Stellaris

Stellaris

Stable Knights - A(I) portrait creation tutorial
10 Comments
Phlegmagicus  [author] May 26, 2024 @ 12:33pm 
Thank you for the info I will try to fix this
w.girl27 May 21, 2024 @ 12:27pm 
unfornatly dosent work with update.
Schmeeda Dec 16, 2023 @ 1:40pm 
Ultimate Chad Modder
Superior General Delvardus Apr 19, 2023 @ 8:11pm 
This is a neat tutorial! I really want to get into portrait modding sometime soon so this could come in handy as a guide.
Phlegmagicus  [author] Apr 12, 2023 @ 2:16pm 
The issue should be fixed.
I also added a new prescripted empire "Arturas Empire" featuring the new portraits
Phlegmagicus  [author] Mar 29, 2023 @ 12:12pm 
Thank you for the bug report :steamthumbsup:
I will try to fix this
Deuceyart Mar 23, 2023 @ 10:18pm 
Hey! Your guide is pretty helpful, but I've noticed an issue in-game with your species - it renames the Mammalian Shipset to "Knight."
KnightedWarrior Mar 20, 2023 @ 1:39am 
cool mod bro
Phlegmagicus  [author] Mar 19, 2023 @ 2:50am 
So the baseline mod is animated. It uses some default humanoid aniamations and sounds from the game. There is a link for a custom animation tutorial in the git hub repository description
Schmeeda Mar 18, 2023 @ 7:23pm 
wow I'll definitely check this out. Is the custom portrait animated too?