Don't Starve Together

Don't Starve Together

Too Many Items Revisited
177 Comments
Morbx Apr 26 @ 7:01am 
i keep crashing whenever i use the delete button
The Half-Blood Prince Apr 12 @ 5:33am 
Who ever made this is a hero
amfipterus Mar 25 @ 9:49am 
Don't Starve Together has a lot of other content please update the mod
虞书欣 Mar 22 @ 3:22am 
用了这个服务器直接开不了
Meteor Feb 18 @ 2:15am 
用了这个会导致没法用犁地机
B ʕ ⸝⸝ · ﻌ · ⸝⸝ ʔ Nov 23, 2024 @ 2:03am 
my game crashed when i wanna spawn the redgoldfish and it keep crashing down or go frozen, pls fix ;v;
meboosta Nov 18, 2024 @ 7:21pm 
No worries Aly, thank you for the reply! I was partly curious if the issue as described might have a solution that was immediately obvious to you, but of course I understand if not (I certainly have no clue haha).

I might have another look and see if this issue shows up in other worlds (i.e., solo), too! Thanks again!
Aly  [author] Nov 16, 2024 @ 8:51am 
@meboosta That is somewhat strange. The mod recognizes that the turfs are present (they are in the Others tab without icons), but it's odd that it doesn't automatically recognize them as modded items. I'll try to investigate it, but it's not a priority to support other mods, especially when you can spawn them with a little more effort using the Others tab.
meboosta Nov 16, 2024 @ 8:09am 
Hi Aly, first off, thank you so much for all your work on this mod! It's a godsend for server admins as well as for console testing purposes. I'm curious as to the reason that TMIP is able to detect/display some mod entities but not others?

In my case, I'm using the Heap of Foods and Not Enough Turfs mods (both by Kyno), and for some reason none of the modded turfs from NET show up when I search for them in the TMIP menu, but all the modded HoF food items do show up, even the newest foods added just a few weeks ago (the NET turfs are much older, so I expect it doesn't have anything to do with how recently the mod entities were added/updated).
RerekoBajo Un Nov 16, 2024 @ 2:05am 
Окей, прекрасно, т.е. команда призыва Абигейл есть, хоть 100 штук, но команды их ДЕСПАВНА нет блть, гениальный мод, sука
Лови дизлайк что ли
沉默 Nov 8, 2024 @ 11:24pm 
Blogger, how can I delete the built items?
酒脱 Oct 1, 2024 @ 8:52am 
add Ethereal Ember plz!ty :):steamhappy:
Star Soldier Sep 28, 2024 @ 7:36pm 
you shoud add controller freindly
SiriowlsX Sep 22, 2024 @ 11:32pm 
@daReal-SiriowlsXvo I got it, all new items and monsters are not categorised but inside "Others". It took me a while to find it (because there are shortcuts of other mods I don't want to enable accidentally by searching, so I can't use the search bar). But, it would be nice if they were inside their respective categories ;)
朵朵繁星 Sep 20, 2024 @ 7:20pm 
When will it be updated to a new version?
greentea Sep 16, 2024 @ 1:12am 
I cannot skip days in Caves. Can you help?
阎枫 Sep 13, 2024 @ 6:38pm 
Aly  [author] Sep 13, 2024 @ 3:43pm 
@BenieTheDragon Whenever you spawn something by mistake, you can get rid of it by clicking the delete function which deletes prefabs (including NPCs) in your radius. No corruption of any kind would happen as long as you delete only what you spawned by mistake. Assuming you mean the spawn menu itself and utility buttons like godmode, freecrafting and so on. I will update the popup confirmation option for the utility buttons and think of something for the spawn menu itself.
BenieTheDragon Sep 13, 2024 @ 3:14pm 
I'm the admin of a hosted server and sometimes when I hit 'T' and search for an item, I accidentally click on something below the search bar (such as a playable character) they spawn into the world... often forcing me to shut down the server and roll back a day in a fear it'll cause corruption if I don't, as we don't know how to get rid of it.

So I ask for a way to disable a lot of these buttons to prevent accidental clicking.
SiriowlsX Sep 13, 2024 @ 12:12am 
Since the Depth of Dupl. update, the mod is considered to be outdated. There are no new items and monsters in it. Don't worry, it still works.
冰冰羊 Aug 11, 2024 @ 11:48pm 
Because it will affect the translation of Craft Pot mod
冰冰羊 Aug 11, 2024 @ 11:44pm 
TMIR_cn.lua 352 line translation error
Original translation: 精
Correct translation: 怪物
I don't know what this is for, maybe we can delete it ?:DSTpigman:
snow1mirage Jul 22, 2024 @ 3:07pm 
Hi, is there any possible to add a function that could unlock / reset the Skillsets? Thanks a lot
Aly  [author] Jul 19, 2024 @ 5:16pm 
@DaleBall2 I could not replicate the issue, can you send me the crash log?
DaleBall2 Jul 19, 2024 @ 4:47pm 
CTRL plus left clicking on an item in the custom menu crashes the game for me.. Wanting to delete items in the custom menu screen so I can start fresh and add different items is there a better waY?
Red Jul 18, 2024 @ 4:37pm 
伟大,无需多言
Zen_Azusa Jul 16, 2024 @ 8:32pm 
Havent touched DST in a while, but is there issues loading it in a single player world? I tried pressing T to open the menu and nothing is happening
川小胖 Jul 9, 2024 @ 5:26am 
@Aly: sorry to bother you but i just found a bug that rare of people consider about. so if you click something like "2x", TheSim:SetTimeScale seems only be executed in server-side and client-side not yet, and TheSim is has no ability to auto-sync, which cause
the player movement speed out of sync when lag compension ON.
Geraint小白 Jul 9, 2024 @ 4:25am 
我想搬运到WeGame可以吗,那边已经很久没人更新了,我会注明作者和出处的
Syn Jul 8, 2024 @ 12:13am 
love this mod :)
could you add a function to keep uptime on character specific things? like infinite wereform for woodie or infinite inspiration for wigrfrid? if not that's ok, just an idea i had <3
川小胖 Jul 7, 2024 @ 8:46am 
@Aly Thanks, Best version ever of TMI
Aly  [author] Jul 7, 2024 @ 8:13am 
@川小胖 Reroll has been implemented, it's right next to Despawn in the Player section
川小胖 Jul 6, 2024 @ 10:20pm 
@Aly: can you add reroll function ? it's kinda annoying that the explored map will be cleared after despawn the player.
冰冰羊 Jul 6, 2024 @ 9:04pm 
Hello and thank you for making the changes to be compatible with translation:steamhappy:
But I noticed your debug.lua line 428: tittle = "Moderate:"
It's still hard coded. Please change it again 0.0
greentea Jul 6, 2024 @ 11:11am 
Thank you for constant update! It's very helpful and easy to use.
Aly  [author] Jul 6, 2024 @ 10:35am 
@CalicoKat2013 Yes, godmode no longer resets moisture
*ੈStarry⋆˚☆˖°⋆。° Jul 6, 2024 @ 6:42am 
is the water thing removed? as Wurt its really annoying just to add.
󰀃卷毫 Jul 4, 2024 @ 9:43pm 
The previous version was quite good:steamhappy:
Aly  [author] Jul 4, 2024 @ 8:41pm 
@󰀃袖锅啊 Godmode now removes any kind of wetness so that is intended. If it is annoying i can change it so it makes the player fully waterproof instead.
󰀃卷毫 Jul 4, 2024 @ 8:38pm 
After activating the non-invasive mode, if it rains, the rainwater value will continuously refresh:steamfacepalm:
冰冰羊 Jul 4, 2024 @ 9:55am 
Okay, thank you:DSTchester:
Aly  [author] Jul 4, 2024 @ 9:50am 
If that is the case i will change it in the next update for your convenience
冰冰羊 Jul 4, 2024 @ 9:41am 
Um, actually I have a translation MOD for this MOD, maybe you can copy it from me?:DSTpigman:

If it weren't for the hardcoded 'name' in debug. lua, I wouldn't have come to you.:DSTpigman:
Aly  [author] Jul 4, 2024 @ 9:23am 
The issues with ctrl and shift buttons have been fixed in the latest update.
Aly  [author] Jul 4, 2024 @ 9:22am 
@冰冰羊 If you check the bottom of the changelog file this is planned, however i'd rather first find a native chinese translator
冰冰羊 Jul 4, 2024 @ 9:18am 
There are many names in the debug.lua file that are hard-coded, please set them to support translation!

For example:
{
beta = false,
pos = "forest",
name = "Oasis",
tip = STRINGS.TOO_MANY_ITEMS_UI.DEBUG_GOTO_TELEPORTTIP .. STRINGS.NAMES.OASISLAKE,
fn = gotoswitch("oasislake")
},

The name here should be set to STRINGS.....
STRINGS are defined in TMIR_EN.lua and TMIR_cn.lua, even though they are not translated
Syn Jul 3, 2024 @ 9:47pm 
yes, the function to tp using ctrl + alt + right click doesn't work.
and shift + click doesn't give the materials to craft something anymore.
if this could be fixed i'd appreciate it since these features are my main use for TMIR
❀☆Leade☆❀ Jul 3, 2024 @ 8:41pm 
And the function to teleport to an entity or object with Ctrl + Alt + Right Click doesn't work either (I hope this is only happening to me)
❀☆Leade☆❀ Jul 3, 2024 @ 8:29pm 
Advance delete function does not work :DSTsmallbird:
Aly  [author] Jul 2, 2024 @ 7:07am 
@Ferxs This mod makes no changes to character affinities and should not impact performance at all. If you are running caves your computer needs to have two servers opened so that might be part of the issue. Please disable all mods and check one by one which one is causing this.