Terra Invicta

Terra Invicta

Angular Acceleration Tweaks
8 commenti
luke738  [autore] 15 apr, ore 0:16 
Updated for 4.18.
5G MINDCONTROL PEPEGA 2 ago 2023, ore 3:18 
i also delete the cache file in the mod's directory and didn't test in between lol
5G MINDCONTROL PEPEGA 2 ago 2023, ore 3:17 
for what its worth it initially did a CTD after i updated it, however the issue was resolved when i swapped Unity mod manager to Assembly install method.
BLKCandy 1 ago 2023, ore 9:57 
The in-game updater broke the mod description in case you haven't noticed.
luke738  [autore] 31 lug 2023, ore 17:55 
Should be working on 3.99 now.
5G MINDCONTROL PEPEGA 5 lug 2023, ore 19:16 
causes a CTD when starting the game when enabled with update 10
JosephTerran 9 dic 2022, ore 11:43 
Fantastic.
uglydisease 7 dic 2022, ore 0:08 
Really great idea, I had been thinking along the same lines. But I would like to see a whole new module slot along the lines of the radiator or battery for inserting different kinds of angular RCS / gyros, increasing there number and fuel (like mini versions of the engine itself).

I would also love to see a mod that lets you put two different engines on your ship at the same time, this would create a much wider amount of creativity in engine design for example an early game ship could have both chemical and ion drives. The chemical could be used for intercepting an enemy ship and in combat while the ion could be used for interplanetary trips, with all the added mass costs associated with two engine systems.