Stellaris

Stellaris

Pops give build speed
25 Comments
|_| Clyax May 6 @ 3:19pm 
@Professor Kokonoe Thank you.
Professor Kokonoe May 6 @ 1:47pm 
For the unaware, the more recent version of this mod is here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2958797016
It's not the same mod but offers functionally the same benefits. Reposting it since some people didn't seem to notice.
fLaMaster Jan 31, 2024 @ 11:33am 
Sadly, but seems did not work anymore. Briliant idead, hope someone will update it, if author does not.
Zargachi May 12, 2023 @ 4:54pm 
will receive update?
unchi Apr 11, 2023 @ 8:12am 
very usefull for birch world
皮皮山上的咕咕⑨ Apr 7, 2023 @ 4:08am 
Thanks for sharing this mod, @🌌 UEFF 🌌! I've also created a mod that does something similar, but with the added benefit of the modifier being updated annually through an event. This should improve compatibility, although the modifier value may not always align with the number of pops.

If you're interested, you can check out my mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2958797016 . Keep up the great work!
Cutha Feb 22, 2023 @ 9:49pm 
It's a great idea but to avoid mod conflict it's likely a better idea to instead of messing with base game files write a yearly event that counts the pops and applies either a planetary modifier or a planetary deposit.
GUNS BLAZING Feb 15, 2023 @ 3:11pm 
@MasterBot seconded
MasterBot Feb 9, 2023 @ 1:43am 
This mod is being overriden by like 5 other mods,any semi-easy fix to this without manual patching in irony mod manager? Its already as low as possible in the loading list if smth.
🌌 UEFF 🌌  [author] Feb 1, 2023 @ 2:48am 
@Legion of Forlorn Hope no
Legion of Forlorn Hope Feb 1, 2023 @ 12:57am 
do i have to start a new game for this to work
doctornull Jan 30, 2023 @ 7:35pm 
Birch World goes BRRRRR
vexalator Jan 29, 2023 @ 2:30pm 
no idea if this is balanced or not but it just feels so right
|_| Clyax Jan 29, 2023 @ 11:26am 
@the chump chump This is why having it be a toggle for people to decide if it applies to everyone or just you helps everyone play how they want.
Kartblaster9987 Jan 29, 2023 @ 8:48am 
i'd probably install this if it were a civic since making it apply to EVERYONE makes me feel that it would get crazy fast
🌌 UEFF 🌌  [author] Jan 29, 2023 @ 6:43am 
@| Clyax yes it also applies to AI.

@MasterBot good idea just added that.
MasterBot Jan 29, 2023 @ 2:21am 
Maybe makes sense to include army build speed too?
|_| Clyax Jan 28, 2023 @ 11:01pm 
Does this also apply to AI? If not, can an option be toggled so people can make it apply to AI or not for their own fun or balancing?
FrozenParagon Jan 28, 2023 @ 7:03pm 
I'd like to perhaps fork this into an always on mod
Falo Jan 28, 2023 @ 5:26pm 
Aight dope, thanks G :3
Still amazing this isnt in the base game tho...
🌌 UEFF 🌌  [author] Jan 28, 2023 @ 5:16pm 
@Falo No, it's just Planetary build speed, decision speed and clear blocker speed.
It only affects planets basically.
Falo Jan 28, 2023 @ 4:20pm 
Havent played with this yet, but does this give a 1% increase to every build speed per pop? including fleets and megastructures?
FrozenParagon Jan 28, 2023 @ 2:57pm 
this very mild increase to build speed is such a subtle and (seems so obvious) idea for a mod I think it's a good enough idea to be in the main game. no lie. this is a face palmable great idea
Rogueone Jan 25, 2023 @ 9:24pm 
1% per pop? Woah
Them8 Jan 25, 2023 @ 4:30pm 
thank you. ill use this as a buff for my single world mods