Stellaris

Stellaris

Scaling Minor Artifact Storage
13 Comments
Azona  [author] Jun 4, 2024 @ 1:21pm 
Should be more but game is updated and they might change things. Sadly I no longer play stellaris and not gonna be anytime soon as well.
Testakill May 11, 2024 @ 10:53am 
Can only seem to get a max of 5k storage regardless of how many silos or starbase silos I make. is there a way to tell if it is supposed to be more? Thanks!
Azona  [author] Apr 21, 2024 @ 10:37am 
@Destwin if it does not work let me know. but as with other mods I'm not active with stellaris or has lot of free time to fix anything.
Destwin Apr 20, 2024 @ 12:27pm 
Will this work for 3.11?
Testakill Jun 25, 2023 @ 5:57pm 
Thanks for this, will give it a go in my next play thru!
Karina Jun 22, 2023 @ 1:50am 
@Azona

load order
1. Scaling Minor Artifact Storage
2. Dynamic Leader Cap
3. No Clustered Starts
4. Known Precursor

It uses four modes.

I think it's mostly in vanilla mode, isn't it?
Azona  [author] Jun 22, 2023 @ 1:29am 
@Karina

What ever I do it remembers storage just fine with exception the command mention before. can you try it again with only this mod to rule out a other mod causing your issue.
Karina Jun 22, 2023 @ 1:21am 
@Azona effect add_deposit = d_artifacts_3

I raised it to 99.
Azona  [author] Jun 22, 2023 @ 12:52am 
@Karina Hmm can you tell me how got your artifacts. I only seem to have them reset to 2000 after loading game if I used console command max_resources.

All other method seems to remember artifact stored after loading.

Nothing I can do about that it seems.
Azona  [author] Jun 22, 2023 @ 12:20am 
@Karina

Storage seems fine to me nothing lost when loading my save game. Tested it also on its own adding minor artifacts saved game exit and load again and amount added stays.

hmm further testing it only seems to reset when hitting minor artifact cap above 2000 and then loading it seems to reset to 2000 old max. Anything below cap seems to stick. I see what I can do about that.

I did notice a other mod of mine causing visual bug because I haven't updated that part yet sins the change but that did not effect storage.
Karina Jun 21, 2023 @ 1:52pm 
@Azona It seems to be a bug that occurs when applying mods after starting the game. But it seems I've found a new bug. There is a bug where collected artifacts disappear when restarting after saving. Please check.
Azona  [author] Jun 20, 2023 @ 7:48am 
@Karina is that so? shouldn't be effected by this mod. its very minor mod and should not even touches anything related to food.

Tested with my game and no issues with this what so ever. loaded as first in mod list and as last and even on its own.

Can buy and sell food or any other resource just fine on market.

a other mod must causes the issue. GL hunting it down.
Karina Jun 19, 2023 @ 1:01pm 
thanks for making the mod ... And there is a bug where food cannot be traded in the Galactic Market. please update...