Garry's Mod

Garry's Mod

[wOS DynaBase] Mixamo Movement Animations Extension
224 Comments
eldelostamales Oct 10 @ 5:36pm 
hopefully one day you add the swing animation
dearhorse085 Sep 30 @ 4:46pm 
can you add the vault mantle to gmod?
BlueCup43 Sep 12 @ 5:31pm 
i wish there was a mixamo parkour mod ngl
Curio Aug 11 @ 7:50am 
what are the key binds
8eHg  [author] Jul 21 @ 11:06am 
I'm afraid it's a lost cause
♬♫~Joe Blaze~♫♬ Jul 21 @ 11:03am 
Yeah... I'm actually angry at the Garry's Mod creator and devs because they refuse to replace the brokenness in the system and make it more stable and compatible. And I have been very mad since I first started playing and experiencing these horrible glitches that shouldn't be in this game anymore.
8eHg  [author] Jul 21 @ 10:58am 
Issues like this are one of the big reasons I've slowly distanced myself away from the game.
♬♫~Joe Blaze~♫♬ Jul 21 @ 10:57am 
I can't figure out what's wrong with my gmod for it to literally be doing this. It's a nightmare.
8eHg  [author] Jul 21 @ 10:54am 
The only code in the entire addon is some DynaBase functions to register the anims, nothing else.
♬♫~Joe Blaze~♫♬ Jul 21 @ 10:45am 
I have no idea how either, But it happened every time I subscribed to the addon.
Garry's Mod itself is a broken mess.
8eHg  [author] Jul 21 @ 1:37am 
No perceivable way this could do that. You're free to open the addon and check.
♬♫~Joe Blaze~♫♬ Jul 20 @ 7:27pm 
Blocks the use of the developer console, I tested it.
How? I HAVE NO FUCKING CLUE. I couldn't open the console.
NexusV0 Jun 11 @ 6:17pm 
Real
engineer gaming May 24 @ 4:03pm 
enlarge your guinea pig, they had us in the first half brothers.
Motloop Apr 1 @ 12:12am 
How do use it?
SuperErroMaxy Jan 9 @ 7:53pm 
so.. is this some kind of animation addon for hook addons and stuff like that?
Purple Dec 18, 2024 @ 1:46pm 
Mercury, 80Hg I can’t figure out how to use this mod (I couldn’t find anything on the Internet) please help
Raz Oct 18, 2024 @ 1:03am 
would love if someone made an addon using these animations to allow people to mantle to ledges and climb using those animations i see on the right of the sprinting animations
8eHg  [author] Oct 13, 2024 @ 4:54am 
As I said, you can google everything fairly easily. The process is the same as compiling a normal model, just that the model must not have real geometry, only a skeleton.
Stepasha Oct 13, 2024 @ 4:41am 
i still don't understand how to do it :(
8eHg  [author] Oct 13, 2024 @ 3:09am 
Compile a skeleton model with all the animations you need in Blender or something, then include that with a Lua script. (You can use mine, just gotta change the names around or it’ll conflict)

I’m not gonna go into detail as it’s a lot of steps. You can google all of that.
Stepasha Oct 12, 2024 @ 11:54pm 
@Mercury, 80Hg
Stepasha Oct 12, 2024 @ 11:50pm 
i need a tutorial on how to add new animations (i really need this for my gamemode) can you help me with this?
Mono Sep 22, 2024 @ 4:12am 
wow i actually never thought it was that simple thank you
that's all the information i wanted
8eHg  [author] Sep 22, 2024 @ 3:43am 
@WellingtonLarry if you just upload an fbx of a valvebipped rigged character to mixamo it rigs all anims to it.
Mono Sep 22, 2024 @ 3:25am 
how did you make this work for valvebiped skeletons
Spooky Scrunk Sep 13, 2024 @ 11:58am 
flip... i need more addons with dis... rn...
Frog Sep 12, 2024 @ 4:37pm 
Well thanks for clarifying it, I guess DynaBase is a nice base for these kind of mods
Frog Sep 12, 2024 @ 4:37pm 
Interesting
8eHg  [author] Sep 12, 2024 @ 3:42pm 
Dynabase doesn't rely on slots is the main big difference. You can have as many animation extensions/replacements you want.
Frog Sep 12, 2024 @ 3:25pm 
May you explain why, my knowledge is not enough to see or compare the differences between XDR and DynaBase, and im genuinely interested to see them
8eHg  [author] Sep 12, 2024 @ 3:13pm 
dynabase better
Frog Sep 12, 2024 @ 2:24pm 
Why not make it XDR compatible?
Pvt. ashford Jul 14, 2024 @ 12:30pm 
Question: Do you plan to update and add a wall running animation?
Andrey_y-ola Jul 12, 2024 @ 1:32pm 
yea, i think the beatrun wos addon will be cool:steamhappy:
roastytoasty Jul 10, 2024 @ 8:07am 
can you make a beatrun mod, with wos?
Topher2009 Jun 12, 2024 @ 10:45pm 
yo imagine this but the new 500 ue5 animation motion matching stuff.
LEON help Jun 12, 2024 @ 8:19am 
Is there a way to use them via Console Commands?
8eHg  [author] Apr 27, 2024 @ 5:27pm 
yuh
Videogamexp Apr 27, 2024 @ 5:25pm 
does this add animations to your player say yes or no please i am retarded
Seekz Apr 21, 2024 @ 11:31am 
thanks
8eHg  [author] Apr 21, 2024 @ 10:57am 
Good luck!
Seekz Apr 21, 2024 @ 9:52am 
learning lua to make an EPIC parkour mod, gonna use this.
realsanek Mar 25, 2024 @ 4:22am 
these commenters are stupid ngl
8eHg  [author] Mar 21, 2024 @ 8:06am 
cus programning hard
gwyndolin Mar 21, 2024 @ 1:51am 
why has nobody used this yet for a movement mod!! wtf!!
oh ok Mar 9, 2024 @ 8:18am 
im not gonna lie, seeing people complain about it "not working" or saying "what are the controls" is just freaking hilarious
asers908 Feb 6, 2024 @ 10:44am 
who is my guinea pig :steamsad:
RACC Jan 14, 2024 @ 3:44pm 
Did some more testing, it's just a Gmod thing, but it still interferes with a lot of animations since it's forced to play first before any other animation starts.
8eHg  [author] Jan 14, 2024 @ 3:02pm 
Uhh brother, this is the addon that adds the animations for the hard landing addon. The only code this has is literally just to register the anims.