Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Encyclopedia Extender Reforged
219 Comments
Depression  [author] Dec 8 @ 3:08am 
Yeah, I should probably do that. Though the issues with MCM during 1.3 beta and release make me really worried about it
Neko14789 Dec 8 @ 2:11am 
Can you please options to disable some of the added UI like the equipment, perks, etc.
Rex Dec 6 @ 1:45pm 
Bug reports are kinda useless when there's no crash report.
What is a modder supposed to do with vague information such like "it crashes with 'x' mod"?
Sure, may be somewhat passive aggressive, but c'mon, he isn't some wizard that will just magically know what's up without something to look at.
Depression  [author] Dec 5 @ 3:35pm 
XD
Mr_Anivex Dec 5 @ 3:06pm 
All the guy did was let you know about a bug, ya weirdo. Nobody hounded you about anything. It’s all the weird ego theater you have in your head.

Just saying, that response was not appropriate for the message to which you were responding. That behavior is gross, nobody cares that you do it for free, that’s what everyone does. You aren’t special or doing us all some grand favor by taking 60 seconds to look at something in your free time. Get over yourself dude.
Depression  [author] Dec 5 @ 12:12am 
Good will goes both ways! :)
Depression  [author] Dec 5 @ 12:11am 
I'm doing this literally for free despite some users acting as if I was paid some big bux to resolve their issues with almost no description to go on, please allow me to keep my big fat ego ;(
Phuizour Dec 4 @ 11:43pm 
I mean he literally can't do anything without a crash report so even if you link him a pastebin or something he needs information to go off to troubleshoot the issue. Don't expect modders to be all knowning. And to be fair to the mod author. I informed him of the issue with the UIExtended mod and provided crash logs and what not on github and he was very very quick to reply and take action.
Mr_Anivex Dec 4 @ 11:23pm 
Oof, the weird ego posts from mod authors are always so gross. I'll stay away 😂
Depression  [author] Dec 4 @ 8:39am 
Famiily Tree -> Encyclopedia Extender -> Diplomacy are working just fine (I'm a bit mad that you've made me check). I can't be bothered to check them in any other order. If there's an actual issue with one of my mods, please include the crash report.
Depression  [author] Dec 4 @ 6:57am 
sure, I can take a look at it if I get my hands on a crash report
bushwookie Dec 4 @ 5:54am 
Now that Diplomacy has been updated, it causes a crash when used with this mod
Happens during load of save or starting new campaign

Could be family tree mod though, I disabled both this mod and family tree and that solved the issue
But since your're the author of both I'll give a heads up here
Chef Dec 2 @ 7:19am 
thx for the update
Depression  [author] Nov 30 @ 1:36am 
Wouldn't do it without your crash report :)
Phuizour Nov 29 @ 7:20am 
I have confirmed that the mod is now working on my end anyway. TY for your support
Thor Nov 29 @ 3:41am 
I did do that. It was showing the correct up-to-date mod version, but it was still causing crashes.
Depression  [author] Nov 29 @ 3:27am 
For most mods there's no need to delete anything manually, but unsubscribe->resubscribe is a good method to force an update since workshop is sometimes slow at doing it automatically.
Thor Nov 28 @ 3:01pm 
oh, right, the folder is steamapps\workshop\content\261550 Delete that and it might do the trick.
Thor Nov 28 @ 3:00pm 
I was getitng Crash To Desktop, but now it works for me.

I can't speak for everyone else, but what worked for me was deleting the Steam workshop folder to remove any conflicting files or settings from past versions, then unsubscribe and resubscribe to force Steam to redownload your workshop mods. Give it a shot.
secdomain Nov 28 @ 11:19am 
Wow that was fast.

Great. Thank you.
Depression  [author] Nov 28 @ 10:04am 
Thanks for the confirmation! <3
Luken Nov 28 @ 9:52am 
i can confirm that now the mod works if you use UIExtenderEx v2.13.2
Depression  [author] Nov 28 @ 5:33am 
I've posted a pull request to UI Extender with a potential fix, until then this mod is working fine for 1.3.5 but without the DLC enabled
Cyrion Nov 27 @ 8:24pm 
Same. Just tested with Family Tree and Expanded Filters in multiple load orders. Resolved when I disabled this mod.
secdomain Nov 27 @ 8:05pm 
Not just you. I crash on this mod and Encyclopedia Filters Extended. The author's other mods work fine. I'm on the latest versions of all the dependencies. I updated my dependencies like Harmony, Butterlib etc hoping it would fix it but nope. Everytime I enable any Encyclopedia mod it crashes to desktop.

I have the mod logs that suspect either the dependencies causing crashes or this mod.
it crashed on me, if i remove this mod = no crash
Thor Nov 27 @ 5:12pm 
I can't get it to start without CTD, it might be on me? but I am too tech-stupid to tell.
Either way, I love the mod, would love to keep using it.
Depression  [author] Nov 27 @ 9:33am 
It's definitely an issue with UIExtender and how the DLC is registering its ViewModels. I will see if I can contribute a fix for it to UIExtender but the use case is pretty complicated, so it's rough to say if I will even manage or if it will have to wait for maintainers.
Phuizour Nov 27 @ 8:37am 
Any update?
Phuizour Nov 27 @ 7:55am 
ah yeah then it just doesn't work then.
Depression  [author] Nov 27 @ 7:54am 
My UIExtender is from the workshop, 2.13.0. And I'm downloading the DLC, gotta have to decompile it to see what's going on.
Phuizour Nov 27 @ 7:51am 
If you can provide us with the exact version of the UIExtended mod you use to make this ill test that quick.
Phuizour Nov 27 @ 7:50am 
Yeah I just managed to load everything but your mod and UIExtended as soon as i added your mod and UIExtended it crashes.
Depression  [author] Nov 27 @ 7:41am 
The only idea I have is that it's an actual incompatibility with the DLC, I don't see how though because it shouldn't interfere with the base assemblies we are hooking into. I doubt it's Harmony itself, Harmony is what's throwing the exception but the root cause is in UIExtenderEx (where ViewModels are registered) or the mod. I will have to get my hands on the DLC...
Depression  [author] Nov 27 @ 7:36am 
I'm on 2.3.6.220, but not from the workshop - I don't actually remember where it's from, it was a requirement for one of the total overhaul mods I installed like half a year ago.
Phuizour Nov 27 @ 7:33am 
What version of Harmony did you run this with?
Phuizour Nov 27 @ 7:22am 
Seems to be a harmony issue
Depression  [author] Nov 27 @ 7:14am 
Thanks for including the report - it will allow me to actually take a closer look at it.
Phuizour Nov 27 @ 7:01am 
Added a issue to your github, got fed up with Steam Workshop so installed from Github directly (still doesn't work)
Depression  [author] Nov 27 @ 7:00am 
Ensure you're on the most recent version - v1.1.5.9. Workshop is slow to update. If you're not, unsubscribe and resubscribe, it will force it to download the latest release.
Phuizour Nov 27 @ 6:55am 
Still doesn't work for me :steamsad:
Depression  [author] Nov 27 @ 2:55am 
Thanks for the heads-up, I've updated it. Please check again.
Eratosthenes Nov 26 @ 8:18pm 
This mod seems to not be working with War Sails.
Depression  [author] Oct 13 @ 12:17am 
I was thinking about it recently, we will see.
Legoras Oct 12 @ 6:04am 
Very useful mod, I hope one day it will also add Resource production tab - for example, it will show where is produced silver (globally)
K Sep 29 @ 4:11am 
百科全书扩展器重铸
Depression  [author] Sep 23 @ 12:22pm 
Yeah, that's not exactly viable for UI things. Even if it can be turned on or off with mod options, it still has to be loaded in.
Richard Ramirez Sep 23 @ 9:16am 
There are some great old mods for which with MCM settings we can easily just turn off the things that causes conflicts/crashes. But because those mods cause a crash on start up it's not possible to use those mods anymore.
Richard Ramirez Sep 23 @ 9:14am 
I see, that is a shame because then it means some mods even though their conflicting/crashing features can be easily turned off in MCM settings will still cause crashes in the future because it's vulnerable on start up. It's a shame because it reduces "forwards compatibility".

But earlier on the topic of "Configurability" that is most relevant for reducing some details just for immersion I suppose so that our character doesn't seem psychic. But also because there's too many details on NPCs profile page. Especially with short characters like Corein it's like they're hiding behind a fence.

https://staticdelivery.nexusmods.com/images/3174/19543424-1758643813.png
Depression  [author] Sep 23 @ 7:05am 
Any non-trivial mod can cause a crash at startup because that's when all the memory hooks and UI "mixers" are being registered. It's actually more efficient from parsing huge XMLs every time you click something in the encyclopedia :)