Tabletop Simulator

Tabletop Simulator

OneWorld Revived
121 Comments
Morpheus 1 hour ago 
@Sharcc You hit the Delete button twice. The first time you hit the delete button it will delete any packed items on the map. The second time you hit the delete button it will delete the map all together.
Sharcc 3 hours ago 
This might sound stupid but how do you delete a map in oneworld? The delete button just clears all the packed items, how do i actually remove the map from OW entirely? I've got a lot of them from old sessions and the game is beginning to lag pretty bad, so I want to clean up the old ones that wont get reused.
MurderHobo Jun 27 @ 5:33pm 
@morpheus i just went through my one world table with images, all the old maps i made packedand exported fine as well.. like 220 maps over the last week. i just had the issue with one map for some reason, giving me the arithmetic error. i talked to the original creator and we worked through the error, he posted the fix. the original one world has be reuploaded
Morpheus Jun 24 @ 5:10pm 
@MurderHobo I tried what you said. I am sorry to report that individual maps and the complete one world hub exported with no issues. While I was at it I individually exported all my 3d maps. All work correctly.
Gordoneitor 3000 Jun 24 @ 9:43am 
can this be used with other systems? what i mean is i got the daggerheart mod that have its own table and all..its possible to use this and then somehow pass the maps to there?
MurderHobo Jun 11 @ 2:45pm 
@morpheus try and create a new map and export it. My tables work great as well right up until i try and make a new map
Morpheus Jun 10 @ 9:00pm 
I use OneWorld Revived on my table for Cyberpunk. It works good. I have had no problems.
MurderHobo Jun 8 @ 7:08pm 
Also question... What happened to it? Theres been no update to TTS and your version has worked flawlessly since it came out.
MurderHobo Jun 8 @ 7:06pm 
Thanks man... Currently crushed right now... 5 years of gaming just went down the tubes. I tried cannos version but it also gives errors and honestly (no offense to canno) I'm not a fan of that version... Sitting and watching every piece load.... Hard no.
ColColonCleaner  [author] Jun 8 @ 6:53pm 
I thought i would have time the past 2 weekends to look at Canno's repository but haven't had any time. I will try tomorrow night.
MurderHobo Jun 8 @ 6:15pm 
Any chance you can fix this version, none of the the one worlds are currently working?
Саппортиец May 27 @ 9:47pm 
:meephappy:
ColColonCleaner  [author] May 27 @ 8:19pm 
I'll confirm Canno's repository looks good then add him as a contributor to this repository. If he's taking the reigns on oneworld he deserves our praise. More power to you!
AndrewLugia May 26 @ 10:48am 
Im getting this kind of error when i try see all maps so i can build them and im not sure why its not working does anyone have any clue?

Error in Scrip )OW_Hub -Object number) Function <btnSeeAll>:chunk_4:(659,72,-94): attempt to perform arithmetic on a nil value
Саппортиец Apr 23 @ 9:15am 
I won't be able to help then, as I don't know how the mod works with the injector.
Fallen Apr 23 @ 7:50am 
So I did take a look and it still happens, I will try to change the lines next, but it exclusively seems to only happened when using the mini injector with oneworld
Fallen Apr 14 @ 1:16am 
I will take a look when I wake up and post the results
Саппортиец Apr 13 @ 6:57pm 
I changed the appearance position for the bags, but I have no idea if that solves your problem. So if the error persists try changing the position yourself. You can do this by changing the values of the variables in lines 77 and 78
mBag.lock() mBag.setScale({0, 0, 0}) mBag.setPosition({-10, -50, 10}) mBag.interactable = false
aBag.lock() aBag.setScale({0, 0, 0}) aBag.setPosition({-10, -55, -10}) aBag.interactable = false
Fallen Apr 13 @ 2:53pm 
Error in Script (OW_Hub - 55c90c) funtion <newXBag>: <Unknown Error>
Fallen Apr 13 @ 2:21pm 
Error in Script (OW _Hub - 55c90c): chunk_4:(406,4-36): attempt to index a nil value
Саппортиец Apr 13 @ 9:08am 
I can try to solve the problem by moving the position for sack appearances. Can you tell me which one is breaking everything?
Fallen Apr 13 @ 8:14am 
A similar issue occurred with that as well, which makes me confused
Fallen Apr 12 @ 11:01am 
I have ran into an issue of a few error messages, it appears to be happening whenever i use oneworld with the Dnd mini injector, the hub had a nil value and one of the bags is having a value issue as well. I am unsure why it is having an issue but I can assume that it might be the injector's scripting?
Tech Mar 26 @ 4:23am 
Bugged to hell
Milk Father Dec 28, 2024 @ 6:35am 
I need help i seem to have accidentally messed with the texures on the hub and now nothing works
Саппортиец Dec 18, 2024 @ 3:47am 
I've been busy reworking the code and improving the script along the way.
https://steamcommunity.com/sharedfiles/filedetails/?id=3378425155
JohnnyRocket Dec 12, 2024 @ 11:40am 
Is Fog of War supposed to pack up with a map when you save it? Doesn't seem to do it for me.
Саппортиец Dec 4, 2024 @ 9:50pm 
Are there people who want to finalize this script? I have undertaken to partially rewrite it for my needs, but it would be cool to completely rework it with XML forms and additional settings.
Gorgit Oct 28, 2024 @ 3:00pm 
Hey man, where do I find the grid marker or the grid saver?
CakeKeey Oct 18, 2024 @ 10:05am 
BTW, I am using OW maps from the MurderHobo’s workshop page “One World Game Tables with Images” and he has verified that the maps are currently working without a problem for him as someone else was having a very similar issue. If anyone has any advice or way to help I would really appreciate it! Thankyou in advance!!!
CakeKeey Oct 18, 2024 @ 10:05am 
Hi! It seems more than just me is having issues so I am posting this here for anyone to help. When i try to Import new OW Bags, I happen to be getting the Error [Error in Script (OW_Hub - 55c90c) function <KpreImport>:chunk_4:(632,2-55): attempt to index a nil value]
And if I try to place The Bag again, I get the error ["Error in Script, _OW_wBase,onCollisionEnter function: Object reference not set an instance of an object"] I have no idea what to do. I did what I could find online, Deleted WorkshopFileInfos, Verified integrity of game files through steam. Opened as administrator, Deleted Workshop folder, and sadly it did nothing. I tried this several times. Does anyone have any idea what I can try? I am designing a game using tabletop simulator and it is a major setback :( Thankyou for any help you can give in advance. Would appreciate it a ton!
HawkEyeVe Jul 18, 2024 @ 5:22am 
Hello, how are you? I have this problem of unsupported format since the workshop loads. Any ideas?
Morpheus Jul 12, 2024 @ 6:34am 
I saw that happening... Turn off the Snap To Grid on TTS's Grid options.
Dungeon Brain Jul 12, 2024 @ 5:24am 
Anyone else have an issue where the link markers they drop on maps don't srop where they want them to? Mine move like all the way randomly across the map
SporeHarvest Jul 6, 2024 @ 1:29am 
Hello there I am trying to add this object to my tabble. It's the dc20 character sheet.
https://steamcommunity.com/sharedfiles/filedetails/?id=3092344223&searchtext=dc20+sheet

After import it keeps throwing this error at me.

Error in script (OW_Hub - 55c90c) function <pickLocks>: chunk_3: (791,8-71): attempt to perform arithmetic on a nil value

followed by the inability for me to export maps (It doesnt store the map image tile) properly, delete them or even reset the whole thing with a new one world object completely fresh spawn.

If you have any help on how to fix this I would be very thankfull. It's an awesome tool and I really wish to use it.
Morpheus Jun 21, 2024 @ 5:10pm 
Odd... it works fine for me on my table.
Slushy Jun 21, 2024 @ 2:53pm 
Yeah it seems borked in general for some reason, it isn't working on it's own workshop table properly either.
Slushy Jun 21, 2024 @ 2:03pm 
Happens when I build a map.
Error in Script (OW_Hub - 55c90c) function <pickLocks>: chunk_3:(791,8-71): attempt to perform arithmetic on a nil value

Happens when I clear a map.
Error in Script (OW_Hub - 55c90c) function <btnEnable>: chunk_3:(480,4-29): attempt to perform arithmetic on a nil value

I can deal with both, as they still function as intended (even if the build button still says build when its now the sync button) but i'm trying to put together a public workshop and this makes it pretty damn sloppy presentation-wise.

Anyone got any idea whats causing it?
Pascal Jun 6, 2024 @ 1:17pm 
@ShortKnifeAgile to make One world ignore an object, drop it on the one world panel.
ShortKnifeAgile May 31, 2024 @ 11:04pm 
One World seems to also pack anything below it as well. I have some flooring decoration underneath the table, and the point of origin is underneath it by 16 units. When I try to pack object on top, it grabs it and packs the flooring too.
Froman Joe May 21, 2024 @ 2:12am 
Made a small utility for one world to auto change backgrounds when the map is built
https://steamcommunity.com/sharedfiles/filedetails/?id=3251323133
Weirym May 13, 2024 @ 7:55am 
Well, quick update, the fault I was having with OW was of my own making. Habitual manually saving the game with OW open and active is most likely the culprit. And going back over the tutorial videos, it is suggested that this not be done. I did have to export all my map from both my campaigns, and then re-import, but ever since then, I have not had any of the errors that seem to be going around. Just remember to close your OW session before saving, and you should be golden.
Morpheus Apr 30, 2024 @ 12:03pm 
In your tutorial video for One World, where do I find that tool you use to put a FOW around the little map icons that One World stores high above the table?
Luka Apr 23, 2024 @ 3:35pm 
seems it is dead not revived, what a joke
BlueDemon - 75 Apr 17, 2024 @ 1:40pm 
duplicate GUID error sucks, everything was going great until...
Weirym Mar 19, 2024 @ 1:47am 
Ok, I am now starting to get the same issues as everyone else has been describing, duplicate GUID errors and NaN errors on combined models packed into an OW bag are my main 2. I probably jinxed myself by saying that I didn't have issues.
The PolterGhost Mar 18, 2024 @ 2:52am 
The controls book no longer seems to have any sort of text appear. Tried debugging a few different ways, but couldn't get it functioning.
Vandlan Mar 17, 2024 @ 4:35pm 
I keep running into this issue when importing maps of a "duplicate GUI ID" and it won't let me add it to the system. Even when I remove all the maps I've saved to it and try to start over, it keeps throwing that up. It used to be so simple, but now I have to fight it every time I want to put in new maps, or reload an old save and load only a handful just for the night. This used to be so easy, but it's become a massive headache. Is anyone else running into this?