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SP it is my biggest concearn.
3. I'll definitely look into the EW Plane issue i personally haven't used them much thanks for bringing this to my attention.
4.They do have varied attack strategies ill check to insure its not bugged plan for an update to the mod in the coming week. Thanks for the feedback now that I see that their is genuine interest in the mod i will definitely put a lot more care and in depth QC it started as revival with some fixes for my friends and I but i do see everyone enjoys these kinds of mods. look out for more from me :)
1. Does the overhauled AI works on mod maps with different number of players or just the vanilla 8 players maps?
2. Does the group unit city capture mechanic only works on detailed earth map type?
3. As in the original mod the EW planes on carrier can't be launched (due to over 4 types of planes?) can you move the heli to the destroyer/cruiser so carrier can launch the EW planes?
4. From what I've observed in one complete survival game, the tactic of all the AI mostly focused on air launched nuclear bomb, can you make it faction varied like russia uses more submarine, china uses more ICBM, US uses more carriers, etc? Just a suggestion.