Tabletop Simulator

Tabletop Simulator

Slay the Spire Board Game - Homebrew Character Loader
18 Comments
bcsj  [author] Feb 12 @ 5:09am 
@GoddessGaming1520 feel free
GoddessGaming1520 Feb 11 @ 10:36pm 
is it okay if i dm you as i have some questions for you
WebbedCircle Feb 6 @ 4:13am 
@bcsj Understood! I’ll take you up on that and get those jsons for next time it comes up!
bcsj  [author] Feb 4 @ 3:18pm 
@WebbedCircle if you are on the Contention games discord, please feel free to find me there (same username) and send me a pm with links to mods that it happened with and screenshots when you experience it. You can even consider saving the current game state and sending me the json file.

I would like to find a way to quench the bug, but I don't have a lot of time for it at the moment. Having the reports will help it get done at some point though. :)
WebbedCircle Feb 4 @ 9:01am 
@bcsj Thanks for the reply! No knowledge of how to force a regeneration on my end; But I see that there's no clean answer to make upgrades smooth, aside from just laying the upgrade deck side by side and manually plucking out the right cards, hahaha~ At least they're sorted by rarity!

I've had this bug definitely occur when playing Hexaghost and Slime Boss in multiplayer; Strangely it instantly affected both players involved's decks, there's never a case where only one upgrade works for one character and the others don't.

I've also had it occur in Single Player when playing the Marisa Kirisame character mod.

Your simple little homebrew setup board is the go-to for everybody making characters now! Absolutely legendary.
bcsj  [author] Feb 3 @ 4:58pm 
@WebbedCircle To the best of my knowledge, the bug is due to the mod creator not ensuring that their card objects all have different GUIDs. This happens for instance if they create a deck of the common cards and then clone the deck and just stack them. TTS doesn't check that objects within a deck are unique until the card is pulled out of the deck. So when the internal code sets up the upgrade table we get conflicts.

I guess I could build in a check and give an error if a mod how this flaw, probably should have.

If you happen to know of a good way to force a regeneration of all object GUIDs in a deck, then I'd be happy to learn about it. :)

Also, I'm happy to get reports of specific character mod where the big occur.

Thank you for your interest. I really just built this due to my own laziness years ago, so it's always awesome to hear people are using it.
WebbedCircle Feb 3 @ 8:15am 
This glorious setup mod is awesome; but that GUID "Unable to determine if card is upgraded" bug is a killer!

I see you've tried to fix it to no avail; But since Spire cards are unlabelled, it becomes impossible to search out specific upgraded cards and continue the game that way, basically killing the run...

Would it be possible to just ask you directly, when I have this bug come up in specific cases, what I would have to mess with in order to fix the upgrade boards? Even if I have to do some fiddling with scripting would be fine, I just don't want runs to die on the back of this one bug!

I'm assuming it's just tougher on your end to implement a generalized sweep fix for all cases; but if it's just not possible, that's really unfortunate.
Minkazis Dec 28, 2024 @ 5:43am 
This happens with multiple characters, but the most recent one i've experienced this with was kuuga
Minkazis Dec 28, 2024 @ 5:33am 
quick question: after you load the game from a save file, the game says that the playmat of the player isn't theirs. is there a fix to this?
bcsj  [author] May 27, 2024 @ 12:44pm 
Notes on the latest update can be found in the change notes tab.
bcsj  [author] Oct 2, 2023 @ 8:21am 
@stormy Go to the Contention Games discord server and visit the #sts-fan-content channel. Lots of content posted there. I've posted a bunch of Inkscape templates myself there.
Stormy Oct 1, 2023 @ 10:18am 
is there like a template i can use to make my own character? im having a hard time finding a good template to use, and resources for things from various mods..
katonconnor Sep 28, 2023 @ 6:38pm 
ok thanks , will do next time
bcsj  [author] Sep 28, 2023 @ 11:02am 
@katonconner I just tried loading Ironclad in the Blade Gunner mod and then load the additive load Marisa mod and run the Character loader to setup Marisa, and that seemed to work at least. Though the Blade Gunner character does have some special components that the script isn't aware of and thus doesn't clean up, so load onto one of the 4 original StS characters.
bcsj  [author] Sep 28, 2023 @ 10:53am 
@katonconner Ah, my bad, I read your comment wrong! This was specifically made for the StS mod. I can't say what the author of the Blade Gunner mod has changed to add their character, so various things could be going wrong with the scripts.
bcsj  [author] Sep 28, 2023 @ 10:50am 
@katonconner Correct me if I'm wrong, but I think the Blade Gunner mod has its own special setup system?

@T00nbink Thank you for the kind comment! I am really happy that it has been useful to other people. :)
T00nbink Sep 14, 2023 @ 1:29pm 
I created 2 custom characters before finding out this exists. Thank you so much for this, I updated both my characters to work with this character loader now, absolute life saver.
katonconnor Sep 5, 2023 @ 7:19pm 
once the homebrew bag is set up , it dosen´t detect that the playmat is of the player, I set it up specifically with the blade gunner mod , also the upgraded rewards decks are stacked (both rare and nomal ones) and it cant detect them. Is this an issue with the blade mod or something else ? I want to make sure to make it work properly