Call of Duty: Black Ops III

Call of Duty: Black Ops III

Ultimate Experience Mod [Public v1.1.22]
1,083 Comments
ApatheticBeans 6 hours ago 
when I load in it reads “Mod Version: Barebones v1.1.21” I'm aware there is a barebones version and was wondering if the files got mixed up or if I had done something wrong in some way or another
Sphynx  [author] 20 hours ago 
@TK2025 > It used to be in, but it adds too much assets and fills the engine limit
TK2025 Jun 15 @ 5:15pm 
is there a way you can add the AN-94 into the game if not than thats ok man:steamthumbsup:
Sphynx  [author] Jun 15 @ 12:43am 
@Brycemonkey > PM me on discord @sphynxmods
Brycemonkey Jun 14 @ 12:09pm 
I was in a game and level up to prestige 1 and then it crashed. Now i do not have prestige 1 anymore. Like what the heck. I spend a lot of hours leveling up. Can i fix it somehow?
Zet395 Jun 9 @ 6:15pm 
@sirJaysonYT0326 You already can. If you knife the box, it'll drop the weapon on the ground, so you can share it.
sirJaysonYT0326 Jun 8 @ 6:34pm 
@Sphynx can you add give guns to teammates in coop/with your friends from the box?
Sphynx  [author] Jun 7 @ 3:37am 
@Bluenoia™ > Not planned at this moment

@taco > I am aware, I am working on a fix
taco Jun 6 @ 1:31pm 
shield doesn't protect you from zombie hits.
Preythestars Jun 5 @ 6:43pm 
@Sphynx much appreciated! Greatly looking forward for the future updates!
Bluenoia™ Jun 5 @ 5:51pm 
There is many maps I enjoy but some of them have perks that aren't able to be used while using this mod. Do you have any plans to fix this or allow them. I feel like the perks of a map really define it and make it enjoyable but the mod blocks this. lmk!
Sphynx  [author] Jun 5 @ 4:57pm 
@Preythestars > The barebones version of the mod will have all the BO3 weapons. I will be adding a new version soon that will have bo3 weapons!
Preythestars Jun 5 @ 2:23pm 
Any idea how to use the BO3 weapons in the base maps? The only weapons I've seen, outside of the wonder weapons, are the Gorgon and the RPK. Great mod overall tho!
Sphynx  [author] Jun 5 @ 1:52pm 
@Pug in Black > Start a different map before starting DE. I am working on a fix!
Pug in Black Jun 5 @ 1:43pm 
der eisendrache make fatal error
Sphynx  [author] Jun 3 @ 12:33pm 
@SentientDab > Funny you mention it, it's fixed in the next update!
SentientDab Jun 3 @ 9:11am 
Anyone else experiencing large fps drops right at the end of every round with this mod on? A fix would be wonderful.
Sphynx  [author] Jun 3 @ 2:07am 
@Death Piss > Please join the discord, we can help you better on there! We'll make sure to fix all issues you're having!

@BrandOff > All challenges/stats and so on save at the end of a round, meaning completing an EE and it ending the game does not save. I am changing this, but in the meantime, you should be able to save at the end of the round.

Call of the Dead is a very weird map that is hard to make compatible.
BrandOff Jun 2 @ 4:12pm 
call of the dead crashes the game even on barebones
BrandOff Jun 2 @ 4:11pm 
i beat the mob of the dead easter egg and got the popup but when i went to the challenge menu it still says its 0/1. i killed weasel so was that the reason?
Crimson_Rose Jun 1 @ 4:03pm 
The crashing is unbearable. Im running a 3050 so this is on the mod. Everytime I boot a map it crashes. This needs to be fixed asap:steamthumbsdown:
Death Piss Jun 1 @ 10:01am 
got a problem every time my game crashes(it isnt often, but it still happens) I lose all progress in the mod. whether its camos, rank, experience, everything gets reset and i lose it all. And for some reason it also resets my gobblegum selection and resets both my mod settings and my entire game settings. so my audio is reset to blasting 100, my sensitvity is reset to 2, my mod settings go all fucky and dont keep the selections i had before, and worst of all i have to go through rebinding my keys. im sick and tired of grinding my ass of only to lose everything i grinded for because either my pc says fuck me and kills itself or my power goes out and im just plain unlucky. please fix this issue i beg of you.
Zet395 May 31 @ 2:52pm 
Oh, also, I am unaware if this is known already or not, but Shadows of Evil is noted to crash unless you load up another map first. However, Der Eisendrache also has this issue for me, despite being listed as fully compatible.
Zet395 May 31 @ 3:15am 
All good. Either way, I still actively play thanks to this mod, so I shall continue to wait patiently for the update, and can't wait to see how it grows.

Throughout my life, it has never felt more hype to be a zombie fan, tbh. A rocking Die Rise remaster, Mob of the Dead remaster, a Tanzit one the way, Call of the Dead, and who knows what's next? Combine it all with this mod, and I've gotten so much enjoyment out of zombies.

I appreciate it all. And I missed it so much. After Cold War, I didn't think I'd ever enjoy zombies again.
Sphynx  [author] May 31 @ 3:12am 
@Zet395 > No ETA yet, all information (sorry), will be on the discord.
Zet395 May 31 @ 3:09am 
That's pretty exciting. I can't wait to see all that's in it. Do you have a general ETA on the update?
Sphynx  [author] May 31 @ 3:08am 
@Zet395 > Next update will include this. The update is going to be quite large and takes time, but fully worth it!
Zet395 May 31 @ 12:38am 
Disabling special zombies doesn't seem to work outside of Chronicles maps. As an example, dogs still appear mid-wave on Giant, or Panzers and dogs in Der Eisendrache.

Is it impossible to disable them on certain maps?
Sphynx  [author] May 30 @ 3:49pm 
@Scoped909 > No ETA.
Scoped909 May 30 @ 3:06pm 
When will the mod be compatible with enhanced?
Sphynx  [author] May 30 @ 6:00am 
@Zet395 > Specifically Wunderwaffe and Thundergun kill more zombies per enchantment, so yes!
Zet395 May 30 @ 12:37am 
Out of curiosity, does PaP'ing Wunder Weapons like Thunder Gun or Wunderwaffe actually do anything?
Sphynx  [author] May 29 @ 2:41pm 
@TankTopMaster96 > I have no idea, sorry
Russian Zar May 29 @ 2:28pm 
@Sphynx > it worked. thanks. Is there a reason why all the guns are blurry when you aim with them? Is there A console command to disable it?
Sphynx  [author] May 28 @ 2:25pm 
@TankTopMaster96 > Yes, however it's a console command until I add it properly; /cg_fovScale 0 - 1.0
Russian Zar May 28 @ 12:12pm 
does this mod support fov scale like the all around enhancement mod? It makes it possible for the fov to not drastically get lower when you aim. the all around enhacnement mod doesnt work properly so I thought maybe I could use it here
Sphynx  [author] May 28 @ 10:12am 
@GotGameShane > No it is not yet, it is being worked on!
GotGameShane May 28 @ 10:07am 
Is this mod compatible with bo3 enhanced?
Sphynx  [author] May 28 @ 2:16am 
@Jay > Added next update!
Jay May 27 @ 5:08pm 
add option to hide stamina
pretty distracting seeing a progress bar constantly fill and deplete
Sphynx  [author] May 27 @ 2:32am 
@imADHD > Let's try to fix it, would you mind joining the discord, it's easier to help you there!
imADHD May 27 @ 12:33am 
weapon stats are not showing up at all
Wii Sports Master May 26 @ 8:49pm 
how do i turn off the changenotes constantly scrolling?
Sphynx  [author] May 26 @ 12:57am 
@Kenny > Yes, I am aware, and I am working on fixing this in the next update! - You should be able to sprint or knife and it will restore.

@jokerrose57 > At this particular moment, only Kino der Toten and Nacht der Untoten work, because I have to manually setup places where loot is allowed to spawn. I will be working on all maps soon!

@imADHD > Yes, UEM has it's own leveling system which you can level up in!
imADHD May 25 @ 7:39pm 
with this mod am i able to level up in private matches?
jokerrose57 May 25 @ 3:56pm 
Question, I know I'm going to sound like an idiot but, how do I get Loot Mode working? I had the setting on but going into the game I don't see any crates or lockers highlighted to loot. Unless only some maps can provide this mode?
Kenny May 25 @ 1:14pm 
I am sure that you are already aware of this, but there is always a stutter every time the round passes. The inspect animation can also caused my back to soft lock while I was rebuilding barriers on verruckt. I couldn't run or shoot, I needed to go prone to unlock it.
Kenny May 25 @ 8:15am 
Thanks, I would appreciate if this could be done here as well.
Sphynx  [author] May 25 @ 8:04am 
@Kenny > At this moment, this is not possible. I don't know if it ever will be. I can ask if there are ways to load additional zm_stuff
Kenny May 25 @ 7:54am 
Hey bro, I have a modified zm_mod file which contains uncensored German flag textures for Kino Der Toten and Der Eisendrache. Usually the way to install it is to replace the zm_mod of an exisiting mod with it, or just add it if there isn't one already. But your mod already has one and it looks to be quite heavy, so something will be lost from your own mod.

Is it possible to implement this in some way without compromising your own mod?