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You can repair the mod for 1.5+ by going to common -> production_methods -> CoGr_construction_intermediate and changing every line
"building_input_..."
you find to
"goods_input_..."
And to preserve the 10% Laborer mortality, add
"
unscaled = {
building_laborers_mortality_mult = 0.1
}
"
to each building_modifiers.
I haven´t tested whether that change would break the mod for pre patch 1.5 though.
@Mesikta: Thanks :)
Do you mind if we use it on the Great Rework