Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Bannerlord.WindsOfMagic
281 kommentarer
MOR 25. maj kl. 14:30 
What version is this for?
Why don't I see the spells to select? When I tap the button, I only see "testest."
KRBLT 2. maj kl. 3:30 
is it on nexus ?
Joel-io 6. apr. kl. 9:35 
Kofer, your mana can be adjusted in options/mod options, and you get more mana for each point of intelligence.
kofer1998 19. feb. kl. 8:39 
魔量不够啊,只有30点,很多技能需要40点,所以连一个法术都放不出来
Not enough magic power, only 30 points. Many skills require 40 points, so I can't even cast a spell
Stawa  [ophavsmand] 24. jan. kl. 11:47 
@Ben honestly i have no idea. I will be back to modding sometime next month so after refactoring i'll try to check compatibilities
Ben 22. jan. kl. 15:41 
I assume this mod does not work well with RBM?
Abyssalflower 26. dec. 2024 kl. 19:23 
crashes 1.2 when starting a battle
Stawa  [ophavsmand] 27. nov. 2024 kl. 13:34 
@makerofthings try arcane magisterium it has awesome spells made by TrashManiac that look like actual spells. I ll check bombardment soon. Mod development is currently on hold untill i sort issues with my work life but I hope to finaly solve that by the end of this year and cannot wait to resume work on this project :)
makerofthings 27. nov. 2024 kl. 9:37 
I'm having issues using some of these spells. Bombard seems to be ready for use but using the spell seems to consistently fail. @Stawa would you be so kind as to revision this for our use including game affects that don't involve archaic green orbs from the arcane missile spell & etc?
Stawa  [ophavsmand] 8. nov. 2024 kl. 13:13 
@Submissive and Breedable int affects mana and mana regen, spells are thrown
Stawa  [ophavsmand] 8. nov. 2024 kl. 13:12 
@fish this should work with the newest version, at least it works for me. you need a spellpack too for this to do something
Nyaa.mp3 8. nov. 2024 kl. 12:07 
what character stats affect different parts of the spells? does it go off bow/crossbow/thrown or int or a mix?
Fish 4. nov. 2024 kl. 13:27 
its not working i have to chage beta versions or somthing ? what order do i run the mods in ? surly im not alone with this issue cant we get an install guide ?
Fish 4. nov. 2024 kl. 13:24 
im so bad its so hard to mod this game ,
Sagetim 3. nov. 2024 kl. 16:39 
I'm happy to see this exists, and look forward to its continuing development. Looking at your planned list (adding strategic movement speed, food, etc), I can't help but wonder if there would be a way to have one of those strategic spells be something like 'portable fort' where the fight takes place with you defending in a fort map for the fight instead of the normal one, but doesn't actually build a fort on the map.
ZM-54K 23. okt. 2024 kl. 6:42 
On my way to install this to fight all the spellcasters with a two handed sword
Emperador2225 11. okt. 2024 kl. 5:40 
GG :EvilGrin:
Stawa  [ophavsmand] 27. sep. 2024 kl. 0:14 
@Commander-and-Cheef unfortunately no
Stawa  [ophavsmand] 27. sep. 2024 kl. 0:13 
@CowMan6245 Go to any city and navigate to academy to learn spells
in battle press your open spellbook hotkey (def O can be changed in mcm)
select a spell
cast spell by clicking cast hotkey (defq can be changed in mcm)
CowMan6245 26. sep. 2024 kl. 16:53 
@stawa
CowMan6245 26. sep. 2024 kl. 16:52 
Hello, how do i cast the spells? i downloaded the spell packs listed in the description and i cant find any spell books or staffs to cast with
Pointing Chimp 26. sep. 2024 kl. 13:50 
@stawa is there a list of incompatible mods that i can start with?
Stawa  [ophavsmand] 26. sep. 2024 kl. 11:01 
@Commander-and-Cheef i cannot repro this issue. could you check if it happens without other mods loaded? i suspect some other mod might overwrite my menus
Pointing Chimp 26. sep. 2024 kl. 9:37 
@stawa ever find a solution?
Stawa  [ophavsmand] 25. sep. 2024 kl. 9:04 
@Medium Bot current or previous one not compatibile with two versions prior to this one
Medium Bot 24. sep. 2024 kl. 23:00 
Hey cant see anything what version is this for?
Stawa  [ophavsmand] 17. sep. 2024 kl. 8:27 
@Dwight Erlwin Edrada increase your intelligence attribute or adjust multiplier in mcm
Dwight Edrada Diaries 17. sep. 2024 kl. 7:18 
and how to make my mana more?
Dwight Edrada Diaries 17. sep. 2024 kl. 4:39 
@Stawa Thank you so much
Stawa  [ophavsmand] 16. sep. 2024 kl. 13:20 
@Dwight Erlwin Edrada go to any city to learn spells, in battle press spellbook open (default o, configurable in mcm) then click spell you want to cast and in battle click cast spell hotkey (default q, configurable in mcm)
Stawa  [ophavsmand] 16. sep. 2024 kl. 13:19 
@Commander-and-Cheef wtf ill check that
Stawa  [ophavsmand] 16. sep. 2024 kl. 13:18 
@U1tracomb0 sorry for a late reply. which bannerlord version are you using?
Dwight Edrada Diaries 15. sep. 2024 kl. 22:16 
how do you use spell or magic? what to click?
Pointing Chimp 12. sep. 2024 kl. 16:30 
When i go to select a spell there is no book it just says "testtesttest"
U1tracomb0 10. sep. 2024 kl. 3:56 
Winds of Magic, Arcane Magisterium, and the four dependancies (Harmony, Butterlib, MCM, UIExtender) I get this crash

Exception Information:
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:

at void TaleWorlds.ScreenSystem.ScreenBase.RemoveLayer(ScreenLayer layer)
at void Bannerlord.WindsOfMagic.MissionBehaviours.MagicView.OnMissionScreenFinalize() in C:/Users/pc/Bannerlord.WindsOfMagic/MissionBehaviours.cs:line 635
at void TaleWorlds.MountAndBlade.View.Screens.MissionScreen.TaleWorlds.MountAndBlade.IMissionListener.OnEndMission()
at void TaleWorlds.MountAndBlade.Mission.EndMissionInternal()
at void TaleWorlds.MountAndBlade.Mission.CheckMissionEnd(float currentTime)
at void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick)
U1tracomb0 10. sep. 2024 kl. 3:42 
Windows 11 Pro version 23H2 Build 22631.4037

My Processor is an 11th Gen Intel Core i9, My GPU is a Nvidia 3080 Laptop Edition

I went ahead and did a clean reinstall of Bannerlord, deleting both the documents folder and the one found in steamapps, gonna try reinstalling the mod and a single spell pack to see if it works
Stawa  [ophavsmand] 10. sep. 2024 kl. 0:37 
@U1tracomb0 what OS do you use?
U1tracomb0 9. sep. 2024 kl. 19:51 
@Stawa thanks for responding as well as providing feedback. I ran a few tests following your directions and a few additional ones for good measure. I uninstalled every mod save for the three magic mods and their dependencies, as well as the dependencies for Harmony and MCM. With only the Winds of Magic mod installed, I get a crash on launching either a Custom Battle, as well as starting a new game and either proceeding to exit the tutorial battlefield or skipping the tutorial. Same thing happens if I enable either of the spell packs linked in the description. Seems like most everyone else can run the mod so it may be specific to my computer.
Stawa  [ophavsmand] 9. sep. 2024 kl. 13:38 
@Atrox it works with the newest v of bannerlord and shouldwork with 1.29 perhaps there is a conflict with some other mod? for what i know a game of thrones mod is incompatible
Stawa  [ophavsmand] 9. sep. 2024 kl. 13:36 
@Harris I hoped i have fixed this issue but it seems i was just lucky, ill try to check that again in next version of the mod
Stawa  [ophavsmand] 9. sep. 2024 kl. 13:35 
@U1tracomb0 im sorry but i cannot reproduce this issue, can you try that with only my magic mods enabled without other mods?
Воха 9. sep. 2024 kl. 7:57 
I would like to see measures of protection against magical environments on such protective domes, special units that hold this shield, accessories, tower protection on castles, etc.... otherwise it’s a shame that in the first 20 seconds the headphones are afraid that the army is destroying each other , and the assads end when they all don’t begin. enemy, you wear headphones without even addressing them
U1tracomb0 8. sep. 2024 kl. 13:12 
I get the protected memory error when I start a new game and click to skip the tutorial
Atrox 5. sep. 2024 kl. 5:21 
what version is this even for- i'm on 1.2.9 and nothing casts at all, mana drain but no cast
noblewarriorsf 28. aug. 2024 kl. 13:26 
it doesnt work
Harris 23. aug. 2024 kl. 2:09 
The mod currently throws a protected memory error in battles when an effect ends. It isn't consistent, I've had it happen with basically every spell that causes an over time effect, but I've also had those work normally.

Exception Information:
Type: System.AccessViolationException
Message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Stacktrace:
at void TaleWorlds.MountAndBlade.MBAgentVisuals.SetContourColor(uint? color, bool alwaysVisible)
at void Bannerlord.WindsOfMagic.MissionBehaviours.MagicView.OnMissionScreenTick(float dt) in C:/Users/pc/Bannerlord.WindsOfMagic/MissionBehaviours.cs:line 1041
at void TaleWorlds.MountAndBlade.View.Screens.MissionScreen.OnFrameTick(float dt)
at void TaleWorlds.ScreenSystem.ScreenBase.FrameTick(float dt)
at void TaleWorlds.ScreenSystem.ScreenManager.Tick_Patch2(float dt, bool activeMouseVisible)
Harlock 18. aug. 2024 kl. 3:14 
always binded on my move left button, can't change it
Stawa  [ophavsmand] 7. aug. 2024 kl. 10:13 
@Valhalla what is the issue with RBM?
Valhalla 6. aug. 2024 kl. 19:30 
Is there a submod that is more compatible with RBM?
Stawa  [ophavsmand] 6. aug. 2024 kl. 0:37 
@stuartlittle1 thats a bit vague. can you tell what happens? crash at start? no magic?