Garry's Mod

Garry's Mod

[Reshade Enhancement] Force-A-Depth
50 Comments
BaJlepa 6oJlbIIIou' eJlDaK  [author] Aug 5 @ 8:54am 
a bug that i can't fix because im abuising the source engine rendering system
bluptus Aug 4 @ 6:09pm 
why does it disable prop shadows with csm
lugtelha Jul 31 @ 6:35pm 
@Xrb94, this for reshade
Xrb94 Jul 31 @ 11:22am 
i know i sound like an idiot asking this but do i need reshade itself to use this mod
BaJlepa 6oJlbIIIou' eJlDaK  [author] Jul 25 @ 12:49pm 
i dont work on sfm. ask someone else to figure out how to do the same thing as this addon does, it's pretty simple but i wouldnt have the slightest clue how to do it for sfm
Clamp Force Jul 23 @ 5:39am 
Make this but for SFM. SFM has Python. Hopefully someone will. It works in record/F11 game mode but once rendering or viewport the depth buffer is diff.
B. Freeman Jun 29, 2023 @ 9:31am 
So mwbase is fucked with this mod even with proper install, but hey this mod pretty good!
+=Heavy-iron=+ Jun 11, 2023 @ 12:11pm 
so when cl_enable_dof is on i can see the npcs and stuff but the shadows like from lamps and env_sun dont show up
BaJlepa 6oJlbIIIou' eJlDaK  [author] Jun 11, 2023 @ 11:52am 
should be above 90
+=Heavy-iron=+ Jun 11, 2023 @ 11:51am 
oh maybe its my dxlevel then
BaJlepa 6oJlbIIIou' eJlDaK  [author] Jun 11, 2023 @ 11:49am 
works fine for me idk
+=Heavy-iron=+ Jun 11, 2023 @ 11:47am 
entity shadows get removed for some reason in csm
satan's daughter Jun 3, 2023 @ 8:14am 
Thanks for the response
BaJlepa 6oJlbIIIou' eJlDaK  [author] Jun 3, 2023 @ 2:06am 
some hooks and functions that the gmod devs implemented make this possible, so yea in its current form it's only for gmod.
satan's daughter Jun 2, 2023 @ 6:35pm 
Curious,can you hack this onto good old HL2 in some way shape or form or is this GMod only thanks to LUA reqs?
throw bricks at cop cars Jun 2, 2023 @ 12:56pm 
is this a steam port of reshader? im assuming it is
Termin.x May 28, 2023 @ 7:34pm 
you should try to find all depth buffers to tap into them, then put the game data in to each of them for normals and bump and stuff, so that reshade could use those respectively with msaa, also the high the msaa the harder it gets for it to detect the depth buffer
ramjet1977 May 24, 2023 @ 5:53pm 
The depth map goes under ground when enabling the eye view
ramjet1977 May 24, 2023 @ 5:53pm 
This doesnt work with the eye view attachment mod
deathfart99 May 21, 2023 @ 6:11pm 
i subscribed to this mod AFTER i got the mw base and the viewmodels are still invisible
BaJlepa 6oJlbIIIou' eJlDaK  [author] May 14, 2023 @ 9:00am 
make sure your dxlevel is at 90 or above. if that doesn't work try resetting your game settings: https://docs.mastercomfig.com/latest/setup/clean_up/
lugtelha May 14, 2023 @ 7:06am 
npc become transparent when moving, weapons mw, arccw
BaJlepa 6oJlbIIIou' eJlDaK  [author] May 14, 2023 @ 6:32am 
idfk what invisible objects u r talking about bro, im not a magician
lugtelha May 14, 2023 @ 6:06am 
still invisible objects
BaJlepa 6oJlbIIIou' eJlDaK  [author] May 14, 2023 @ 3:11am 
set cl_enable_dof_hack to 1 (i thought i removed that cvar or at least set the default to 1, but i guess not)
bobmandaro May 14, 2023 @ 2:28am 
Why npc invisible when i use this mod
acexyz May 14, 2023 @ 1:12am 
Legend
lugtelha May 9, 2023 @ 9:48am 
a lot of transparent textures!
Stann May 9, 2023 @ 2:02am 
This guy is a legend.
I can finally have a 3D skybox in my source 2 reshade pack.

Thanks :)
clown May 2, 2023 @ 2:40pm 
Mod isn't working, do I reinstall reshade after I get this?
relsen Apr 30, 2023 @ 4:12am 
ruski? ya tozhe epta
BaJlepa 6oJlbIIIou' eJlDaK  [author] Apr 30, 2023 @ 3:42am 
gta 4 radio is boss
relsen Apr 30, 2023 @ 3:34am 
bro listening 90's Glukoza music :skull:
Antoneeee Apr 27, 2023 @ 4:50pm 
I installed the mod locally on my computer, and mw guns still doesn't work.
Antoneeee Apr 27, 2023 @ 4:43pm 
nvm figured out how
Antoneeee Apr 27, 2023 @ 4:34pm 
how do i download this mod with gmpublish?
BaJlepa 6oJlbIIIou' eJlDaK  [author] Apr 27, 2023 @ 12:00pm 
do this cmd after turning off the depth hack:
lua_run DOFModeHack(false)
somefoolouthere Apr 27, 2023 @ 11:55am 
Media Player screens are broken, even when cl_enable_depth_hack is 0.
BaJlepa 6oJlbIIIou' eJlDaK  [author] Apr 26, 2023 @ 1:33am 
not possible (if it actually doesnt work for some reason)
THE 1 GAMER Apr 25, 2023 @ 5:17pm 
make this work with 5.8.0
BaJlepa 6oJlbIIIou' eJlDaK  [author] Apr 25, 2023 @ 10:17am 
set cl_enable_dof_hack to 1
masonw1826 Apr 25, 2023 @ 9:45am 
me do not like
masonw1826 Apr 25, 2023 @ 9:44am 
h:steamthumbsdown:
masonw1826 Apr 25, 2023 @ 9:44am 
when i had this mod it made snpcs dissapear. including combine
DaniVader97 Apr 24, 2023 @ 12:07pm 
I've tried with that mod and it doesn't fix the problem
BaJlepa 6oJlbIIIou' eJlDaK  [author] Apr 24, 2023 @ 11:31am 
weird. seems to work fine for me. try out this mod https://steamcommunity.com/workshop/filedetails/?id=925309004 , might fix it!
DaniVader97 Apr 24, 2023 @ 10:45am 
This disables flashlight shadows on models and props
KotoRakt Apr 23, 2023 @ 11:38pm 
За Глюкозу в видео респект)
BaJlepa 6oJlbIIIou' eJlDaK  [author] Apr 22, 2023 @ 10:29pm 
will be looked into
Mr. Ant Tenna Apr 22, 2023 @ 12:56pm 
Works good! Main issue is that when using experimental first person from Dranoic base, it renders both the arms of the weapon from the model, leading to an empty area with AO