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Yeah, it's a in-game bug. Sometimes the game reads the integer "0" harpoon resistance as a max number of "int" data type, which is -2147483648.
"Harpoon resistance -2,147,483,648 pts"
This finally explains why I used to get one-shot on a previously playthrough. But its really strange that this even happened.
NM do not have gas resistance, but they do have 50% resistance to acid rain and burning
As for the Hivers' ability to have Nanomachines: I'll also think about it...
I'm not an expert on lore, so you gotta do some digging yourself if you want to answer your questions about lore. I suggest googling "The Definitive Lore of Kenshi". It's a two-part Reddit article that pretty much covers everything about Kenshi's history!
About the weather immunities: I completely forgot about them! The thought didn't even occur to me lol. Maybe I'll add 50% acid rain resistance and burning resistance.
About the ruin locations: I didn't add such things. I made the trader tell about it for the lore exclusively. They USED to be during the Second Empire, but now they are nowhere to be found. Hopefully I explained everything!