Cities: Skylines

Cities: Skylines

King's Bay
150 Comments
n00bleX Mar 29 @ 7:58am 
Hey, thanks for the great map! It looks like that passenger trains aren't coming from the track near by the initial square. I could only receive tourist in my city by the track over the bay... Does anyone else have same problem?
IhmeHihhuli ™  [author] Jan 9 @ 2:02pm 
Super happy to hear you enjoyed the map! Not so happy to hear you lost your save game though, we've all been there at some point so I can feel your pain :(

Unfortunately I have no plans to recreate this map, or any maps for that matter, in skylines 2. I'm quite simply too busy nowadays with other responsibilities so I don't really have the time needed to do map projects anymore, at least in the foreseeable future. Sorry :/
jiberjaberZ8 Jan 8 @ 8:09pm 
I Loved this map, used it with Owl's Mediterranean Temperate Theme. I put like 200+ hours into my city and wasn't even 25% done but unfortunately I lost my save game and I hadn't updated my backup in like 6 months. I haven't actually touched the game since than. Are there any plans to recreate this map in cities skylines 2?
IhmeHihhuli ™  [author] Aug 29, 2024 @ 10:43pm 
If you wish to edit the existing road layot, try using an anarchy mod to enable editing despite collision. For example, try using Network Anarchy . If you don't want to use any mods in your save game, you can also toggle the mod, edit the roads in the map editor, save the map to a new ID (i.e. rename the map and save it separately), disable the mod and then run the map without any mods. I hope this helps. If you have any further concerns please feel free to ask anything!
spartacus999 Aug 29, 2024 @ 8:01pm 
The highway interchanges are ridiculously overcomplicated and it's impossible to fix them as the way that the highway has been built with the carriageways so close together means that you can't redraw them.
IhmeHihhuli ™  [author] Jun 16, 2024 @ 12:17pm 
Thank you! Glad to hear you like the map! :)
E_vivas Jun 16, 2024 @ 10:33am 
Great map! Love the details and the variety of spaces, from the bay to rivers and valleys! Great work!
IhmeHihhuli ™  [author] Jun 15, 2024 @ 1:29am 
:lunar2019laughingpig: Close enough! Super happy to hear you enjoy the map, thank you for your kind comment!
Evangskn May 31, 2024 @ 7:59pm 
Omg, IhneHuhhuli, this is the best map every! I've been looking everywhere for these kind of maps! I can Finally make realistic cities! (I hope I spelled
your name right)
IhmeHihhuli ™  [author] Feb 10, 2024 @ 2:00pm 
@joelplows123,
Only vanilla roads are used here. The highways have been laid down with a bit tighter spacing than what vanilla allows though, giving a slightly cleaner appearance. Use the Network Anarchy mod if you want to disable the collisions to be able to place roads without collision being a limiting factor. Hope this helps! :)
joelplows123 Feb 10, 2024 @ 9:05am 
I cant find the road that matches the one you have used, is it from a mod?
屠图兔 Dec 11, 2023 @ 8:36am 
6666666666
IhmeHihhuli ™  [author] Dec 8, 2023 @ 9:33am 
Glad to hear it all works now, have fun building! Always happy to help :)
_Incr3dibl3G4m3r_ Dec 8, 2023 @ 5:42am 
Update:

Restarting the Map with a new city worked. Now everything runs without problems.
Seemed to be an AI issue as you said.
Just glad that it works so I can expand!

Thanks for your help!
IhmeHihhuli ™  [author] Dec 8, 2023 @ 4:05am 
Very interesting. Issues like these are often difficult to trace and also knowing cities skylines, they're also not always replicable. Which also means that by simply restarting the city, you may not run into the same issue again even if you do everything the same way you did last time.
The mods you're using shouldn't be an issue, but you never know.

To me this just sounds like a game quirk where the AI for some reason has driven itself into a dead end. Also I don't think it's map specific, as if the map worked normally for quite some time, it has most likely to do with a mod that starts taking over more as the city grows, or like I said before, just the game AI itself bugging out. Regardless of the cause, it's an inconvenience and restarting is always (or at least usually) a "meh experience".

Glad to hear you enjoyed the map though! Hopefully by restarting you won't see the same issue recur.
_Incr3dibl3G4m3r_ Dec 8, 2023 @ 2:21am 
Hey! No worries :)

Yeah unfortunately I still have the issue... It´s like no public service building is getting supplies from outside.
I am using the same mods I use on the other maps (TMPE, MoveIt, Road anarchy, 25 Tiles, And a lot of custom assets.) - so maybe that is why

I will restart the "map" with a new city and see if the problem continues to be there.

But apart from that, the map looks awesome and i enjoyed playing on it before the issue!
IhmeHihhuli ™  [author] Dec 7, 2023 @ 2:25am 
@_Incr3dibl3G4m3r_,
Sorry for the late response. Are you still having this issue? Did you test any other maps if it's map specific or not? To me this sounds like an AI issue, are you using any mods that alter the sims AI, for example TMPE or some supply control mods?
Regarding the highway usage, the game AI always takes the shortest route, meaning the cars will shortcut through a downtown instead of using the highway if the downtown route is calculated to be shorter / faster, so if you've set up roads that make a shorter path to wherever the cars are going to, this could be a reason for that issue you're having.

@VEeR gg & TarkieTheBoss,
Thank you for your kind words! All feedback is always very much appreciated! :)
_Incr3dibl3G4m3r_ Dec 3, 2023 @ 12:27pm 
Great looking map, but out of nowhere multiple errors occoured:

1. Public services, especially graveyards do not send our their cars anymore. The number changes between 1 and 2 all the time.
2. Power plants (Oil AND Coal) do not receive any supplies!
3. The northern highway (Consisting of highway ramps only) is not used at all. Cars or trucks do not take the highway. Even after I demolished and reconnected it.
4. Industry buildings do not have any raw materials...

Its like from one second to another, nothing works anymore...
Do you know why?
VEeR gg Nov 24, 2023 @ 11:15am 
I like this map! The breakwaters look nice, and lots of space to build at the start square.
TarkieTheBoss Nov 3, 2023 @ 10:14am 
great map! great work ...! love that peninsula shores
IhmeHihhuli ™  [author] Jul 4, 2023 @ 11:08am 
Cities Skylines is a mystery at times :lunar2019grinningpig: Super happy to hear it was just a quirk of the game and you've got it working now. Have fun building!
c.keith.lowry Jul 4, 2023 @ 8:34am 
I started a brand new version of your map and for some reason it worked. Not sure if there was some sort of issue when I first loaded it or not but it's working now. Thanks!
IhmeHihhuli ™  [author] Jul 4, 2023 @ 6:51am 
Very interesting. Unfortunately I don't have any further tips to troubleshooting, nor do I have any ideas as to what the culprit could be.
Have you by chance tested reloading (fresh save) the map, re-subscribing to the map ("reinstall"), or tested any of my other maps if the issue is creator specific or just this single map?
c.keith.lowry Jul 4, 2023 @ 5:38am 
It's only this map though. I started a few other maps and they work fine. I have most of the standard mods (node, traffic, network, prop line, find it, Skyve, etc, etc).
I tried a little brute force. I changed the interchanges to force them into the city (no continuing on the highway). They got into the city and at the first road possible, they turned around and returned to the highway.
IhmeHihhuli ™  [author] Jul 3, 2023 @ 11:02pm 
@c.keith.lowry,
Are you using any mods by chance? Could have something to do with an outdated mod or an AI mod not working properly, but honestly I don't have any solid ideas as to what could be causing the issue. Did you try forcing a larger population / building a larger city to try and sort of brute force traffic into the city?
c.keith.lowry Jul 3, 2023 @ 7:27pm 
Gorgeous map. Built a little area but for some reason no one moves into the town? Like they don't take the highway exit - everyone just zips on by. There are no broken connections, no wrong ways, etc. I rebuilt the interchanges into smaller ones thinking that was the issue but no, everyone still stays on the highway. I even tried to trick them by forcing them into the city by directing all highway traffic into the city - they just turned around and went back to the highway as soon as they could. Thoughts?
89pleasure Jun 21, 2023 @ 11:33am 
This map is awesome! Thank you so much. Love building my city on it <3
Greed May 31, 2023 @ 11:51pm 
Hey, thanks! Okay, sounds good! Glad the resources still work! I'm looking forward to giving the map a shot, I'm currently in the middle of planning out some highway systems for my city! All good, I figured it would probably be that process at the end of the day haha. It's definitely a weird issue, and I haven't tried your other maps! I'll give that a shot, and see if that is a thing!
IhmeHihhuli ™  [author] May 31, 2023 @ 5:41am 
[2/2]
I know it's a nuisance and unfortunately I don't have any potential solutions for resolving it other than the usual, going through your mods and trying to figure out if you can pinpoint which one is causing it - which is quite a lot of work, and might not be worth the effort if the map is working normally other than just the resource view.

It's interesting that you encounter the issue only on this specific map. Have you tried other maps which were made by me? Just thinking if it could have something to do with any mods that I've had active while making the maps, albeit I have always kept them to a minimum, basically using anarchy and road mods only.
IhmeHihhuli ™  [author] May 31, 2023 @ 5:41am 
[1/2]
Hi there! Glad to hear you like the map :)

I remember having the same exact issue with the resource viewer some years ago; unfortunately I never came to a conclusion of what the culprit for the issue was, as at some point the resource viewer just started working normally again. I'd expect it to have something to do with some mod, and it probably resolved itself on my end when I either disabled or subscribed to a newer version of a mod. I do recall the resources working as intended for me though, regardless of the broken resource viewer.
Greed May 30, 2023 @ 6:47pm 
Hey! Thanks for the map, great work! I seem to be having an issue with the resource viewer, unfortunately; it says that I have zero resources available, but I can still see all of the painted areas within the resource viewer. I don't seem to be having any issues on other maps. I just thought I'd let you know, and see if you might have any potential solutions that you would suggest. I'm going to be building a city soon, so I will test if the resources themselves still work.
tigerlillylove May 11, 2023 @ 7:50pm 
top 20 mods on xbox
IhmeHihhuli ™  [author] Apr 28, 2023 @ 2:30pm 
Super happy to hear it worked out! :steamhappy:
I have not set up any donation options, I might set them up some day but as of now I'm just happy to see people enjoying my work! :) Have fun building! I appreciate the gesture!
Ncc1701py Apr 28, 2023 @ 2:23pm 
Hey @IhmeHihhuli ™ you're the saviour! At first I only redrew connection between the existing once and they didn't seem to help, went back here to look at your comment again and redrew from the border of the map and boom! Thank you again for the continuing support on the map, you're getting a coffee :steamhappy: (Oh is there's a way for me to buy you a coffee?)
Ncc1701py Apr 28, 2023 @ 6:06am 
Thank you so much! I'll try that out!
IhmeHihhuli ™  [author] Apr 27, 2023 @ 3:40pm 
[2]
To edit the shipping connections, I think Network Anarchy has the functionality built in. Meaning using that mod, you can edit the connections in-game and won't have to actually edit the map, since editing the map also wouldn't affect the current save game you have. It varies what people have done when saying "re-drawing the connections", but the most foolproof way to re-draw a connection is to re-draw it from as close as possible to the map's edge, all the way to the desired location in one continuous draw to avoid possible broken nodes etc.

I hope this helps, if you need help or clarification on anything, feel free to ask! I'm always happy to help :)


PS. the 1000 character limit on the comments here is ridiculously low, resulting in only having to split the responses into two messages :lunar2019grinningpig: oh well, good old Steam :lunar2019grinningpig:
IhmeHihhuli ™  [author] Apr 27, 2023 @ 3:39pm 
[1]
Yeah sounds like mods are definitely not to blame here, very interesting. I wonder if verifying the integrity of game files would have an effect (and starting a fresh city after doing so), but I kind of doubt it though so probably not worth the trouble, especially if you're decently far into the game already.
Ncc1701py Apr 27, 2023 @ 2:02pm 
I only have 2 mods from community, unlock 25 tiles and extra landscaping tool so I guess they're not the culprit?
For the drawing connections, how to do that? Is it from editing the map? After edit would it take effect on my current saved city using the map?
Thanks for your prompt replay as always!
IhmeHihhuli ™  [author] Apr 26, 2023 @ 4:51pm 
Each to their own with the sewage management :lunar2019laughingpig: good to hear you found a way of implementing it though.
30 years is - I'd say - a long enough time. Very interesting why for some people the connections seem to break. Are you using any mods that might have an effect on the connections? Just trying to figure out if there's an actual culprit for the issue. Also, did you try re-drawing the connections like a few others have done here?
Ncc1701py Apr 26, 2023 @ 4:30pm 
Thank you for the reply! I've just placed it on the far corner of the ocean (unlocked all 25 tiles) and let the polluted water sit around the sewage facility lol.
Another issue is that I have what other players described - no outside cruise coming in, gave it a fairly long time (30 years) and messed with ship budgets too, still not working.. Any ideas?
IhmeHihhuli ™  [author] Apr 24, 2023 @ 7:10am 
Furthermore, some people have tried re-drawing the connections and have found a fix for it that way. Again, you can find more specific information on this in the comments on the most recent pages so make sure to see the comments and see if you find a solution!
IhmeHihhuli ™  [author] Apr 24, 2023 @ 7:08am 
Very peculiar that a few people have recently reported issues with the ship/airplane connections, perhaps a game update has something to do with it as closer to the release of this map, I don't think anyone had issues with them. In other words, I'm unsure why people are having these issues. However, I'll reference KiWiX's input, as he was having the same issue:

"
Just following up on the air and cruise problems in case anyone else faces them. I still can't get incoming cruise traffic into the inner harbour but in the area facing the open ocean, I get a good flow of in and out traffic when a bus line is connected between the cruise dock and the central city.
For the flight paths, I deleted the incoming lines and redrew them from edge to edge in a cross like many of the flight paths in the standard maps. This introduced flight traffic flowing through the map and the airports are getting traffic in and out now.
"
hyypem Apr 24, 2023 @ 3:56am 
Hi, I'm loving the map so far! My city is coming along nicely. The only issue I have is that ships don't seem to be working. I have connected a passenger harbour inside the bay near the main flat area, and a cargo dock outside the bay where the three rail lines go to. Both successfully pointed the ship path, however no ships are coming to either unfortunately. Do you know who I might fix this?
IhmeHihhuli ™  [author] Apr 22, 2023 @ 4:35pm 
@sergey,
There are plane routes! They're simply small strips on the edges of the map. The reason why I draw air routes like this is the airplane behavior; if you have an airport directly under (or close to) an air route, the airplanes will "take off" from the air route from point on the route that is closest to the airport and this causes the airplanes to fly in a spiral to lose the altitude in order to land on the airport. By drawing only small "entrance paths" on the edges of the map as air routes, the planes dispatch from the plane route far away and this allows for a more realistic descend and avoids the spiraling effect. The airport should be able to connect to the routes regardless of how far they are. I hope this helps!
IhmeHihhuli ™  [author] Apr 22, 2023 @ 4:34pm 
@Ncc1701py,
Thanks, glad you like the map! Regarding the sewage, by putting the sewage on the other side I mean the two separate bodies of water. The "lake" to which the river you're talking about connects to, is not actually in contact with the main bay waterfront - the highway separates the bodies of water. So for example, place drawing pumps on the northern side (towards the river) of the start square, and place your sewage pumps to the southern side of the start square, on the main bay waterfront. I hope this clarifies it, apologies for the delayed response.
sergey Apr 22, 2023 @ 3:16pm 
Why no plane routes on this map?
Ncc1701py Apr 21, 2023 @ 12:23pm 
Really nice map and I love it! Thanks for the effort! One question I have is for the sewage water displacement. I've read earlier comment regarding this topic but wanna follow up on your reply: by saying putting on the other side do you mean putting sewage on the other side of the river (the river far north)? If so I guess it's not a very elegant way of handling it, usually we're just dumping it out to ocean or down stream; But since your map don't have much water flow out of ocean (in fact it looks like none, water is actually flooding in!) I guess there's no good spot to put the sewage.
imago9 Apr 17, 2023 @ 10:25pm 
I modified all the junctions, and I noticed that the last part of the planes path in the corner of the map (the part over the sea) has some kind of issue, because I can't edit it
IhmeHihhuli ™  [author] Apr 17, 2023 @ 2:48pm 
By re-making the paths, which parts of the paths did you remake? The entirety of them, or just partially? Whilst I was making this map, I had minimal mods active to make sure there wouldn't be issues caused by any extra mods, but of course along game updates anything can happen. Interested in hearing your feedback!
imago9 Apr 17, 2023 @ 2:31pm 
after reading KiwiX, I had a more accurate look to my game and I found that ships and planes were only mines, departing from my city. I re-made ships paths, then cargo and passenger ships from other cities start to come; I re-made plane path, then cargo plane start to come, but I'm not sure if passenger planes are coming...