Crusader Kings III

Crusader Kings III

Agot More buildings
33 Comments
Jenerboi69 Sep 25 @ 5:07am 
is there an update for 1.17 planned?
IamNewb Feb 15 @ 9:27am 
=( update please
Ranma1/2 Nov 7, 2024 @ 4:23am 
update plzzz
Pie_Senpai Aug 29, 2024 @ 4:30pm 
I'd love to see an update for this :D it breaks my dragonpit right now :(
ChaoticSquish Aug 28, 2024 @ 4:22am 
any chance on an update? love the mod but with the new AGOT update dragonpens don't show up sadly.
The Champ  [author] Aug 9, 2024 @ 10:41pm 
I dont know whats wrong with it. I cant get the buildings to pop up anymore despite whatever fixes i make. Might revisit later.
KronicSD Aug 6, 2024 @ 9:22pm 
Worked great for a single playtest. Subsequent session game would crash on launch with this mod activated
Aven Oul Jul 30, 2024 @ 12:38pm 
rip mod?
markvaughn2001 Jun 29, 2024 @ 8:53am 
This mod keeps causing my game to crash, with it crash without game works fine. Im not sure whats caused this but please fix it i love these additions to the game
panzer456 Feb 9, 2024 @ 4:11pm 
out dated????????
MARBA Feb 5, 2024 @ 2:40pm 
I don't think mod works or its conflicting with another mod
讽刺家 Dec 24, 2023 @ 4:57am 
Would you please crate the model of Old Town? Thank you very much!
Unfähig Nov 27, 2023 @ 7:11am 
I have the problem that if I use AGOT, AGOT Submod Core and AGOT More Buildings when a mayor dies, I inherit the city. The problem does not exist if I do not use your mod.
TBEGaming83_YT Sep 30, 2023 @ 8:02am 
Something is cause my game to crash when ever I have this mod loaded - iv tryed just this mod and AGOT - and it still crashes on launching the game. Also tryed a complete reinstall of the game and mods and deleteed all folders. Still crashes, and it was working fine earlyer today.
The Champ  [author] Sep 30, 2023 @ 1:13am 
Ill look into it sometime. Something was probably changed, either from AGOT or from Wards & Wardens.
yuriarlequim Sep 23, 2023 @ 2:45am 
I cannot send my wards to university anymore. What has happened? Is this a compatibility issue?
The Champ  [author] Sep 18, 2023 @ 9:15pm 
However, the AGOT team has also managed to mess up monasteries even more, so the bandaid fix I had before doesnt work. Why? Idfk.
The Champ  [author] Sep 18, 2023 @ 5:12pm 
Updated for most recent version post T&T
Valaddar Sep 16, 2023 @ 8:25am 
I'm the mod author for COW-AGOT.

I have folks asking if I'd bring your mod into mine. I'm, of course, not going to do that without your consent.

So I just wanted to see if you were planning to update or if you were interested in merging the mods.
ItsVohnCena Sep 13, 2023 @ 3:52am 
Yo, champ. Great mod. Would love to see you continue it. Contact me when you can.
Null Puls Aug 11, 2023 @ 5:11am 
is this working?
WinterAurora Jun 23, 2023 @ 4:09am 
building_orchards_requirement_terrain = {
OR = {
terrain = floodplains
terrain = oasis
terrain = forest
terrain = taiga
}
}

building_urban_requirements_terrain = {
terrain = urban
}


Orchards are not enabled in steppes...
Star-Fyodperor Jun 6, 2023 @ 5:18am 
Hello, I just ran this mod alongside more buildings reboot and unfortunately whichever mod is loaded last will override the changes from the other mod.
I tested this with only A Game of Thrones. Agot more buildings. More Buildings Reboot and More Buildings Reboot AGOT Comp
just wanted to let people know
The Champ  [author] May 31, 2023 @ 1:43am 
ex: City watch is needed to keep the unruly Slums in check with control
The Champ  [author] May 31, 2023 @ 1:43am 
Just updated the mod for the urban additions + others. Let me know how you guys feel about the control modifiers, I wanted things to be reliant on each other rather than stacking all economic buildings to generate like 200 income in one holding lol.
The Champ  [author] May 13, 2023 @ 11:53am 
Probably lol.
Vodrux May 13, 2023 @ 11:14am 
Is this save-game compatible?
Vicking May 13, 2023 @ 4:24am 
Glad Wartorn87 is looking out for us to be able to run this together with his mod that adds more buildings.Twice the options
AnderRose May 12, 2023 @ 3:31pm 
is this updated to the latest version
WarTorn87 May 8, 2023 @ 4:33am 
The monastery is built and given the correct vassal now, but "you do not have any available buildings for this slot" error is given, so can't build anything in it.

Perhaps conflicting with the mod I posted. Just a heads up.
WarTorn87 May 8, 2023 @ 4:29am 
Disregard my last comment, they work together just fine as long as this mod comes first.
WarTorn87 May 8, 2023 @ 1:07am 
Looks good, any way you could make it compatible with this one? https://steamcommunity.com/sharedfiles/filedetails/?id=2943715129

Thanks!
Melkorian May 7, 2023 @ 6:24pm 
annnd subscribed :)