ICBM
DAWN AT MIDNIGHT++: A total conversion Mod
18 Comments
Air Chief Marshal Sir Woods May 19, 2024 @ 2:14am 
do the ai use the ground forces provided by the mod and if not is there a sub mod ??
Doriania Mar 16, 2024 @ 4:18pm 
Very cool mod. But its sad you cannot play detailed earth
CredibleScripter Feb 19, 2024 @ 1:09pm 
no fucking shit man
JetAK Oct 11, 2023 @ 12:41am 
this mod doesn't work with omnicide
Oyakata kurczak teriyaki Oct 6, 2023 @ 7:49am 
THANK YOU FOR MOD BIG MAN
Dimitrius145 Oct 5, 2023 @ 3:18pm 
Ai gets tripped up by the engineering techs and wont progress past 1960> tier tech levels in my experience.
Gester24 Sep 13, 2023 @ 8:50am 
Game crashes when choosing detailed earth.
Gester24 Sep 11, 2023 @ 5:39pm 
Loving the changes. But I am unable to deploy the EA18G from the carriers
LtCol_Davenport Apr 4, 2023 @ 1:40am 
How AI handle the original mod or either this one?
SP it is my biggest concearn.
L_Chabb Mar 19, 2023 @ 10:43pm 
soooo what does this thing do - to the DAM I already subscribe to??
BeyondTheHorizon Mar 19, 2023 @ 6:09pm 
@silentSnake Thank you for your answers! Thanks for your work, looking forwards to the update.
GhosTboNEs22 Mar 9, 2023 @ 7:47pm 
@MuchoCracker I had issues with the "Cruiser nuke on\off" mod and the "Coastal Missile Battery" as well, I think DAM has some weird compatibility issue with changing MRBM and ABM that makes these break.
MuchoCracker Feb 9, 2023 @ 1:31am 
mod doesn't load for me "Technology not found SW_mk4"
Ham Sandy Feb 8, 2023 @ 6:44pm 
Guide file is blocked by steam.
SilentSnake  [author] Feb 6, 2023 @ 7:42am 
2.Capture mechanic has also been tested on the map i listed in the previous comment.
3. I'll definitely look into the EW Plane issue i personally haven't used them much thanks for bringing this to my attention.
4.They do have varied attack strategies ill check to insure its not bugged plan for an update to the mod in the coming week. Thanks for the feedback now that I see that their is genuine interest in the mod i will definitely put a lot more care and in depth QC it started as revival with some fixes for my friends and I but i do see everyone enjoys these kinds of mods. look out for more from me :)
SilentSnake  [author] Feb 6, 2023 @ 7:28am 
@beyondTheHorizion currently only tested with Rerolled-Ultra Map: 10 Players
BeyondTheHorizon Feb 2, 2023 @ 12:46am 
It's good to see someone still making total conversion mod for this game, thank you. Here're a few questions and suggestions:
1. Does the overhauled AI works on mod maps with different number of players or just the vanilla 8 players maps?
2. Does the group unit city capture mechanic only works on detailed earth map type?
3. As in the original mod the EW planes on carrier can't be launched (due to over 4 types of planes?) can you move the heli to the destroyer/cruiser so carrier can launch the EW planes?
4. From what I've observed in one complete survival game, the tactic of all the AI mostly focused on air launched nuclear bomb, can you make it faction varied like russia uses more submarine, china uses more ICBM, US uses more carriers, etc? Just a suggestion.