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rip and tear, until it is done.
1. if we change the heavy weapons like the normal shotgun, the plasma weapon the interchangeable machine gun like the master chief does
2. Use demons as an attack, use a cacodemon to get up, or have Pinky ram the opponent.
3. This one is similar to the previous one but this time you only use demon parts to attack or move like a Mancubus cannon or boost yourself with the Revenant's rocket launcher.
4. The last one is to put a bar that when charging with the damage inflicted on the rival has to press the normal attack and the special one to shoot with the bfg, or another is that while they attack you a fury bar is filled that increases their damage from Depending on the charge level, when the bar is maxed out it can do double damage, I propose this to encourage the player to constantly attack
down tilt-downward chainsaw swing
neutral air -spin with fists like mario down special
forward air-hook that looks like blood punch from doom eternal it is punch so i dont see a problem
back air-like falcon back air but pistol shot
up air-shotgun shot upwards
down air-plasma gun glow that stuns (like an overheat)
down strong-chaingun barrage that covers like a ssg but in straight line
up strong-rocket upwards (uses rockets)
up special-it is very funny but there is mechanic in doom called telefrag because teleports create a bfg-like explosion so making a teleport would be a neat recovery tool
forward special-make it a downward angle while in air and increase fire rate on the ground
neutral special-remove the stun and make it just a tool to rack up damage like fox laser and fire while moving if possible
forward and back air is the same move.up air is weird.