Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 3 Mythic Overhaul Campaign 2.0
458 Comments
RKkborg Dec 20 @ 3:36am 
Amazing mod. I love all the weapons from every halo game mixed up togheter. DMR with no bloom is just perfection :MCCHELMET::MCCHALO::MCCLEGENDARY::steamthumbsup:
Gibby Gibson Dec 11 @ 6:53pm 
Heaps of fun with freinds thanks dude amazing mod!
Unholy Maniac Nov 23 @ 1:26am 
bring back Progenitor Gorge (Custom Map and AI Battles)
Gübermensch Nov 15 @ 11:56pm 
Reach with mythic became my new favourite halo, but i can't help but feel there's little things holding this one back. Things like the plasma pistol being infinitely better than the BR, or the crashes between levels, still great though, overall.
Nick Dickem Nov 15 @ 6:33pm 
Mod isn't showing up in the menu. I love MCC so much :))))))))))))))))))))))))))))))))
Harrib.Uttox Nov 13 @ 11:04am 
This mod is awesome. One thing I would of liked to of seen more was more friendly elites more often
H0STILE Nov 7 @ 7:46pm 
Like I had an easier time on halo reach LASO then the second level with this mod. Way too many enemies at the gate section.
H0STILE Nov 7 @ 7:38pm 
I love fighting the 20 brutes and almost invincible brute chieften on level 2 with a terrible checkpoint....
Mustard Nov 6 @ 6:51pm 
I absolutely love the mod, and the work into it. But I don't exactly like hostile elites only because its not lore accurate. Other then that? Great mod. 10/10.
Obi Wan Macaroni Nov 4 @ 11:55am 
Mod is not showing up on the menus. Anything changed?
davignag Nov 1 @ 3:33pm 
This is how Halo Studios should make Halo Campaign Evolved!

Lot's of enemies, lot's of ammo, good amount of blood and gore, even the SFX of enemies are pure perfection. I think the entire arsenal of weapons of the Bungie's era are here, and I personally appreciate that so much. It's so awesome that you are facing all enemy types like elites, flood grunts, skirmishers and more variants of jackals, brutes, etc.

This is all true and accurate Halo ideas gathered in one mod, you must play this!!!
пubbiп Oct 27 @ 8:27pm 
One sad thing as there is a desync issue/rubber banding/stuttering issue in coop which is unplayable.
пubbiп Oct 27 @ 7:51pm 
Fantastic mod. Lore accurate and makes things look more realistic but still feel like halo. Luv this mod thanks man :)
Chromemustard Oct 25 @ 2:46pm 
I love this mod
Real space Animator Oct 23 @ 12:00pm 
will we see something like this for halo CE and halo 2?
John Emerald Oct 21 @ 9:39pm 
can you please remove the enemy elites, or at least make a separate version without them (also i'd personally prefer the H2A Chief model instead of the G3 Mk. VI)
One Ed Boi Oct 21 @ 12:42pm 
I can see a lot of work went into this mod, I cant discount that. It does add some cool stuff. BUT, its feels like it has the mindset of "vanilla is bad". Chief and Arbiter's models are strange, with Chief's armor looking vomit green and visor a weird pale color. Meanwhile, Arbiter and the Elites as a whole, have creepy dead face looks. Now don't get me wrong, more guns is cool. Some just clash with Halo 3's artstyle and all base game guns feel like they were replaced to avoid that issue. I hate to be a snob, I,m sure programming the Alt fire for the Heatwave, as well get the models into the game and animated correctly was a decepitvely hard task. Just so much about this mod reminds of 343's over design and ego. I lost interest in it by the time I got to Cortana and just skipped to the warthhog run, the Flood feel immensely more oppressive and unfun to fight. Sometimes less is more, thats all. This isn't a bad mod by any means, I just wouldn't call it my definitive way to play Halo 3.
BrownNativ Oct 15 @ 8:53am 
i like the addition of more enemies to fight but uh i hate when people do overhauls and just make certain weapons that are dual wieldable weapons not dual wieldable anymore like that was one of the coolest things about 2 and 3 smh
Rommel42D20 Oct 12 @ 5:31pm 
coop is playable?
Vox Maris Oct 11 @ 2:41am 
The BR is extremely overnerfed, in fact just about every single Precision weapon is ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ now
Arson Oct 3 @ 7:11pm 
Please get rid of the enemy elites. The Great Schism literally just happened in Halo 2. Elites would not be fighting for the covenant at this point.
MC-Grimes Sep 27 @ 10:08am 
why isnt there an option to launch halo 3 with the mod halo reach and CE work but not odst or 3
knightluke44 Sep 25 @ 11:35pm 
can i ask why are there Elite enemies

like this is a fantastic mod and i love it
but why are the elites enemies?
Mind Control?
Ignorance to the truth?

GIVE US SOME LORE REASON
yomegonightcore Sep 23 @ 6:25pm 
there's a glitch on the last level, when i died the whole game froze up
GALLY99 Sep 18 @ 9:47pm 
when halo ce and halo 2 mythic overhaul?
joni.boyd463 Sep 8 @ 12:06am 
This is sick! Creates some brand new experiences and new depth to encounters.
I LOVE THE ENEMY ELITES - they give loads more variety to the classic Halo 3 loop and they play just like Halo CE/2 elites and make you rethink approaches to classic Halo 3 scenarios.
The sandbox is wicked. The Halo Infinite weapons mostly feel right and fit into the mix really well - especially the Bulldog and Pulse Carbine (except the lack of auto fire).

Plenty of pathfinding issues, especially for the Drones. Combat can get a little too frantic and sometimes Mythic is just throwing masses of enemies at you to the point it feels like a chore to take them out.
Also each to their own - but I think this mod confuses the visual language of the game too much and makes for some confusing moments like not knowing if a Brute's shield is down.

Overall though gotta recommend this one for a well thought out, fresh and punchy take on a classic.
Dziwo Sep 3 @ 9:04am 
This has some cool features but ngl for the most part this feels like a convoluted sidegrade to base Halo 3
Grill Nye the BBQ Guy Aug 31 @ 6:43am 
Flood enemies are way too tough - it should not take 3 to 5 swipes with an energy sword to take down combat forms on normal difficulty. Mixing in Elites as enemies was also a poor choice. I really liked the Reach overhaul and thought that it was well-balanced and well-executed, but the Halo 3 overhaul is not great.
Steady Aug 27 @ 8:57pm 
elites should not be against us. It hurts my brain and i cant play this im sorry. ill give it a like and sub just because i respect the work youve done :steamthumbsup:
Craz(Y)een Aug 19 @ 6:39pm 
I do enjoy the mod with how well everything looks, the weapons added and everything. But I also ask a dumb Request if there was a way to make a submod or something of this Mod where there is no Elites as Enemies??
Silver Angel Aug 19 @ 1:38pm 
Having trouble getting the game started, the game just starts with black with the score board and it won't move on to start the game.
Splaesh Jul 26 @ 7:57am 
Stupid af request, but is there any chance a version can be made without enemy elites?
jolly kelly fop Jul 24 @ 3:04pm 
mods decent but your shields are kinda made of paper with all the weapons added
Doom Marine Jul 23 @ 11:39am 
Ah man, really tried to like this but it seems it is impossible to fix the halo 4 under this mod :D
Foxtrot Jul 18 @ 1:11pm 
can u do something just to replace chief with the default noble six model?
RatedM4ture Jul 17 @ 9:15pm 
wont download on steam
[USN] SpyFreakAR15™ Jul 11 @ 8:16pm 
any version with chiefs default or h2a armor?
SomeKindOfSwede Jul 6 @ 12:37pm 
Lots of bad with a few good standouts. AI pathing breaks from increased enemy #s per encounter, the custom-made weapons and vehicle are poorly designed and look terrible. Why is there so much ♥♥♥♥♥♥♥ ammo, both found on the maps and in carried ammo counts. Great enemy rank variety.
AceTheAO Jun 28 @ 12:08pm 
Are any of these overhauls working for anyone else? Only the 4 and Reach are working...
devlar Jun 28 @ 10:49am 
Red flood brutes and sometimes other flood forms refuse to die after a few clips & some.

If you're up to it, throw in some more human weapons during Cortana's rescue.
devlar Jun 28 @ 10:47am 
Dual wielding works for me. The Armor-piercing assault rifle & silenced smg are satisfying respectively.

Radiation carbines are either extremely effective or do next to nothing.
Infected Arbiters don't friggin die man, I'm running out of weapons after I rescue Cortana
Iblis Jun 3 @ 5:00pm 
one thing id love to see as a option is the choice to play as our multiplayer characters with the overhaul this is hands down one of my fav overhauls and if that was added i would absolutely love that
Gemis037 Jun 2 @ 2:26pm 
The mod isn't working.
$P!TMyKidsOut 💦 May 11 @ 9:24pm 
I want to add that I'm moreso talking about my allies so far, as of tsavo highway, I've lost so many marines due to them preferring to jump out in the open with several tangos aiming at them.
$P!TMyKidsOut 💦 May 11 @ 9:23pm 
I wish the AI's sense of self preservation was improved, they barely take any cover lmao.
Dudio Studios ~ YouTube May 5 @ 4:37pm 
Join my Discord if you’re interested in modded Halo multiplayer! {LINK REMOVED} (Check my profile if the link doesn't work)
We welcome mod makers who wish to test WIP mods and people from all time-zones
Bon Apr 30 @ 8:33pm 
heeeeeeeelpp, the game crashes when I start the first level, it says that there is an internal error but I don't know how to fix it pipipipo
Snoup Sniddly Apr 30 @ 5:32am 
I didn't want to say it myself edo, but yeah... I mean I like everything else about it, and they're fun to kill, but holy shiz the AI is not there to handle it (the AI is not good, completely takes you out of it).
edo Apr 29 @ 8:21pm 
Increasing enemy count and health does not make for good gameplay lol. This is such a bad mod.
V A C U N A Apr 29 @ 8:04pm 
love this