Democracy 3

Democracy 3

Earth Transit, with the Netherlands
30 Comments
Zaimine Zatchet Sep 24, 2020 @ 8:55am 
could you please make a version for dem 3 africa
Der Adler Nov 28, 2019 @ 6:28am 
Thanks
Zaimine Zatchet Jul 29, 2019 @ 3:38pm 
i have an idea for a policy,adopt a road/highway
Knickout89 Sep 16, 2018 @ 12:10pm 
Works for me. Thanks!
BugEso Dec 25, 2017 @ 2:54pm 
Also set my party members to 0, please fix
Gikgik  [author] Jul 12, 2016 @ 6:22am 
Coming up: Drunk driving policy.
Nightfox Mar 13, 2016 @ 8:00am 
@Van Diemen, You're a fool if you believe the Netherlands isnt corrupt as fuck..
Gikgik  [author] Mar 11, 2016 @ 6:09pm 
Version 1.35:
* Urban Rail added
* The Netherlands starting with Libraries
* Balancing
Gikgik  [author] Mar 6, 2016 @ 9:44am 
Sexism and corruption emerges from the "Democracy in Decay" mod. I can try to use other policies to bring them down.

Retirement age is introduced by the Fiscal Policy mod.
Tycondero Mar 5, 2016 @ 10:07pm 
Besides the issues I listed I think you did/are doing a great job. Keep the good stuff coming!
Tycondero Mar 5, 2016 @ 10:07pm 
Comment for the Netherlands in this mod:
- The Netherlands has no corruption issues at all, it should not be a major problem (check http://www.transparency.org/cpi2015)

- The Netherlands has no "Sexism" issue to the extend that the mod implies (which sounds to me more like some countries in the middle east where women are sometimes not act by themselves).

- We do not have excessive road accidents either (check out: https://en.wikipedia.org/wiki/List_of_countries_by_traffic-related_death_rate) . The Netherlands scores as the 8th safest place in the list for road fatalities on every 100,000 inhabitans.

- The Petrol tax should be higher. Of the prices paid at the petrol stations about 70% goes to the government. This includes VAT (21%). I would therefore advise to put this tax at 45%.

-Public Libraries should be enabled from the start. I would recomment to set them at a medium level.

-Retirement ages can be set (though this is part of another of your mods I believe) at 67 years.
Gikgik  [author] Oct 16, 2015 @ 6:22pm 
Coming up: A "Murder on Bridge" dilemma where you can choose one of two detectives to solve the murder, based on "The Bridge" characters.
Gikgik  [author] May 31, 2015 @ 7:12pm 
Version 1.34
* New dilemmas (Street races, Pet regulation)
* Balancing
Repmokk Mar 30, 2015 @ 3:33pm 
Great mod, I really enjoy it. However, I've noticed that the netherlands doesn't have a flag in the compass view, not sure if it's just me. But, if it's not I would definetely appreciate a fix, I'm not any sort of inclinded when it comes to modding so hopefully it's possible.
Gikgik  [author] Feb 3, 2015 @ 9:02am 
There is already a Switzerland mod. No one has done the Netherlands before, though its policies are rather unusual (drugs, prostitution, etc).

You can of course play Switzerland with Earth Transit, and add all Border Infrastructure.
Eppela Feb 3, 2015 @ 8:27am 
But ofc the Netherlands is also a great choice :)
Eppela Feb 3, 2015 @ 8:26am 
Well in Switzerland we have great roads and rail. Infrastructure is top notch. We'r building the longest railroad tunnel of the world atm. ^^
Gikgik  [author] Jan 30, 2015 @ 8:43am 
I consider adding a country to this mod. Any suggestions? Is any country, not yet featured in the game, famous for its infrastructure?
Gikgik  [author] Jan 13, 2015 @ 10:58pm 
Version 1.33: Various balancing. Daylight Saving Time dilemma added.
ethan819 Dec 31, 2014 @ 11:02am 
Invalid Neural Function:.\src\SIM_NeuralEffect.cpp 128

Error when starting country, please fix. :happyelf:
Gikgik  [author] Dec 31, 2014 @ 8:35am 
Version 1.321
* Balancing; fixed a conflict with "Industrial Evolution"
Gikgik  [author] Dec 27, 2014 @ 7:38pm 
Version 1.32
* New policy: Environmental Property Right
* New situation: Bus Strike
* New event: Train Speed Record
* Balancing
leomartin.mendoza Dec 24, 2014 @ 10:03pm 
i have problem in this mod,superpower,crime & punishment,democracy decay rebuilt,sport.... it won't show up.. but i don't have problems with the other mods.. great mods btw..
Thimorin Dec 20, 2014 @ 2:57pm 
Your mods are great!
Gikgik  [author] Dec 15, 2014 @ 6:56pm 
1.31: Added Traffic Accidents and Street Lights.
Added Railroad sound.
Gikgik  [author] Dec 5, 2014 @ 6:50am 
Upcoming update, including Street Lighting.
busted bussy Nov 15, 2014 @ 4:32pm 
The symbol for the Border Infrastructure policy isn't showing up. It's just a black square.
Gikgik  [author] Oct 13, 2014 @ 7:07pm 
Changes with version 1.30:
* Border Infrastructure policy (see image).
* Technology increases Car Usage a great deal. (As the workforce gets more specialized, longer commuting is needed. As cars get stronger and more comfortable, people prefer them more.)
* Various other balancing.
Gikgik  [author] Sep 17, 2014 @ 3:08pm 
Changes with version 1.20:
* Rural Development Grants increases Car Usage (used to be overpowered).
* Plastic Bag Tax decreases GDP marginally (less shopping) but improves the environment.
* Several overrides that make environmentalists less happy.
* GDP creates more Air Travel, less CO2 in itself.
* Satellite Road Pricing has more intricate effects.
capitaine papito Aug 31, 2014 @ 1:08pm 
Just a little detail that bugs me the ''national monorail'' should increase/should be consider as an increas in rail usage