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You lose it too when leeches grab you.
"What room (press O with dev tools mod active and read the yellow text in the top middle)? I would like to test it."
Context:
The game has a VineGrab animation. The mod does not touch that. When grabbing a vine you enter swim mode and you get a slight boost in the swim direction when you jump off. As far as I can tell you don't get a real jump. Maybe a larger boost would be nice or a real jump.
I basically replace some moves completely. You get either the full modded version or the full vanilla version. It is not surprising that these might not work anymore. Even in vanilla, these are unintended side effects (minor bugs).
The question is how much it matters. When would you care about these? Maybe in speedruns, but you would not use mods there, right?
What options do you have trouble with? Would an updated description help?
A gif for each one or a opdated video separated in chapters for each config option
https://discord.com/channels/291184728944410624/1358385808138178632
Following the instructions from SBCamera Scroll to post bugs there
Can't reproduce. I tried WJ alone or together with Wall Climb. I tried Gourmand and Hunter in arena. I jump to a wall and from wall to wall. No exhaustion.
Other mods might interfere. See if this happens when other mods are disabled. If not, maybe you can find what other mod interferes.
Any idea if it works or if it is getting updated?
it seems that the version of bepinex that comes with the game is broken and as such none of the code mods actually get loaded.