Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Encyclopedia Extender Reforged
140 Comments
letrang Jun 8 @ 12:20am 
i agree
The Overlander May 9 @ 10:32am 
beyond based mr author imma sub
Sturdy_Alpaca May 3 @ 12:22am 
Based mod dev
Depression  [author] Apr 23 @ 1:34am 
No, Nexus has solidified itself as a political company so I'm not going to use it. Feel free to download any release of my mods on github, linked in the description.
udkudk Apr 22 @ 7:09pm 
Awesome mod. But unfortunately, the Steam Workshop is pretty small in terms of Bannerlord mods. Could you put this mod to Nexus as well to make it compatible with Vortex and Nexus App Mod Launchers?
ironman92710 Mar 1 @ 3:36am 
I'm so glad you continued this mod! I would love it if you 1. Put it on Nexus, and 2. Added MCM options for what information is shown.
shaypewe90 Oct 5, 2024 @ 2:21pm 
Could you upload this to Nexus or would you mind if I did?
Either way thank you for this.
Depression  [author] Aug 20, 2024 @ 3:13am 
Hm. That's a valid point - it should be configurable, but it isn't. I will keep that in mind when I have the time to work on it.
FOX Aug 19, 2024 @ 7:44pm 
Is there any way to hide the equipment list? I find that I have to always scroll down a lot to look at the relationships etc because of the long list of equipment that are shown above it.
Depression  [author] Aug 1, 2024 @ 2:15am 
I upload every release to github, feel free to download it there.
mark870il Jul 31, 2024 @ 12:00pm 
Thanks for the time & rffort in making this mod usable to others

It works fine with 94 other mods installed'
Would love to see updated versions on Nexus. I have problems with steam mods
Depression  [author] Jun 28, 2024 @ 1:23am 
I will look into it, thanks for the suggestion.
Saucy Bagel Jun 8, 2024 @ 5:11pm 
If you are able to, it would be awesome if you could have an average of a troops equipment stats listed on their pages like the old "Equipment in Encyclopedia" mod on the nexus, or maybe you could update that mod yourself if you wanted to or something.
That mod was so handy to get an overview of how well a unit was equipped, and it would be even better for mods that add new units or troop sets, like MCGA, which has some troops with over a hundred different sets, lol
Was kinda disappointed when I found out that this mod didn't do that, still cool though.
Depression  [author] Apr 29, 2024 @ 10:04am 
Are you by any chance running Diplomacy alongside?

https://github.com/DiplomacyTeam/Bannerlord.Diplomacy/issues/216
大白 Apr 29, 2024 @ 7:47am 
This mod will display a lot of duplicate information in the encyclopedia, can it be improved?
lwhのsama Apr 4, 2024 @ 8:30pm 
更多的百科显示 搜索信息显示:steamthumbsup::steamthumbsup:
Depression  [author] Mar 24, 2024 @ 2:52pm 
No problem! Thanks for taking the time to confirm this.
Dreadlord Mar 24, 2024 @ 2:33pm 
Funny) I tried adding different mods to yours one by one. Every time I run into a crash on different mods, but it's worth turning off the rest, leaving RoT, this mod, I Don't Care and the mod that caused the crash, and everything works fine at startup. Looks like a problem with my mod list. Your mod is great and thanks for the replies and patience))) All the best to you.
Depression  [author] Mar 22, 2024 @ 2:55am 
I'm using I Don't Care myself and can confirm that they are compatible :)
Dreadlord Mar 21, 2024 @ 4:12am 
I found a mod that doesn't work with this one. I Don't Care - Campaign Log Filter - https://steamcommunity.com/sharedfiles/filedetails/?id=2953564744 RoT works perfectly with your mod.
Depression  [author] Mar 20, 2024 @ 4:59pm 
"Type: System.AccessViolationException
Message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. "

Hm. It's definitely not Encyclopedia Extender.

Doesn't seem like a programming error but something about your specific setup.

The exception itself is very atypical. If the game was running fine for a while and suddenly stopped working, you can try validating the cache through steam or reinstalling.

I'm assuming that you didn't do anything funky like moving the game into another directory or running ROT through a debugger, though.
Dreadlord Mar 20, 2024 @ 3:29pm 
https://report.butr.link/E2219D Thank you for explanation)
Depression  [author] Mar 20, 2024 @ 2:19am 
When your game crashes, ButterLib should create a new window with the details. In that window there's a button called "create a permalink" or something like that, click that and post the permalink url here.
Dreadlord Mar 19, 2024 @ 6:12pm 
Tried it. Got a crash when starting a new game or load save file. But I can't tell if it's the RoT or not, 'cause I have like 30+ more mods installed with it xD And I don't have Diplomacy. I can get you a crash report if you will tell me how to do it and what you need
Depression  [author] Mar 19, 2024 @ 4:53pm 
It should, but the best way to be sure is to try it :)
Dreadlord Mar 19, 2024 @ 3:28pm 
have compability with RoT?
Depression  [author] Feb 22, 2024 @ 7:13am 
Yeah... It's very possible, that mod looks like a little bit of a mess.
AlcoholV Feb 22, 2024 @ 7:03am 
Oh..... I see.. It could be a problem. You have to add one more mod to the list. My issue may caused by Character Reloaded. :steamsad:
Depression  [author] Feb 22, 2024 @ 6:55am 
That's an issue caused by other mods unnecessarily calling refresh on the ViewModel (most notorious are Diplomacy and BannerKings). By clearing the ViewModel.Stats collection you also remove the values provided by other mods so it's not really a valid solution. But I appreciate you trying to help other people :)
AlcoholV Feb 22, 2024 @ 6:38am 
I'm having an issue with the HeroPage printing the Hero's Stats(sale value, prisoner, army, etc) twice. I fixed it in the following way Hope this helps.

namespace Bannerlord.EncyclopediaExtender.EncyclopediaHeroPage
{
public partial class EncyclopediaHeroPageVMMixin : BaseViewModelMixin<EncyclopediaHeroPageVM>
{
public override void OnRefresh()
{
// ...
this.Attributes.Clear();
base.ViewModel.Stats.Clear();
base.ViewModel.Refresh();
if (this._hero == null || base.ViewModel == null)
{
return;
}
// ...
}
}
}
Fanta Feb 10, 2024 @ 12:37pm 
can this work in newest version
Depression  [author] Dec 28, 2023 @ 3:46am 
I'm not familiar with that mod and looking at its source code hurts me terribly so I won't say for sure but to answer the question directly - you can take a look at the Mixin classes of EncyclopediaExtender on my github, e.g. https://github.com/adwitkow/Bannerlord.EncyclopediaExtender/blob/master/Bannerlord.EncyclopediaExtender/EncyclopediaHeroPage/EncyclopediaHeroPageVMMixin.cs

Info section fields are in the Stats property of the ViewModel object. For them to get removed another modder has to be clearing that shared collection, which doesn't make any logical sense - but I've seen BannerKings do that for example.
Demon King Dec 27, 2023 @ 1:10am 
How does the mod add fields to the "Info" section of characters? Trying to understand why "Character Reload" removes them and if it is possible to make them work properly together.
Depression  [author] Dec 7, 2023 @ 5:15am 
Yeah, I've reported that issue to the Diplomacy team back in March but it was ignored.

https://github.com/DiplomacyTeam/Bannerlord.Diplomacy/issues/216
DAOWAce Dec 7, 2023 @ 2:12am 
I'm getting duplicate descriptions if this mod is loaded after Diplomacy. BLSE autosorts it right below.

Not sure the effects of moving it up, but as it fixes this bug, I'm gonna run it like this.
Depression  [author] Nov 28, 2023 @ 6:08pm 
Cool, thanks for sharing!
StANP Nov 28, 2023 @ 9:29am 
@Depression had to remove KTA since its still messing with my mods list (not including yours ofc) on my 2nd time booting up the game, had to disable and slowly load back each mods. Better to wait for the author to update it (mod hasn't been updated since March). About lords state after being executed behaving like that, idk if its like a workaround during the author's coding or unintended consequence of what a mess this mod was.
Depression  [author] Nov 28, 2023 @ 8:54am 
Yeah, I guess I will just remove that in the next update. It's the one thing that remained practically unchanged from the previous author's code and it's quite annoying.

For the time being, please don't worry about these messages. And if you do experience crashes when using the encyclopedia with this mod, hit the permalink button in the report window and paste it in a comment here.
Der Eroberer Nov 28, 2023 @ 6:40am 
Greetings. I'm seeing this when game opening also sometimes crushes when I'm looking to heros and others. I'm not sure because of this mod or others or I'm doing something wrong. Best regards.

"encyclopedia extender failed to patch Detailed Character Creation, access type"
Depression  [author] Nov 28, 2023 @ 1:03am 
Cool :)

I'm curious what will happen to these lords next. After from what I assume was execution their state wasn't changed to death but rather a continuous imprisonment in heaven, hehe (the lord is marked as imprisoned but there is no party he belongs to, he isn't located in any settlement etc.). I wonder how the game will handle that.
StANP Nov 27, 2023 @ 11:04pm 
Thanks for the quick response and patch. I've tried testing Kill Them All with your mod on both my old and new save, no more CTD after this patch. Lords that are dead appear as dead in the encyclopedia for now at least. Still gonna have to make sure about this in the long run.
Depression  [author] Nov 27, 2023 @ 9:51am 
I've updated the mod. If Steam doesn't auto-update it to 1.1.4.1 for you, please unsubscribe and resubscribe, then try testing it. Works on my machine :)

And yeah, the issue was probably caused by Kill Them All, I've decompiled it to be sure if it really was the cause but man, that mod is a complete and utter mess under the hood.
StANP Nov 26, 2023 @ 8:06pm 
Depression  [author] Nov 26, 2023 @ 2:16pm 
The link was removed by Steam, unfortunately.
Depression  [author] Nov 26, 2023 @ 8:16am 
Could be, definitely :) If you upload your save file somewhere I could take a look at it.
StANP Nov 26, 2023 @ 5:09am 
Good lord I think this has smth to do with Kill Them All, just read about it on Nexus and people using this mod reported that executed Lords are still alive and healthy roaming around the map (losing the option to execute them again).
StANP Nov 26, 2023 @ 4:56am 
Apart from all those listed the rest are just relation change mods, RBM, Open Source mod series, a family tree mod, BetterHUD and mods providing more info about hidden stats in game.
StANP Nov 26, 2023 @ 4:50am 
@Depression I don't know how but my game just crash whenever I try to access the kingdoms tab and clicking on a specific kingdom name from the in-game encyclopedia. For the mods that might affect heroes I think there's just Distinguished Service 1.1.6, Tutelage (companions auto train fellow companions), My Little Warband, Governor Handle Issues, MolochDuels, Kill Them All.
Depression  [author] Nov 26, 2023 @ 3:39am 
Could you tell me more about the circumstances around this crash? It's exactly the same as the previous reported one which apparently sorted itself out. The issue for me is that it's crashing because of a situation that's pretty much impossible to happen (a hero that no longer exists but is still part of vanilla's list of all alive heroes), my guess in the dark is that another mod messes with heroes improperly but it would be much easier if I could reproduce it.
StANP Nov 25, 2023 @ 10:44pm 
I am also having problems with CTD. Here's my crash log: https://report.butr.link/5FCE05