Call of Duty: Black Ops III

Call of Duty: Black Ops III

Ultimate Experience Mod [Public v1.2.0 Build-002]
1,221 Comments
Bread 3 hours ago 
Is there a way to disable UEM weapons for gun game? I just want to play with map weapons.
The Beardly Bear 3 hours ago 
so all i want is guns maxed for just zombies offline use will this do the job?
Pompy 10 hours ago 
tyy
Sphynx  [author] 11 hours ago 
@Pompy > I will see if I can make the settings save soon!
Pompy 11 hours ago 
@Sphynx, I want the mod to stop using custom weapons that the mod added, cause i dont like them, but after EACH restart, it doesn't save that choice
Sphynx  [author] 11 hours ago 
@Pompy > Do you mean map weapons? Or the custom weapons the mod adds?

@Tabi-Chan > What kind of Mutation Customizations?
Tabi-Chan 18 hours ago 
Will there be more Mutation Customizations in Future Updates?
Pompy 18 hours ago 
@Sphynx Can you add something to disable custom weapons? because in the settings there is the "map weapon" toggle, but it never stays active after a restart, this is annoying. Thank you
Sphynx  [author] 23 hours ago 
@Meme Nabber > Yes, this will probably come!

@BLLACKBUTTRFLY > Yesn't. You have to play the Barebones version of the mod, however that isn't working right now. But will be working very soon!

@AZ Terror > Yes, this mod is and always will be free!
AZ Terror Aug 3 @ 1:10am 
is it free?
BLLACKBUTTRFLY Aug 2 @ 7:08pm 
is there any way to disable the modded weapons? I like the base game weapons already
Meme Nabber Aug 1 @ 1:38am 
i love the weapon selection, i am curious, are you going to maybe add new weapons or attachments in the future? Also i may be stupid, how do i get the "challenge" camos listed in the description next to the VIP camos?
:> Jul 31 @ 3:43pm 
I joined
Sphynx  [author] Jul 31 @ 3:18pm 
@:> > Sorry to hear that, I have no experienced anything like this, would you mind joining the discord so we can see what is going on? And maybe we could turn that trash into trashure?

Sorry, I'll let myself out
:> Jul 31 @ 2:22pm 
Trash mod literally bricked my game just loading it so badly i couldnt even go to a new desktop to get rid of it. Had to restart whole pc idefk how you accomplish that shit fix it
Sphynx  [author] Jul 31 @ 1:51pm 
@Bappo > Die Rise challenges were not supposed to be in the mod yet.

@Pompy > Correct, I am working on this!

@BrandOff > I could definitely integrate this as a seperate option

@EmoShrek732 > Sorry, some maps become incompatible when the mod updates.

@Tabi-Chan > Yesn't. Not anytime soon!
BrandOff Jul 30 @ 1:30pm 
@SpaceFilm1992 > they are way too common
Tabi-Chan Jul 29 @ 1:00pm 
Are bots planned?
EmoShrek732 Jul 28 @ 5:19pm 
My game crashes when loading certain maps, including some flagged as fully compatible such as Europa, is there any fix that im not aware of or is it on my end?
BrandOff Jul 28 @ 3:11pm 
Can you make an option to remove specific guns from the box? The skull splitter is too op and the lightsaber pulls me out of the immersion. Thanks for making this mod and being so involved with feedback!
Pompy Jul 28 @ 7:28am 
The mod doesn't save the edited settings. Or if there is a way to save them, let me know thank you. (talking about stuff like gobblegum turned off etc)
Bappo Jul 27 @ 1:24pm 
The challenges screen for maps is also bugged, shows Die Rise challenges as default and only shows Mob and Skyblock Survival at the top (I have also never downloaded skyblock survival)
Sphynx  [author] Jul 27 @ 2:18am 
@Excalibur15 > Sorry about the lobby, I will try to fix this as soon as possible, with the Steam API update making the Mod unplayable I had to release the new UI without fully testing it...

I will be removing Melee Weapons from Gun Game
Excalibur15 Jul 26 @ 2:48pm 
One thing with new update is on controller there is trouble getting to the lobby and selecting a map and starting a game. Also, can there be an option to remove melee weapons in gun game. They aren't fun to use on some maps, especially one window maps.

Also Nihylus yes it works on custom maps. Some it wont.
SpaceFilm1992 Jul 26 @ 7:24am 
am i the only one who thinks powerups are way to common after this update?
TK2025 Jul 24 @ 11:24pm 
Sphynx your the goat for this mod if it wasn't for you man i"ll probably be playing shit ops 6 zombies,thank you for this mod bro:steamthumbsup:
DarkTheDamned Jul 23 @ 2:18pm 
I just wish u could get camo progression on non pack a punched guns. That'd be amazing
Tabi-Chan Jul 23 @ 1:54pm 
Can you add timed based zombies in mutator settings
TheNihylus Jul 23 @ 9:17am 
This mod works with custom maps ?
TK2025 Jul 22 @ 2:40pm 
is there a way you can add the FFAR in the weapon combat records or no?
NoV8rs Jul 21 @ 12:52pm 
Is there a way to reduce the radius for interacting in maps? There is some maps I can only interact with pack and not the box due to how small the area is
Sphynx  [author] Jul 21 @ 11:07am 
@Niusong > Not all, but some like the Wunderwaffe increases chained zombies
Niusong Jul 20 @ 12:48pm 
what exactly happens when you pap infinite damage ww like the thundergun and apothican servent, multiple times?
Sphynx  [author] Jul 17 @ 2:49pm 
@clairo fan > UEM has built in Performance upgrades and fixes. Which can be played together with T7Patch. Supporting all these clients takes time and quite a lot of effort, so we won't be supporting it.

UEM fixes the Menu Stutters and adds a bunch of other performance issues.
󠀡󠀡 󠀡󠀡 Jul 17 @ 2:46pm 
To my knowledge CleanOps is a separate exe that has many of the same protections as the original T7 patch while also including things like a server browser and anticheat for multiplayer. I use it because it has performance fixes, since without it I get random stutters in custom zombies. It's relatively new.
Sphynx  [author] Jul 17 @ 2:37pm 
@clairo fan > What is CleanOps?

@iPolar > Im sorry, you're right, the menus are still a work in progress, I wasn't able to finish them due to the issues regarding the Steam API update.

@Gman1255 > Not at this moment, they are extremely dumb
Gman1255 Jul 17 @ 8:45am 
Would it be a good idea to have a toggle to allow a bot to join your game?
iPolar. Jul 17 @ 7:38am 
there is no 'click-able' button to exit the options in the main menu.
󠀡󠀡 󠀡󠀡 Jul 16 @ 9:34pm 
Doesn't work with CleanOps T7 unfortunately, just gives me a black screen
Sphynx  [author] Jul 16 @ 2:50pm 
@JORDANofCOD > You cannot both mods at the same time, however you can enable the same in this mod. Go to the Black Ops 3 Folder and then Players, in there find the .json file called: T7 and open it.

Set force ranked to true, and you can do this for achievements as well!
JORDANofCOD Jul 16 @ 2:01pm 
i have a mod that is int the script of the game that allows me to level up regularly on bo3 zombies, will the leveling in this mod conflict with that?
Sphynx  [author] Jul 16 @ 1:55pm 
Mod has been updated and is working fully now!
Sphynx  [author] Jul 16 @ 1:55pm 
@toe ring that binds them > Yes, everything from the mod can be disabled. Including stuff per player, like Hitmarkers and such.
toe ring that binds them Jul 16 @ 10:44am 
Are players able to optionally turn off mod features they don't want (like in AAE) such as the Deployment System if they want an experience that is a bit closer to classic zombies or just want to tailor their playstyle?
Gman1255 Jul 16 @ 9:47am 
Good job! Hoping for a fix for BO3 Enhanced soon.
Sphynx  [author] Jul 14 @ 11:11am 
@ivan.the.tres > Still working on the fix!

@grand boi > I don't mind interviews.
1. Not sure, will be thinking about that when it comes around
2. I am working on changing the menus yes.
3. I don't think so, but that's okay, I was top 3 for a little bit.
grand boi Jul 14 @ 3:23am 
Continuing not to sound like Interviewer but what skins you think you be adding one the shop come out and how much would they usual cost1, another thing will you be changing the menu or soon other things2, do you believe soon your mod will be in the highest of workshop in the call of duty workshop 3.
ivan.the.tres Jul 14 @ 1:50am 
Quick Question: Has the mod been fixed yet?
Sphynx  [author] Jul 13 @ 4:33am 
@☢ERDANIH33☢ > Check out the following link to fix that issue, I am working on a proper fix:
https://ultimate-experience-mod.com/fix
☢ERDANIH33☢ Jul 13 @ 4:31am 
what is my game stucked in menu whitout buttons, I played with it activated