Crusader Kings III

Crusader Kings III

More Traditions v2 + AGoT
34 Comments
Lost Nomad  [author] May 27 @ 6:58am 
@Trueskum
The mod has been updated to latest ck3 + agot versions but I have not tested it in play as I don't play agot any more, so hopefully it works but if not lemme know and I'll see if I can find time to fix the issue and play test the mod.
Lost Nomad  [author] May 15 @ 4:16am 
@Trueskum
It may do but won't be top of my priorities and my schedule has been nocked back quite a bit as I lost internet access for a few days, so can't give any timeline.
TrueSkum May 14 @ 12:45pm 
i can say this mod is not compatible anymore, causes late game crashes, a shame this is one of the best mods out there, i hope it gets updated.
GodFear May 1 @ 11:11am 
:(
Lost Nomad  [author] Apr 10 @ 7:25am 
@GodFear
Honestly I have no idea but probably not or at best partially.

I haven't updated my AGOT workbench since September 2024 and haven't played AGOT for a much longer time.

My AGOT mods are very low on my agenda and atm I'm doing some heavy bug fixing in my other mods.
GodFear Apr 10 @ 7:20am 
is this still working?
Lost Nomad  [author] Nov 7, 2024 @ 5:08am 
@于米提江
I haven't played AGOT in a long while so don't know if they have updated to 1.14.0.1 yet.

If they haven't then yes it is compatible but if they have updated then it will be out of date with the CK3 version, but the only issue with the underlying ck3 game would be with the hunt event and that would be minor.
于米提江 Nov 7, 2024 @ 3:31am 
Is this compatible for now?
Lost Nomad  [author] Oct 23, 2024 @ 1:50pm 
@Pilatian
Hopefully that will lower the chance AI picks Coastal Corsairs, tyvm for the report.
Pilatian Oct 23, 2024 @ 12:10pm 
Understandable and appreciated lol. It happens.
Lost Nomad  [author] Oct 23, 2024 @ 8:33am 
@Pilatian
Yeah that last tweak went wrong, I'll be fixing it when I go through the current patch later today.
Pilatian Oct 22, 2024 @ 5:04pm 
Did you accidentally tweak Coastal Corsairs in the wrong weight direction? I just played a game with it yesterday and nearly every Westerosi culture picked it. It was an unmitigated shitshow.
[NN] Josh Oct 15, 2024 @ 10:50am 
Thank you <3
Lost Nomad  [author] Oct 11, 2024 @ 2:40am 
See the 2.6.3 discussion for list of changes.

No new traditions added this time around but laamp added to three of the traditions to provide ample opportunities to go adventuring.
Lost Nomad  [author] Oct 6, 2024 @ 6:34pm 
@Rokutl
I'll do a update in the next day or tow now that AGOT has caught up.
Roktuti Oct 6, 2024 @ 5:17pm 
update pls
Ranma1/2 Jun 18, 2024 @ 10:16pm 
i love you so much
Lost Nomad  [author] Feb 16, 2024 @ 4:28am 
@Kaje
That's an issue with steam, all you can do is

1) unsubscribe from the mod
2) open the launcher
3) shut the launcher
4) verify ck3
5) re-subscribe to the mod

You might have to do that sequence a couple of times if steam is going through one of it's wtf phases, you can probably omit step (4) but I tend to do that too whenever I have to go through this chore.
Kaje Feb 16, 2024 @ 3:42am 
I'm being told the mod is missing a descriptor file?
Ranma1/2 Dec 15, 2023 @ 9:29pm 
goat
Lost Nomad  [author] Dec 5, 2023 @ 8:48am 
@CharCharROCKZ
I won't be able to look at AGOT until the week-end, so I'll probably get around to it then, but I've been losing interest in AGOT as it lags so far behind vanilla and as yet doesn't add that much from a player pov imho

However there was only a minor update to MTv2 for Peacock, so there's probably very little to do with MTv2AGOT, but as I have not reviewed the latest AGOT mod yet there could be more modifications required from the AGOT pov.
CharCharROCKZ Dec 5, 2023 @ 7:36am 
Are you going to update this for the most recent update? While it's not really needed from what I can tell so far, I would still appreciate it. :)
Lost Nomad  [author] Jul 30, 2023 @ 3:17am 
@Cross
BTW if you do setup a new playset with AGOT and MTv2 to test the issue, remember to start a new game otherwise your existing savegame will mask the problem.

And ofc remember to backup your existing savegame so you do not lose it while testing.
Lost Nomad  [author] Jul 30, 2023 @ 3:14am 
@Cross
I think you are misunderstanding the issue @Bwurbanski had, which was very much a case of AGOT working as intended,
They were trying to use a AGOT tradition that was not compatible with their AGOT faith, which they resolved when they conformed to the AGOT rules. It had nothing to do with MTv2.

If you do not see any MTv2 traditions then you either have not included MTv2 in your playset, or have a conflict with another mod or another unidentified issue with your game, because the MTv2 traditions work for any AGOT culture, subject to the various tradition criteria such as not a pacifist culture, has gavelkind innovation, etc.

First though are you even looking the right place? All MTv2 traditions are in the Regional tab.

If you cannot see them in the Regional tab then I suggest you create a new playset with only AGOT and MTv2 then start the game to see if they show up for you, if so then you have to resolve whatever conflict you have with other mods.
Cross Jul 30, 2023 @ 12:14am 
Bwurbanski mentioned that the Traditions only show if you're of the seven and not old gods. Sadly it doesnt even seem to work for me that way. Is it because im using First Man Culture? Is it only for the basic cultures like reach/riverman etc? Cuz even switching from old gods to the seven while being First Man didnt grant me any of these new Traditions either.
Lost Nomad  [author] Jul 26, 2023 @ 8:56am 
Added a new tradition focusing on travel called Wanderlust.

It includes a buff for speed and safety, but it is expensive and there are consequences to adopting this tradition.

You courtiers are more likely to roam if they have nothing to do, your culture generally sneers at craven and content characters, because being content to stay where they are or too scared to step outside their local community is opposite to having a wanderlust.

And because you are not there more often than you are your realm development and control is slightly stunted.

Other traditions were slightly buffed/nerfed, see the change notes for details.

This is not a full description.
Ranma1/2 Jul 14, 2023 @ 6:06am 
goat
urbanski85 May 3, 2023 @ 12:24pm 
in fact it is - it didn't show because I had the religion of the old gods but I changed it to seven and it showed up
Lost Nomad  [author] May 3, 2023 @ 11:55am 
@bwurbanski
Nope, the mod doesn't overwrite anything, legalistic is still there.
urbanski85 May 3, 2023 @ 9:36am 
did the mod overwrite something? I can't find a legalistic tradition
Bloodraven Apr 29, 2023 @ 9:52am 
thank you for this great work
Ranma1/2 Apr 29, 2023 @ 8:47am 
THANK YOU! THANK YOU!
Lost Nomad  [author] Apr 29, 2023 @ 3:40am 
The reason I made this a port instead of a compatch was to avoid bloating the error log with all the vanilla warning/error messages that would have resulted from loading the MTv2 base mod.
Lost Nomad  [author] Apr 29, 2023 @ 3:36am 
Please ignore the reference to Byzantine and Numdian cavalry in the pictures above, I just cba to create a new set of images just for this mod to say it's not actually Byzantine :steamfacepalm: :steamhappy: