Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
enemies: Chance to transform enemy(like poly), arm them with wands, randomize blood and spawn 'hazards' near them(whatever that might be, hopefully no nukes) - higher levels increases chance of each thing happening
shops: for both spells and wands, give a chance to replace it, with a random one rank 2-6 - higher levels, leans more towards lvl6 and increased chance per spell/wand
just checking
like what does summon verikivi do i know it summons a red spiked saw block but what does it do besides sawing enemies i want to see indepth descriptions
The only mods I have active are this one, Noita Notes, Seed Changer (though I did not have it overriding the seed), and two mods to give me Edit Wands Everywhere and Never Shuffle at the start of the run.
I do have 13+ mods active so that may be the reason why this happened
Im asking to ability geting it ball again, somthere like in temple by doing something like kick the special thing (or just fix the engine clipping phys bugs, LOL) ))
This ball i very important after u get it.
Love the pocket dimension perk...