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Later, tried same map - my team as British vs German AI and played the game the whole way through no issues. Settings were same: Advanced AI with custom AI economy turned off. This was with AI teammates, and foes.
Thanks for the suggestion, but every factions' assault engineers are set up this way. They already have better combat capability (sturmpios imo are one of the best) and faster repair. This gives you reason to keep regular pios around instead of upgrading all of them.
Power of Patience On.....
Use Advanced AI and turn off custom economy.
the more (and more accurate) descriptions we get the better.
They're being nerfed soon. I like how everyone decides to collectively complain about them in the past 3 days after not being touched for months.
Also:
- Bunker MGs have the same range as regular MGs.
- Flak Guns have the same or less range then AT.
You're shooting AP rounds at a building. Do you honestly think that is a good idea?
Updates have been rolling in ~weekly. I try to upload changelogs when there are big changes; but I've been busy IRL, so less time for modding. As for the activity on the server, it's always been fairly low.
@illarionovmisha
I wouldn't do that because the italian models of those units can't use the store skins.
There is nothing wrong with the SH3 discord.
@illarionovmisha
We already have something similar, the three divisions are organized roughly by year:
- Armoured: <1943
- Guard: ~1944
- Infantry: ~1945
Speaking of Wikinger, in their CoH3 version, they have an option to choose between the African and the Italian versions of the Brits. Adding a similar feature to your mod would make it even greater, in my opinion.
You can't build Bunker for MG with pioneers, Panzerfaust not Working.
Bot is rushing at 4 Minutes with Stuarts like crazy, he can go over bridges that are destroyed, can you bring back the old version before 20.06.2025?