Left 4 Dead 2

Left 4 Dead 2

RNG TLS Skin VScript
43 Comments
Caulfield Sep 13 @ 7:13am 
So great, dude, so great
★JΛKΣ★ May 22 @ 3:15pm 
ok
R󠀡F  [author] May 22 @ 3:20am 
For the gun you are holding? No.
★JΛKΣ★ May 21 @ 8:44pm 
Does the skin change again after loading into the next chapter?
Mar 4 @ 12:59am 
can you make a script that remove all tls skin in local server?
R󠀡F  [author] Feb 24 @ 4:46am 
I have no issues subbing/unsubbing, i cant help.
LuckyRoot Feb 24 @ 4:41am 
RF. Any advice on how one can undo the effects of this mod if they are still there even after unsubscribing from it?
I STAPLE TAPEWORMS ON MY Feb 17 @ 8:53am 
can you make a version that excludes the crowbar
makoto yuki <3 Jan 12 @ 8:14am 
i too have the problem, where i installed the mod. and the effect of the mod didn't got away. i tried looking else where the addon could still be installed. but idk where or how it still is.
freaky crazy goblin Nov 18, 2024 @ 10:59am 
i still have the effects of this mod, even after i unninstalled it.
手冲药罐子 Nov 3, 2024 @ 11:33pm 
niceeeeeeeeeeeeeeeeeeeeee!!!
This script solves the problem that I have with other guns that don't have TLS to show skins, and I believe it will work best if this script can be used online
multo Sep 30, 2024 @ 6:04am 
best shit ever
kagotin Aug 19, 2024 @ 3:21am 
works online?
R󠀡F  [author] May 29, 2024 @ 1:55am 
Yes
PÖIЙ† βLΛЙK May 28, 2024 @ 9:47pm 
Since melee is tagged, I assume this throws the gold crowbar and trophy cricket bat into the mix as well?
HazToxi Dec 15, 2023 @ 9:36am 
Thanks for the script. It works good and variations doesn't change when they're picked up.
Sir-Diogenes405 Dec 14, 2023 @ 1:25am 
This mod is amazing. Is it possible you could reduce the spawn chance of the dirty auto shotgun?
R󠀡F  [author] Nov 18, 2023 @ 6:12pm 
Only if they make use of the TLS skin system.
Digital_Revenant Nov 18, 2023 @ 12:50pm 
Just for extra clarification, what does it mean that weapons that normally don't have skin support will have a skin?
Does that mean I can download two desert rifle (scar) skins and both of them can appear, or am I taking that too literally?
R󠀡F  [author] Oct 9, 2023 @ 8:51pm 
Idk why Knife wouldnt work. As for T3, T3 spawns dont seem to have "m_nWeaponSkin" netprop so i need to set the skin manually on pickup, causing the delay. I might be able to come up with something different however.
SirWololo Oct 9, 2023 @ 7:07pm 
Really cool mod! I'm having some issues tho.
- Knife doesn't seem to be supported, or its something on my end maybe? I added more skins but it just spawns with the 1st one.
- T3 weapons skins don't match until you drop the weapon and pick it up again or do damage with it. I saw the other comments about it, so its not a big deal.
R󠀡F  [author] May 16, 2023 @ 8:25am 
Nope.
(^^^) Xeno May 16, 2023 @ 8:01am 
Could you also rng the gas can?
Pluvillion May 4, 2023 @ 3:27am 
TIL there's a faux chrome shotgun.
LittleBigSmoak Mar 5, 2023 @ 12:05pm 
still pretty neat
R󠀡F  [author] Mar 5, 2023 @ 11:58am 
well thats given because it doesnt use spawn entity.
LittleBigSmoak Mar 5, 2023 @ 11:17am 
Something cool I found out is that the tonfa, if reskinned, will only use the default skin when spawning on riotcops. I like that
▼ WellDare ▼ ♫♫♫ Feb 27, 2023 @ 1:02pm 
I wished for this :steamthumbsup:
LittleBigSmoak Feb 25, 2023 @ 7:48am 
So does T3 have the "on pickup" method or is it just delayed when it spawns in?
R󠀡F  [author] Feb 24, 2023 @ 12:42pm 
I could add back the old "on pickup" method for T3.
LittleBigSmoak Feb 24, 2023 @ 12:37pm 
Weird. No clue why the scout specifically misses this. Any way to add the netprop to the m60, chainsaw, or m60? Or is that just kinda stuff that isn't able to be added in without doing more work than the effort is worth
R󠀡F  [author] Feb 24, 2023 @ 12:30pm 
Did some testing and it turns out that chainsaw, m60 and grenade launcher do not work. I guess theyre missing the netprop required by this. Scout was working fine however.
LittleBigSmoak Feb 24, 2023 @ 6:45am 
through testing trying to make the skins there, it seems that
-scout rifle doesn't allow any skins at all, just straight up doesn't work
-grenade launcher and chainsaw allow thirdperson skins, but resets to the default upon picking up the weapon, even if the firstperson model calls for the skin.
-m60 may or may not work
-skins don't carry over to the next chapter
LittleBigSmoak Feb 23, 2023 @ 8:35am 
Works like a charm, thank you for making this.
R󠀡F  [author] Feb 23, 2023 @ 7:36am 
Now the script should be glitch free.
R󠀡F  [author] Feb 23, 2023 @ 7:20am 
Currently overhauling the script anyway
LittleBigSmoak Feb 23, 2023 @ 7:13am 
well, that and the skins not showing up until after you pick up the weapon
LittleBigSmoak Feb 23, 2023 @ 5:59am 
Just checked, it was the sourcemod plugin doing that. As of now the only issue is the skins not carrying over to the next map.

If possible, a command to randomize the skins could also be useful for testing purpose
R󠀡F  [author] Feb 23, 2023 @ 1:08am 
Cant replicate the issue.
R󠀡F  [author] Feb 23, 2023 @ 1:00am 
@LittleBigSmoak Hmm, that shouldnt happen..
LittleBigSmoak Feb 23, 2023 @ 12:55am 
Found an issue. If you pick up an item (like first aid kits, molotovs, adrenaline, etc.) while you have a weapon with a skin, the skin resets to the default one.
Sades160 Feb 22, 2023 @ 7:25pm 
finally thanks!
K Feb 22, 2023 @ 3:52pm 
Thanks!!