Tabletop Simulator

Tabletop Simulator

Terrorscape now with traits and plans
42 Comments
WINNER1212  [author] Aug 28, 2024 @ 4:19am 
I fixed the card "trap parts" so now it is on par with the quality of all the other cards.
happy hobbying to you all!
WINNER1212  [author] Aug 27, 2024 @ 8:02am 
Hi briareos200 I'm pretty sure it is, but I'm not 100%. It is possible that I have missed something, but I think everything is up to date. Please let me know if you find discrepancies. Hope you enjoy it.
briareos200 Aug 27, 2024 @ 7:39am 
Cool does this mean that the mod is now updated to the same content as the release version? :)
WINNER1212  [author] Aug 27, 2024 @ 5:44am 
Hey PWEEK I updated the mod with a new and larger table, a fixed search deck, and updated tokens. Currently the card "trap parts" is very low resolution, this will be fixed hopefully within a couple of days.
Froozgooz Aug 24, 2024 @ 4:16pm 
In regards to the discovery deck, you said it has only 1 limestone powder and 1 trap parts. Is the only thing missing from that deck 1 more limestone powder?
Sotislosky Jul 28, 2024 @ 4:40pm 
yoo loving this !!! is there any custom killers / survivors :)? or hell i would do some but i would like a fella to help me make it i can work on the 3d model but i ain't really that good at balancing tho i have big stats on creativity. hope to hear from you folks soon :)
WINNER1212  [author] Jul 25, 2024 @ 8:57am 
@briareos200 it's almost the final version here is a list of changes I will get to when I get time (vacation and sickness have prevented me so far):
Discovery deck: The latest version should only has 1 Limestone powder, and 1 trap parts instead of 2 limestone powders
Noise token: should have different faces
Missing token: Killer stealth token, Survivor trap token, survivor plan token, separate way stand & the first player token
briareos200 Jul 22, 2024 @ 11:34am 
Is this now the final release version of the game? IIRC there was a mod that was only a prototype demo KS version of the game?
WINNER1212  [author] Jun 30, 2024 @ 4:03pm 
I have added traits and plans!!!
WINNER1212  [author] Sep 21, 2023 @ 8:16am 
Narri L I won't stop you XD. You could write icemakes maybe they will send you the texture files.
Narri L Sep 20, 2023 @ 2:44pm 
Well, whenever I get my full package copy, I'll be sure to add any missing or updated components, if desired!
WINNER1212  [author] Jul 28, 2023 @ 2:41pm 
Hi Naisha
This mod probably won't be updated anymore. (I don't work for icemakes)
Naisha Jul 28, 2023 @ 1:03pm 
Hello,
will the game only be available in english? Are more languages ​​planned?
WINNER1212  [author] Jun 1, 2023 @ 9:55am 
Libor226^tm: probably not, maybe if ICE MAKES sends me the files, since it takes a lot of time to screen capture the cards from tabletopia. And I'm a very (not) busy, but I have other projects I want to work on, like writing a book and making a board game based on all tommorows.
Libor226™ Jun 1, 2023 @ 8:26am 
Will this demo be updated to the latest rules and finall state of the game?
WINNER1212  [author] May 8, 2023 @ 7:27am 
MIKE-N-ITE
click your username in the top right click change colour click on the red orb now 3 bags containing each of the killer's components should appear
MIKE-N-ITE May 7, 2023 @ 6:10pm 
How do I select killer
WINNER1212  [author] May 6, 2023 @ 2:08am 
SyKo
I think the demo will be like this until, the kickstarter is fulfilled. But it's upto IceMakes, and whether i have time.
:crawlgnome:
SyKo May 5, 2023 @ 1:54pm 
Will they be adding the plan cards to this demo?
Joaco Apr 28, 2023 @ 8:42pm 
Wow, the quality of the components is amazing. It looks official.

You said this was only a demo. What else are you planning to add?
Sgt Pepper Apr 28, 2023 @ 3:59am 
are you able to make the bottom key card smaller then the deck instead of bigger. just had a player accidentaly pull the bottom card without noticing twice in a game cause it was sticking out from under the deck.
Sgt Pepper Apr 28, 2023 @ 3:55am 
great new changes, tho there is still some things off with the player aid. the killer does not draw 2 cards at the start of their turn, and when attack succeeded, there can only be one target, since attacks are done one survivor at a time, so the "(s)" isnt used.
on the survivors' turn side, it says on top "in each turn" but shouldn't it say "for each survivor"? this game up in our game when someone tried to repair radio multiple times cause each player is a "turn" on the aid.
WINNER1212  [author] Apr 28, 2023 @ 2:41am 
Sgt Pepper on my version marco's damage indicator look fine, but I have remade the object and reuploaded the files so maybe that should fix it

also the muderer's murder notice card has been fixed
:):cozyjunimogreen:
Sgt Pepper Apr 27, 2023 @ 10:51pm 
marco carven's damage indicator token thing doesnt have a damaged side.
WINNER1212  [author] Apr 27, 2023 @ 3:40am 
-Updated player aids
now there should be no confusion on how the killer get's cards, if you are look at the player aid
-Bigger more dramatic more readable dice
-The special key has been moved to the bottom of the blue deck
I was confused since in the tabletopia version it's under the yellow deck

;b:cozyjunimogreen:
WINNER1212  [author] Apr 26, 2023 @ 9:32pm 
Hi Sgt Pepper
I think the new cards are more fun, balance might be a bit different than what's in the released box but new cards are more fun so they stay (also Ice Makes sent me the files for the killer cards so I could add them)
All the objects in the mod have been scaled up or down to better fit a virtual version of the game, you can always scale stuff yourself by marking something and pressing the "+" key on your keyboard. But I'll look into what size of dice best fits
;)
Sgt Pepper Apr 26, 2023 @ 1:25pm 
i asked ice makes about updating the playtest version and they said they dont intend to update before release. the new cards in update 5 is unclear if that is all the changes they made or just a showcase of some cool ones, so putting the new with the old might create some unbalance. also the coloured key is on the bottom of the wrong deck.
love the other changes tho and the snaps are great, can you increase the dice size tho, they are tiny. and like half sized scale compared to the rest of the pieces (the board with the fear locked dice is a good refference)
WINNER1212  [author] Apr 26, 2023 @ 8:02am 
I'll update the player aids when I get time.
I don't think we will get to try the expansions before the game arrives to backers.
I have informed Ice Makes that the killer boards should be updated.
They explained the updated rules for drawing cards in update 5 on the kickstarter.
good domoman Apr 26, 2023 @ 4:56am 
hello, me again, just found out something that doesn't seem right, on the rulebook page 20, if the killer attack fail, the survivor can take one move action and then the killer must discard 2 card, but then if you look on the summary card for the killer action, you see that when the attack fail you draw 4 cards and if you have more then 5 card you discard the newly drawn card, so which one of the rule is true?
good domoman Apr 26, 2023 @ 4:47am 
hello, thank you for let us try the demo of the game, just two error i found:

1. page 16 of the rulebook, i don't know if there is an error or not, when you search the location there's the tip that say that the killer prevent you from doing that, but the information say that the killer prevent you from repairing, so i think maybe it stops you from searching in that location xD

2. in the "murderer" killer board, on the lvl 3 slot, it say that you unlock the "swift slaughter" card, but the card in the deck is named "death blossom", i search all the deck card and couldn't find swift slaughter and then i saw on the top left of the card that death blossom got the lock.

i don't know if there are other error, but if i found out i will let you know, thanks again for the demo

P.S. i take the all-in gameplay from the kickstarter and was hoping to try the other killers too, can you add it to the game or we must wait for the release of the game? if you can do it, i will be very grateful xD
WINNER1212  [author] Apr 25, 2023 @ 9:38am 
The updated cards have been added and the snap point have been improved, this should improve the play time.
;D
WINNER1212  [author] Apr 24, 2023 @ 7:57am 
I am in contact with Ice Makes, and they are supportive of my work. And they will provide me the updated cards when they are ready, until then you can add proxies or play without the update, or do a 3. thing, I'm not your parent Xd
meanwhile I'll try to add quality of life fixes and updates
Hillel Apr 24, 2023 @ 4:23am 
Looking forward to when the board game comes out. Till then, looking forward to an updated version for TTS. Best of luck.
WINNER1212  [author] Apr 23, 2023 @ 6:11am 
All good suggestions Sgt Pepper, the final key card is a tiny bit larger than the other cards(in my version) which makes it so that it can't stack with the other cards. So shuffle way without worry.
I will update the mod when I get time and when I get the new textures.
Sgt Pepper Apr 22, 2023 @ 1:06am 
could you also add the space for the player boards to go, and the survivor board that holds the cards on the table?
Sgt Pepper Apr 22, 2023 @ 1:03am 
new update looks good, few more notes: missing firecracker token, could you make the barrier snaps rotation snaps? that way they autorotate. also the rulebook is the new version and it doesnt match the player aids which are the old version (look at killer turn, it completely changed between the 2 versions) sot he aids are no longer compatible. the coloured key goes under the blue key deck not under the yellow magnifying glass deck. (dice rotation values can be set with the gizmo tool). also idk if youd want to go through the effort but it looks nice, if you add tags to the snaps so only the specific cards can snap there, for example adding a rotate snap tagged "barrier" so only barriers can snap on those locations.not required but fancy.
Sgt Pepper Apr 22, 2023 @ 12:52am 
i notice its also missing the board for the locked dice on the survivors side. you can also modify the values of the sides of the dice to show the correct values (0,1,3) instead of standard (1-6). also when i played i colour coded the bags for the killer, and survivors to make it easier to see which bag is which. id also recommend seperating the unlocked killer cards from the killer deck and the key on bottom of key deck so you can easily shuffle without worry (i set it up with the killer decks on table with randomizer zones to auto shuffle the 5 decks). also another tip, if you make the board a custom tile instead of custom board, the board will disapear in the hidden zone and make it harder to cheat.
WINNER1212  [author] Apr 20, 2023 @ 10:12pm 
So they've updated some of the cards and stuff. I'll do my best to update the mod.
:D:cozyjunimogreen:
WINNER1212  [author] Apr 19, 2023 @ 10:38am 
now it has been fixed plus some major upgrades to the textures (the ones with holes in them now actually have holes in them!!!!)
WINNER1212  [author] Apr 19, 2023 @ 6:56am 
Thanks @Sgt Pepper
I will fix these errors :):ftlslug:
Sgt Pepper Apr 18, 2023 @ 9:11pm 
Missing Spectre's Life Drain ability
Sgt Pepper Apr 18, 2023 @ 7:36pm 
Cool map so far, few things id suggest: id recommend the JonGetsGames playthrough of terrorscape to teach players instead of NRB since the NRB game played the killer's turn almostly completely off. Also there is suposed to be a limit of 7 barriers max on each side of the board and not infinite. if 7 are out, then killer cant place more. also id suggest to move the killer bags inside the hidden zone as the rules suggest the killer chooses their character secret at same time the survivors are choosing.