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Can you add a non-car alarm entity? I'm not sure how it should look, maybe an invisible trigger
It'd be awesome to have an alarm go off by going into a building or something
[L4D2 Alarm Rigged Cars [ENTITY]] lua/entities/sent_car_alarm.lua:75: attempt to call method 'GetEnemy' (a nil value)
1. WeeWoo - lua/entities/sent_car_alarm.lua:75
2. unknown - lua/entities/sent_car_alarm.lua:157 (x1431)
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