Stellaris

Stellaris

Gray Tempest Shipset
87 Comments
borsk  [author] Aug 25 @ 9:27pm 
paradox broke mods again? I can't be bothered doing extra work just because someone at a faceless corporation doesn't know how to do backwards compatibility. FirePrince, if you feel like updating the mod, you are its only hope
SyndieSailorScout Aug 25 @ 8:56pm 
im having an issue where the nanite shipset is considered a biological ship, and therefore costs food to build? i dont want to build a nanite empire out of food. any help would be appreciated.
RezinQui Aug 16 @ 2:10pm 
Take my steam points
Fran Jun 7 @ 2:51am 
You are super welcome @FirePrince <3 THank you for adding me to the Compatiblitly Section!
FirePrince  [author] May 30 @ 2:20am 
Ah thanks to hear thx. ;-) Also thanks to Fran for the NSC Compat Patch https://steamcommunity.com/sharedfiles/filedetails/?id=3488882952 (desc updated)
borsk  [author] May 28 @ 2:36pm 
all thanks go to FirePrince
Space_Void May 28 @ 11:06am 
Very cool you came back to update this. Thanks.
borsk  [author] May 28 @ 9:32am 
yeah, you can go ahead and post it
Fran May 28 @ 7:01am 
Heyhey :)
Did a NSC3 Patch for your Mod.
I don't know if i'm alowwed to post it in your comments, but you can check out my profile or search for it :)
Zalera May 14 @ 1:40pm 
Thanks for the update!
FirePrince  [author] May 14 @ 1:02pm 
np, my last tribute :Hire:
borsk  [author] May 14 @ 9:09am 
thanks, firePrince
Mr. Kitty May 14 @ 8:53am 
DAMN! YOU AUTHOR! All that EFFORT for NOTHING! AGGGGHHHHH!!!
(Good work man. XD Glad you're still looking out for the mod.)
FirePrince  [author] May 14 @ 6:48am 
Updated to v4.0.
Mr. Kitty May 13 @ 11:18pm 
Until I can figure it out, I added some lines between the top
"grey_tempesttw = {"
And the line
"fallback = fallen_empire_01"

I'll post it but the formatting messes with the spacing and trying noparse or code doesn't seem to work. I might suggest looking in the workshop folder and finding another shipset that isn't labelled organic in game and yoinking something like the below (but formatted) from there? Idk. Sorry.

ship_kinds = {
default_ship
space_amoeba
tiyanki
voidworm
cutholoid
crystalline_entity
}
ship_selection_weight = {
base = 0
modifier = {
set = 10
graphical_culture = from
}
}
Mr. Kitty May 13 @ 11:08pm 
I hate steam sometimes... figuring out how to send it without it messing up the format is proving harder for my walnut brain than fixing the ships.
Mr. Kitty May 13 @ 10:48pm 
Allow me, the super genius to saveth the day! Through my divine intellect (pissing about like a moron) I managed to get mine working as a normal shipset! HUZZAH!
I did as follows.

I went to the workshop folder.
*Steam\steamapps\workshop\content\281990\2932808239\common\graphical_culture

I opened the file
"grey_tempesttw_graphical_culture"

And meddled about in it.
For simplicity's sake I'll just paste what mine looks like now so anyone can just overwrite their file with it. But all I did was add some simple stuff to it.
I'm still testing so Idk if it's perfect but at least they aren't being treated as biological ships.
borsk  [author] May 12 @ 12:43pm 
I have no desire to touch stellaris again. Complain to paradox that they broke shipsets. Or fix this mod yourself
lada enjoyer May 12 @ 8:57am 
Hey, I really like this mod and the shipset, would it be possible just to fix the game marking it as a biological shipset?
Cat-Lunatic May 10 @ 12:51pm 
Well, its treated as a biological shipset now.
MightyThor769 Apr 23 @ 2:44am 
never mind, idk how to create a mod
MightyThor769 Apr 23 @ 2:23am 
can i take over your mod?
borsk  [author] Apr 22 @ 4:05pm 
I don't play stellaris anymore, so I don't have the motivation to maintain my mods. However, as a purely graphical mod, this one should work with all future versions of the game
MightyThor769 Apr 22 @ 7:05am 
can you do an update please?
Jake the Snake Mar 19 @ 6:10am 
respectable
borsk  [author] Dec 6, 2024 @ 3:18pm 
lol no sorry
JSHALO2025 Dec 6, 2024 @ 2:44pm 
Anyway you can bring this to Sins of a Solar Empire 2?
COMMANDER_ INVICTUS May 25, 2024 @ 8:56am 
Bro why the colossus have to be so UGLY for this ship set
Porcelain Doll May 14, 2024 @ 1:28am 
Appears to be working!
SUP3RCHI3F Mar 11, 2024 @ 7:09am 
im having an issue where the ships dont show up in the ship design menu thoughts?
borsk  [author] Dec 28, 2023 @ 9:09am 
it should
Lonely_DM Dec 28, 2023 @ 3:07am 
Is it still working?
borsk  [author] Oct 21, 2023 @ 11:30am 
We don't have special textures for gigastructures, but it should work just fine. The gigastructures should have the same appearance as they would with any vanilla shipset
Neon Oct 21, 2023 @ 10:10am 
I was wondering. The megastructure textures, are they compatible with Gigastructures?
HavocLordX Jun 6, 2023 @ 7:21am 
The Perfect Mod for the Perfect Origin.
Solodon May 21, 2023 @ 10:40pm 
guys it works with NSC, you just get the default NSC ships (deal with it)
FirePrince  [author] May 18, 2023 @ 2:21am 
@WatcherCCG: as far as i know you don't need NSC compat for this as NSC doesn't change nanite ships.
borsk  [author] May 14, 2023 @ 7:21am 
nope
WatcherCCG May 13, 2023 @ 6:57pm 
Any plans for NSC compatibility?
Commander Ashfield Apr 21, 2023 @ 7:48am 
Awesome! I'm subscribing too then.
FirePrince  [author] Apr 20, 2023 @ 8:08pm 
yes
Commander Ashfield Apr 20, 2023 @ 9:01am 
Does the light color of the ships also change with the primary color of your empire flag like other ships do?
MightyThor769 Apr 17, 2023 @ 9:58am 
i love this mod!
MightyThor769 Apr 17, 2023 @ 9:57am 
yes
borsk  [author] Apr 16, 2023 @ 2:34pm 
PLANETARY DIVERSITY SHROUD WORLDS?
MightyThor769 Apr 16, 2023 @ 10:08am 
NCS2 SEASON 7?
FirePrince  [author] Apr 15, 2023 @ 1:36pm 
Ah yes, there is a room in both source mods.
Kamisori Apr 14, 2023 @ 10:16pm 
it has the city and everything it's just missing a room D:
borsk  [author] Apr 10, 2023 @ 4:01pm 
lol
Neodinson Apr 10, 2023 @ 3:26pm 
This kinda looks like the creatures that come out of the L gates. Was that your inspiration?