end up having all of my custom placed assets within the district disappear. Use with caution
The first is that, for some reason, even when selecting specific assets to place in a theme and applying that theme to a district, other buildings still spawn regardless of your theme. I'm not sure what causes this, and it definitely seems like the district will mostly spawn your selected assets, but it does not seem exclusive for some reason.
i am happy if someone make a pull request and i do testing on it. if it works then i can merge and publish it.
Mainly, display assets not yet in any collection.
Im trying really hard to organize my assets so creating neighborhoods of similarly themed buildings is more manageable but that basic lack of hiding items already in a style means i have to go through thousands of assets for every new style.
I'm not a c# programmer either, but I do web programming, so maybe i can help if you want.
Also a rename style option would be great.,
I checked older saves and this error does not appear.
https://github.com/Kroper17/Cities-Skylines-output-log/blob/0e8729f4085f0dfe734c5f02fba169a6c2c15402/output_log%20Kroper17%20-%2007.08.2024.txt
ModException: The Mod C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2982163898 [DistrictStylesPlusFix.dll] has caused an error ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
The Mod C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\2982163898 [UnifiedUILib.dll, CitiesHarmony.API.dll, DistrictStylesPlusFix.dll] has caused an error [ModException]
Details:
System.Exception: Harmony did not load properly!
at DistrictStylesPlus.Code.Loading.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
at LoadingWrapper.OnLevelLoaded (UpdateMode mode) [0x00000] in <filename unknown>:0