Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I just looked at my game launch page and noted I've just hit 1,131 hours in game since the release of COH3, and I remember only covering 150 hours in the campaign. I hated the lack of zoom function in the campaign, and if not for this and Adler's mod, I doubt I'd have reached 300 hours in game.
Thank you Nox.
Setting player command points to 30 seems to also set AI command points to 30, even if it's set to 1.
https://discord.gg/zeWXhHVG
1 Problem is disabling BattleGroups causes the endless map load.
沒關係,抱歉,問題已經解決。重新啟動遊戲以獲取修補程式更新。
Game Settings Update
🔹 Optimized mod structure for better performance.
🔹 Options now range from 5% to 300% in 5% increments.
📊 Post-Match Stats UI (Shown After Game Ends)
🔹 Displays: Veterancy, Lifespan, Units Spawned, Kills (Infantry, Vehicle, Tank, Aircraft, Building).
🔹 Left Panel (Based on Resource Trading):
⚙️ Conversion → MP/Mun/Fuel converted.
🎁 Transfer → Resources gifted to teammates.
❌ Disabled → Top 6 abilities used (e.g., Used: 2 King Tigers).
🔹 Faction-Specific UI – Background changes per faction.
🔹 Examples: 🔗 Conversion [i.postimg.cc] | 🔗 Transfer [i.postimg.cc] | 🔗 Abilities [i.postimg.cc]
⚠️ Back to Main Menu skips the game's post-match screen for now.
📝 Report any issues with details.
Example map is: (6) Sangro River Crossing.
Thanks for pointing that out, i have changed it + the description.
The blue bar when hovering over a tank unit is the hitpoints not armor.
When i use your settings: F150, S115, R100 it changes the US Pershing from:
F300>450
S180>207
R90>90
If this is not what you mean, i'll add you.
- Updated Advanced AI to the latest version
- Updated Spearhead to the latest version
- New feature: Resource Trading
* Convert manpower to munition or fuel (and the other way around)
* Transfer resources to a friendly player with a 20% fee (send 100 fuel, pay 120 fuel)
> Resource Trading can be enabled via dropdown in the in-game settings menu
> It is directly above Camera Direction and can be set to disabled, conversion or transfer
> When conversion or transfer is enabled there will be a Supply drop icon on the left side of the minimap to open the UI
Hope the google translate was correct, but if the AI keep circling in the center it will be fixed in tomororw/day after's update. Updating Advanced AI to the newest version and adding a new feature.
Added you on steam to investigate a bit further.
I would like to add other Global exclusion options, like Air&Artillery&Tanks or a mixture of such. Picking just one exclusion is a challenge sometimes on what I want to eliminate. I usually just go for Air, but then them mortars keeps hitting my choke points.
And thanx for the suggestion on the tuning packs, I'll give them a try.
* Adler's Luftwaffe and all units
* Spearhead
The mods above work the best in my opinion.
And in my games it seems the Advanced AI option maybe broke or something, the AI doesn't build anything, they just spam what ever the HQ has.