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Rapporter et oversættelsesproblem
I'll take a look at the thread you recommended, and if you do make a guide or want to contribute to the mod with regards to the colour I'll make sure you get the credit.
The other option is to make a standalone mod that fixes the colors of some of these metals (some are so rare that I doubt people ever make even a single bar of them, which is probably why they don't have a unique or correct color palette)
https://imgur.com/xmETFD6
https://imgur.com/p8P6WDn
Yes, it should absolutely support mods that add weapons/armor/ammo/pickaxes/ranged weapons. The way the game assigns a material to a category is on the material config, not the weapon. So as long as someone made something part of the 'weapon' category with the right tag, then it will support this mod.
[ITEMS_WEAPON]
[ITEMS_AMMO]
[ITEMS_WEAPON_RANGED]
[ITEMS_DIGGER]
[ITEMS_ARMOR]
Your dwarves could have just gotten unlucky, armor doesn't guarantee success, it just makes them less likely to die from tripping over a rock.
1 doomed human spearman+shield in full «[Black bronze]» eqp
All was a competent in their combat skills, traits also was the same strong/tough am i do somthing wrong or black bronze is somehow > steel? Or its just doomed enemies is OP in sinister regions?
Or its can be a bug caused by mod?
That's why I recommended deleting the 1.0 version of the mod manually as well as the save. It's a non-issue moving forward, but for the few users that had 1.0 , it's best to have it uninstalled.