Garry's Mod

Garry's Mod

Just Grass (Day)
54 kommentarer
Embercyph 20. feb. kl. 18:42 
Load in can't scratch my nose in 2 seconds before it crashes my game, unsubscribe
jeffmc123101 20. feb. 2024 kl. 23:17 
batwing it kind of already exists lol
Suscat 14. okt. 2023 kl. 15:31 
finally a big space for nextbot needs.
Colbx 4. juni 2023 kl. 13:19 
FlAt wORLD fROm MiNCRAft
evanwickham 1. apr. 2023 kl. 1:13 
FUN MAP NOT
=-[LittleBlockyCube]=-™ 29. mar. 2023 kl. 3:24 
imagine this but with infmap.
idiot 28. feb. 2023 kl. 4:52 
flatgrass if it real
mrswormsweat 5. feb. 2023 kl. 10:36 
It claims the file size, posted time, and updated time somewhere in the page so perhaps you can check it but I might be in a different timezone than you so it is January 10th at 7:18pm to me
AlicornNightmare 5. feb. 2023 kl. 9:37 
Was this map updated recently? Whenever I try to load it, the loading screen freezes at the 90% mark, forcing me to use the task manager to close Gmod.
ak47m16m134andrpg7 31. jan. 2023 kl. 18:55 
Time to use my exploits
Astaroth 26. jan. 2023 kl. 2:41 
Who need to create a infmap? need create a little map middle in construction, ok, next need name the map gm_infmap_grassday(or any other but you need a preposition INFMAP)
Videogames 17. jan. 2023 kl. 16:30 
Scarcely but a grass
Hhiq 16. jan. 2023 kl. 4:44 
this is definitely one of the most map of all time
Agent69 21. dec. 2022 kl. 18:17 
Never knew that addon existed. I’ll give it a try!
mrswormsweat 21. dec. 2022 kl. 11:30 
I thought you could use something like StormFox 2 to change the time of day a map, which is at https://steamcommunity.com/sharedfiles/filedetails/?id=2447774443
Agent69 21. dec. 2022 kl. 10:19 
Oh ok
somefoolouthere  [ophavsmand] 21. dec. 2022 kl. 10:17 
It's probably going to be a while though, since I'm probably not going to be playing Garry's Mod for at least a week due to plans that I have.
Agent69 21. dec. 2022 kl. 10:14 
Cool thanks!
somefoolouthere  [ophavsmand] 21. dec. 2022 kl. 10:12 
@Agent69 Yeah, I might.
Agent69 21. dec. 2022 kl. 10:11 
Will you consider making a night version? It would be nice, but I can live without it (My eyes will hurt though).


From: A frequent dark mode user
somefoolouthere  [ophavsmand] 20. dec. 2022 kl. 7:53 
I'll do a -final compile for the next map version anyway.
somefoolouthere  [ophavsmand] 20. dec. 2022 kl. 7:19 
@Web_Artur Black stripes on the ground? I don't know what you're talking about, since I haven't had any black stripes that are the map's problem, unless you are talking about the MSAA artifacts.
Web_Artur 19. dec. 2022 kl. 22:48 
Hello, to finally get rid of the black stripes on the ground, you need to do a full compilation.
[F9 - Expert... - GarrysMod (LDR FINAL)
I used Hammer++ and it took me 16 minutes to compile.
vevlvetdood 17. dec. 2022 kl. 14:34 
W
mrswormsweat 17. dec. 2022 kl. 12:28 
somefoolouthere  [ophavsmand] 17. dec. 2022 kl. 12:06 
What is kuzukuzu26 trying to tell us? Are they trying to warn us about something? /j
kuzukuzu26 17. dec. 2022 kl. 10:04 
RGRGRGERG
Ryuga 17. dec. 2022 kl. 9:21 
i like it one
Rare 17. dec. 2022 kl. 9:21 
this is a minecraft moment
Korbgatti 17. dec. 2022 kl. 7:32 
all i see is grass
Fatmeatball 17. dec. 2022 kl. 6:50 
This is actually a really good map but I just can't get over the really nice blue on your physgun
MadSkillZ0803 16. dec. 2022 kl. 17:57 
I wouldn't know because I'm not a map builder or a coder but I'd think it is probably not that easy.
chryobyte 16. dec. 2022 kl. 15:21 
How easy it is to get front page
somefoolouthere  [ophavsmand] 15. dec. 2022 kl. 19:01 
@TheOgre26 Thanks, I'll try that some time later.
TheOgre26 15. dec. 2022 kl. 17:33 
Hey if your map sky turns black at a high altitude when you look up, it means your 3d skybox is smaller (by 1/16th scale) than your map skybox. At that altitude, the skycamera thinks you are clipping through the ceiling, so all you need to do is increase the vertical size of the 3d skybox.
contributative 15. dec. 2022 kl. 17:07 
i can tell, this map spent a lot of time and dedication
Boogieo6 15. dec. 2022 kl. 17:04 
"Uh oh."
BoogerPoo2002 15. dec. 2022 kl. 16:29 
That was a SpongeBob reference, I didn't mean anything by it, other than just a joke.
somefoolouthere  [ophavsmand] 15. dec. 2022 kl. 16:26 
@Reyalan I don't want to do that since the detail textures on the grass and any stuff on the map would give it away. It would be better if a separate version of the map was made using Gravity Hull Designator, which I probably won't do.
BoogerPoo2002 15. dec. 2022 kl. 16:14 
"Ya planted grass?"


"GRASS?!? HEHEAHAHAHAHAHA"
Reyalan 15. dec. 2022 kl. 16:13 
Maybe add teleporters to each side of the map to make it seem infinite?
vuflub_ 15. dec. 2022 kl. 15:43 
I ate Courier 6's poop in High Quality Flat Grass Map (gm_justgrass)
red 14. dec. 2022 kl. 14:48 
I CAN TOUCH THE GRASS
Courier 6 14. dec. 2022 kl. 14:20 
i pooped on the grass
gbranco11204 14. dec. 2022 kl. 12:22 
I will eat the grass
def. 14. dec. 2022 kl. 12:16 
grass
Thomas 14. dec. 2022 kl. 11:17 
can i pee on the grass
Apocrypha 14. dec. 2022 kl. 6:19 
good god was it really that hard that it took 16 years for gm_justgrass thank you for making this i dont know how i lived without this.
somefoolouthere  [ophavsmand] 14. dec. 2022 kl. 4:50 
@mrswormsweat Actually, it does exist on NVIDIA cards. It just has to be enabled through NVIDIA Profile Inspector. I had thought about building them with SSAA, so I can try that today and hopefully release an update.
The reason why I compiled with a lightmap scale of 16 is so dynamic lights don't look super blobby and keep a decent resolution. I wanted it to be 16 in the skybox too in case anyone wants to have dynamic lights in the 3D skybox. Source dynamic lights are garbage and depend on the lightmap resolution, but many addons use them. This is an issue that you can notice on gm_flatgrass in areas away from the spawn platform.
mrswormsweat 13. dec. 2022 kl. 19:07 
Had you thought of trying to use SSAA to build a cubemap since I did not try it but I used AMD Radeon: Adrenalin Edition to have a game use SSAA and that works on Garry's Mod but at a giant cost of FPS compared to MSAA which is meaningless for the purpose of taking cubemaps? The problem is the feature only exists on AMD graphics cards. You can likely use VSR, DSR, or something similar applied to a 4K display to upscale the virtual resolution to 8K to take 1024x1024 cubemaps but I did not test if it works. AMD claimed on their site VSR is a form of SSAA but if it goes on top of SSAA then it is 4x resolution times 8x SSAA to get 32x SSAA in total! Had you try to see what happens if you compile a map with a lightmap scale of 32767 on all over the floor since the lighting looks to be the same on all the ground and I saw the wireframe screenshot, which the VBSP compiling tool will subdivide brushes to 31x31 or less lightmaps since the engine for some reason cannot handle anymore than that?