Crusader Kings III

Crusader Kings III

Traits: Teardrops
10 Comments
Jul 1, 2023 @ 1:22pm 
Update? There seems to be a bug making names and descriptions of traits unreadable.
Jun 5, 2023 @ 11:08pm 
I have a problem with the decision to pick Sin or Martyr pops up every year and sometimes even faster than that. Any advice?
Mar 29, 2023 @ 1:24pm 
Amazing mod! Just waned to let you know that there seems to be an issue with writing errors in the trait names and there descriptions.
Feb 23, 2023 @ 9:32am 
Hi, thanks for the mod, I have this issue if the children inherit the world breaker trait, they never grow up even after reaching adulthood.
Jan 20, 2023 @ 4:17pm 
Would appreciate a game rule option that allows to forbid ai from getting these traits, or allowing it and tweaking spawn rates.
ANS |  [author]
Jan 20, 2023 @ 1:46am 
In my opinion the AI's difficulty is insignificant, you can still dominate the game, if you want to. Personally I like to sit back and relax as a duchy in a kingdom and watch how the game goes.

But yeah, I somewhat get your point. Lets just say I was lazy and chose this over integrating a separate rule for the AI to make it harder.

I will rethink some of my ideas and come up with a solution that can be accepatble by any1 and also to my masochist self.
Jan 19, 2023 @ 8:34pm 
why would you allow the ai to use these?
Jan 19, 2023 @ 3:46am 
I'll give it a try then, sounds interesting ^_^
ANS |  [author]
Jan 19, 2023 @ 12:00am 
Not yet, working on it right now. Probably will be done today.
Jan 18, 2023 @ 5:03pm 
Any events leading to those traits?