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Would you mind to move this to pm?
Anyway, I won't do this as:
1) to me, that would feel as stealing away from him;
2) combining everything in one mod is not good idea most of times.
Fixed Neptunus + chargeable Technology (Tech + Monstro's Lung, Tech + Chocolate Milk, Tech + Cursed Eye) not working.
Fixed Neptunus + Dr. Fetus and Neptunus + Technology may being broken in case of gaining tears up.
Neptunus + Spirit Sword now charges way faster (2x as fast in particular), to make waiting for Neptunus effect atleast a little bit more desirable than just spamming it as usual.
To balance such change, size increase was lowered (1.25x -> 1.2x).
Chargebar now is only rendered above water. No more confusing (and a bit broken) reflection!
Removed outlines for droplets from lasers' impacts. That way it's less distracting and also closer to the appearance of creeps from Aquarius, Holy Water and such.
Soy Milk + Brimstone fixed.
Mainly just fixes, mostly - incubus and alike familiars-related.
New special chargebar, rather than recoloring usual one. Hope you'll like it. (And yeah I even made it compatible with Improved Chargebars mod)
Reworked Foregotten/Berserk synergy (shooting your bone part, to be exactly). Instead of firing multiple tears, it will spawn single big beautiful splash.
New visuals for sword synergy. It's even custom sword compatible now.
And sorry, but I wanted something more interesting than just damage for knife so:
Normal knife synergy remains same (except I fixed all tears targeting fire firection, instead of their knife's direction)
And Ludo+Knife+Neptunus will spawn whirlpool under each knife, which will pull enemies and pickups. It's size depend on Neptunus charge, as well as it's pulling force.
1) in last update I made new effect for lasers - widening them depending on neptunus charge (instead of creating tears on hit and at laser end). Do you like that change, want old effect back or maybe mix both effects in some way?
2) with new synergies, I don't really like current knife one, especially given that it works absolutely different with Ludovico. I can't figure what should new effect be, so I hope you can help me with that. I'd like it to be water based, and not about changing size, though
(infinite bombs)
p.s. gotta add it to description finally
Please fix this lol
amazing mod c: