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once I finish beating every vanilla character D5 I'm gonna play this mod
I've updated the mod to (hopefully) work with the latest version of ModLoader. If you're still encountering bugs or issues, please let me know.
All being well, this will be nicely set up so I can continue adding new characters and concepts to the game over the coming year! Updates won't be too frequent since I'm working a full-time job now, but I'll try to get something out every now and then ;)
Armok is proud.
This mod adds new content to unlock, it feels like normal brotato, its balanced and not easy.
added good times to my game. Thanks to the Creator!
I have an idea for a new character already lined up, but it's one where there's no reason I can't make it elemental based 😁
Just a question @EviePatamon , you didn't link any discord sever or anything else, and I wonder if you are interested about Character or Weapon Idea request ?
Of course, without any obligation or anything.
I'm asking this because I have some idea that I think would be cool and fun to play.
I was a mod Author in the past for some games, nothing big, but it was still something, but today I sadly don't have enought time to do it myself.
Even if from what I quickly look at, modding a new weapon or character on Brotato isn't that hard.
Tel me what you think about it.
Adjusting the map size for Magnetic sounds like it'd be a pretty big buff for the character, since it'd make the enemy speed up less impactful. But you have got me thinking about map size as something else to play with for future characters ;)
The previous Stuck character + Range scaling was too much powerfull and it was even more the case if you play with Extatonion mods and the Sniper Modern weapon who can give you more +% range than the hookshot + more piercing + more range etc
So, nice job to balance him and for the new character.
I really like the pickup Range scaling concep.
Maybe you can add a new weapon who is using pickup range ?
Will you be updating the mod image to include the Catato?
1.可以最多装备24个武器;
2.开始时自带一个2级手掌;
3.开始时自带2个人物特性(statues应该是这个意思吧,如果翻译错了请大家指正)
4.回收物品时减少99%材料获取;
5.每装备1个不同武器,增加5%伤害;
6.每装备1个武器,减少5%攻击速度;
7.每装备1个武器,减少1%移动速度。